Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cyatre
Tyr
Level 121
God Stats
1W - 1L
1,774 SR
Queue Stats
111W - 123L
1,424 Elo+
Party 2
Ne Zha
Ne Zha
Fronzeiir
Ne Zha
Level 68
God Stats
4W - 3L
1,736 SR
Queue Stats
359W - 375L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
ZapalloEstallo
Zhong Kui
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 133L
1,357 Elo+
Party 2
Bellona
Bellona
dvcrm10
Bellona
Level 98
God Stats
0W - 3L
1,616 SR
Queue Stats
1W - 3L
1,723 Elo+
Solo
Team Averages
Level 92
1,625 SR
1,505 Elo+

VS

Team Averages
Level 122
1,457 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IRaillow
Bellona
Level 66
God Stats
8W - 8L
1,285 SR
Queue Stats
54W - 34L
1,292 Elo+
Solo
Ne Zha
Ne Zha
LykanX
Ne Zha
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 20L
1,527 Elo+
Party 1
Mercury
Mercury
pimatu
Mercury
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 141L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 3 / 1
10,394
520
13,177
12,088
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Cyatre
Tyr
13
1 / 7 / 2
8,197
410
8,505
17,544
16,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Fronzeiir
Ne Zha
15
1 / 4 / 3
8,924
446
8,510
14,158
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ZapalloEstallo
Zhong Kui
17
2 / 4 / 1
10,259
513
8,043
16,104
10,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
dvcrm10
Bellona
14
1 / 2 / 1
8,746
437
4,099
11,965
12,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 1 / 4
11,292
565
7,461
10,191
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 4 / 8
10,882
544
13,789
13,890
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
IRaillow
Bellona
15
3 / 2 / 8
9,859
493
6,172
15,314
13,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
LykanX
Ne Zha
16
4 / 2 / 13
11,015
551
11,990
13,032
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
pimatu
Mercury
19
4 / 0 / 3
11,366
568
6,143
12,862
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
20
20
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
3
1
1.5
W
Ra
 
Ra
6
1
4
8
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
8
1.75
L
Tyr
Cyatre
Tyr
1
7
2
0.29
L
Ne Zha
Fronzeiir
Ne Zha
1
4
3
0.63
W
Bellona
IRaillow
Bellona
3
2
8
3.5
W
Ne Zha
LykanX
Ne Zha
4
2
13
5.25
L
Zhong Kui
ZapalloEstallo
Zhong Kui
2
4
1
0.63
L
Bellona
dvcrm10
Bellona
1
2
1
0.75
W
Mercury
pimatu
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
45,555
71,859
Taken
65,289
51,211
Mitigated
34,549
25,436
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,177
346
2,634
5,611
12,088
5,566
295
1,232
10,856
77,817
0
W
Ra
 
Ra
7,461
1,807
3,120
3,267
10,191
3,822
380
5,017
5,174
66,719
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,789
8,100
0
5,515
13,890
4,704
3,104
6,190
7,700
0
73,883
L
Tyr
Cyatre
Tyr
8,505
652
90
3,280
17,544
16,982
0
4,039
13,505
457
33,033
L
Ne Zha
Fronzeiir
Ne Zha
8,510
1,270
0
4,172
14,158
5,337
117
1,701
12,457
0
60,721
W
Bellona
IRaillow
Bellona
6,172
1,394
0
4,332
15,314
13,370
93
2,990
12,324
0
42,133
W
Ne Zha
LykanX
Ne Zha
11,990
2,345
0
3,110
13,032
7,557
775
4,787
8,245
944
51,983
L
Zhong Kui
ZapalloEstallo
Zhong Kui
8,043
1,107
0
7,692
16,104
10,585
0
453
15,651
74,600
0
L
Bellona
dvcrm10
Bellona
4,099
599
60
1,897
11,965
12,741
870
510
11,455
0
36,745
W
Mercury
pimatu
Mercury
6,143
2,611
0
895
12,862
5,096
0
2,615
10,247
0
81,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
54,414
560
Minions Killed
543
0
Camps Cleared
0
1,864,453
Distance Traveled
2,033,951
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,394
520
151
8
0
402,918
3
W
Ra
11,292
565
137
7
0
388,900
7
W
Ah Muzen Cab
10,882
544
126
6
0
357,348
3
L
Tyr
8,197
410
51
3
0
370,337
8
L
Ne Zha
8,924
446
107
5
0
396,788
3
W
Bellona
9,859
493
77
4
0
406,740
2
W
Ne Zha
11,015
551
69
3
0
386,634
8
L
Zhong Kui
10,259
513
170
9
0
338,143
3
L
Bellona
8,746
437
81
4
0
356,267
0
W
Mercury
11,366
568
134
7
0
494,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role