Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Biohazard C9303
Serqet
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 81L
1,362 Elo+
Party 1
Ravana
Ravana
CyberWolfOGx3
Ravana
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 91L
1,365 Elo+
Solo
Sobek
Sobek
GOATEDthegr8
Sobek
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 158L
1,443 Elo+
Solo
Nike
Nike
ju5t1n c41n
Nike
Level 66
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 38L
1,321 Elo+
Party 1
Team Averages
Level 106
1,453 SR
1,398 Elo+

VS

Team Averages
Level 56
1,492 SR
1,338 Elo+
Ravana
Ravana
BigDollop
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,378 Elo+
Party 2
Xbalanque
Xbalanque
TrySOs0ft
Xbalanque
Level 160
God Stats
4W - 3L
1,458 SR
Queue Stats
413W - 420L
1,428 Elo+
Solo
Artio
Artio
TurtleXsoupz
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
jumpinjack25
Ao Kuang
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,432 Elo+
Solo
Hades
Hades
karlavaale
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 5 / 13
11,094
740
23,899
12,391
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 11 / 12
10,801
720
10,092
16,023
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 7 / 8
10,673
712
9,927
12,665
6,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 5 / 13
12,092
806
17,843
23,893
32,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 7 / 13
11,215
748
12,697
16,987
11,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigDollop
Ravana
18
8 / 5 / 18
11,800
787
17,602
16,227
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
TrySOs0ft
Xbalanque
20
12 / 5 / 13
14,445
963
27,600
19,067
7,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 26
11,615
774
7,982
24,516
23,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
jumpinjack25
Ao Kuang
17
9 / 3 / 13
11,550
770
11,356
15,410
6,372
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
16
2 / 6 / 17
10,185
679
10,517
14,683
7,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
122
21
Kills
35
35
Deaths
21
59
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
13
2.1
W
Ravana
BigDollop
Ravana
8
5
18
3.4
L
3
11
12
0.82
L
5
7
8
1.29
L
7
5
13
2.7
W
Xbalanque
TrySOs0ft
Xbalanque
12
5
13
3.7
W
4
2
26
8.5
L
2
7
13
1.21
W
Ao Kuang
jumpinjack25
Ao Kuang
9
3
13
5.17
W
Hades
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,458
Damage
75,057
81,959
Taken
89,903
66,540
Mitigated
50,679
17,838
Healing
31,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
23,899
2,199
404
2,070
12,391
5,763
916
3,622
8,769
54,034
0
W
Ravana
BigDollop
Ravana
17,602
5,820
1,945
3,792
16,227
6,349
1,301
5,902
9,740
0
27,974
L
10,092
2,797
927
1,828
16,023
9,345
636
4,870
11,153
0
9,283
L
9,927
2,504
1,088
1,587
12,665
6,541
1,282
4,296
8,369
0
14,797
L
17,843
1,543
625
5,254
23,893
32,902
396
10,961
12,932
29,803
0
W
Xbalanque
TrySOs0ft
Xbalanque
27,600
18,301
1,880
5,598
19,067
7,375
2,436
8,233
9,381
0
66,328
W
7,982
2,059
3,438
8,038
24,516
23,018
165
12,803
11,061
14,298
0
L
12,697
1,767
2,143
1,912
16,987
11,989
486
6,106
10,881
0
22,266
W
Ao Kuang
jumpinjack25
Ao Kuang
11,356
3,639
1,172
4,161
15,410
6,372
1,462
6,359
8,666
18,826
0
W
Hades
10,517
842
466
1,121
14,683
7,565
269
8,445
5,878
16,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
59,595
127
Minions Killed
133
0
Camps Cleared
0
1,154,862
Distance Traveled
1,290,196
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,094
740
66
4
0
219,230
2
W
Ravana
11,800
787
11
1
0
267,612
0
L
Serqet
10,801
720
7
0
0
207,104
0
L
Ravana
10,673
712
6
0
0
243,505
0
L
Sobek
12,092
806
21
1
0
259,768
0
W
Xbalanque
14,445
963
88
6
0
225,905
0
W
Artio
11,615
774
8
1
0
291,213
1
L
Nike
11,215
748
27
2
0
225,255
1
W
Ao Kuang
11,550
770
12
1
0
263,807
0
W
Hades
10,185
679
14
1
0
241,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role