Player Matchup

King Arthur
King Arthur
GoroOokami
King Arthur
Level 14
God Stats
3W - 0L
1,578 SR
Queue Stats
36W - 12L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
dfredmania
Ah Puch
Level 86
God Stats
6W - 5L
1,521 SR
Queue Stats
17W - 11L
1,528 Elo+
Party 2
Neith
Neith
grimstoryteller
Neith
Level 128
God Stats
1W - 0L
1,523 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,484 Elo+

VS

Team Averages
Level 98
1,592 SR
1,415 Elo+
Ah Puch
Ah Puch
Alexfuraca007
Ah Puch
Level 129
God Stats
17W - 13L
1,776 SR
Queue Stats
357W - 392L
1,442 Elo+
Solo
Ra
Ra
DumbBuilds
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
dboi87
Guan Yu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 202L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoroOokami
King Arthur
18
1 / 3 / 4
13,460
612
14,894
19,967
19,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
dfredmania
Ah Puch
20
4 / 3 / 3
14,446
657
13,649
11,936
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
4 / 3 / 4
14,460
657
16,549
17,411
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
5 / 1 / 3
14,394
654
11,026
8,204
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 7 / 4
12,407
564
8,800
18,639
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
dboi87
Guan Yu
20
3 / 1 / 4
13,618
619
12,824
27,003
34,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
8
9
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
5
1
3
6.5
L
0
7
4
0.29
W
King Arthur
GoroOokami
King Arthur
1
3
4
1
L
Guan Yu
dboi87
Guan Yu
3
1
4
5
W
Ah Puch
dfredmania
Ah Puch
4
3
3
1.83
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,092
Damage
32,650
49,314
Taken
53,846
30,484
Mitigated
44,209
11,020
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
11,026
51
0
689
8,204
3,078
324
2,363
5,841
47,304
0
L
8,800
509
2,255
5,045
18,639
7,094
0
5,326
13,313
62,625
0
W
King Arthur
GoroOokami
King Arthur
14,894
2,417
0
5,487
19,967
19,932
0
6,614
13,353
0
41,203
L
Guan Yu
dboi87
Guan Yu
12,824
3,071
1,347
3,906
27,003
34,037
0
6,741
20,262
712
49,879
W
Ah Puch
dfredmania
Ah Puch
13,649
267
0
2,703
11,936
4,740
566
6,289
5,647
64,273
0
W
16,549
6,186
0
2,830
17,411
5,812
2,508
8,541
8,870
0
81,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
40,419
267
Minions Killed
226
9
Camps Cleared
9
1,078,269
Distance Traveled
972,587
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,394
654
58
3
3
256,911
1
L
Ra
12,407
564
102
5
2
293,671
0
W
King Arthur
13,460
612
27
1
3
325,844
4
L
Guan Yu
13,618
619
66
3
4
422,005
1
W
Ah Puch
14,446
657
108
5
3
397,643
1
W
Neith
14,460
657
132
6
3
354,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role