Player Matchup

Tiamat
Tiamat
Platinum V
SYXY57
Tiamat
Platinum V
Level 156
God Stats
0W - 3L
1,614 SR
Queue Stats
122W - 116L
1,759 MMR
Party 2
Ares
Ares
Platinum II
Trilogist
Ares
Platinum II
Level 144
God Stats
132W - 101L
1,681 SR
Queue Stats
277W - 333L
1,740 MMR
Solo
Medusa
Medusa
Platinum II
graytestlvr
Medusa
Platinum II
Level 42
God Stats
2W - 3L
1,574 SR
Queue Stats
43W - 36L
1,883 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,623 SR
1,794 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 79
1,630 SR
1,848 MMR
Gilgamesh
Gilgamesh
Gold IV
CaptiveCupid315
Gilgamesh
Gold IV
Level 52
God Stats
3W - 1L
1,580 SR
Queue Stats
32W - 25L
1,690 MMR
Solo
Cabrakan
Cabrakan
Platinum I
THE L A M BO399
Cabrakan
Platinum I
Level 105
God Stats
13W - 7L
1,811 SR
Queue Stats
327W - 291L
1,785 MMR
Party 1
Chiron
Chiron
Platinum III
TJGNAR
Chiron
Platinum III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 39L
2,069 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SYXY57
Tiamat
20
6 / 1 / 2
14,609
696
28,419
13,794
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
2 / 4 / 2
12,818
610
15,193
24,678
32,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
0 / 4 / 4
11,941
569
8,269
15,191
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothAtlasGebAh Muzen CabShiva

VS

Bans
AchillesPersephoneChaacScyllaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptiveCupid315
Gilgamesh
19
5 / 1 / 3
13,763
655
13,787
23,287
19,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
18
2 / 3 / 6
13,726
654
7,455
23,266
35,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
TJGNAR
Chiron
18
2 / 4 / 7
13,425
639
23,284
23,286
8,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
9
9
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptiveCupid315
Gilgamesh
5
1
3
6.5
L
Tiamat
SYXY57
Tiamat
6
1
2
7
W
Cabrakan
2
3
6
1.67
W
Chiron
TJGNAR
Chiron
2
4
7
1.38
L
Ares
2
4
2
0.75
L
Medusa
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,881
Damage
44,526
53,663
Taken
69,839
46,848
Mitigated
64,018
9,929
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptiveCupid315
Gilgamesh
13,787
3,465
0
5,195
23,287
19,554
354
14,451
8,836
36
61,115
L
Tiamat
SYXY57
Tiamat
28,419
2,146
0
5,094
13,794
9,417
494
1,613
12,181
90,257
0
W
Cabrakan
7,455
933
0
3,970
23,266
35,724
354
13,807
9,459
28,582
0
W
Chiron
TJGNAR
Chiron
23,284
8,373
982
8,344
23,286
8,740
2,553
16,574
6,712
0
90,817
L
Ares
15,193
54
0
3,136
24,678
32,012
225
4,618
20,060
23,958
0
L
Medusa
8,269
2,600
0
1,699
15,191
5,419
1,294
1,910
13,281
0
59,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
40,914
217
Minions Killed
243
8
Camps Cleared
11
1,125,590
Distance Traveled
1,127,230
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,763
655
92
4
4
389,266
4
L
Tiamat
14,609
696
126
6
7
387,914
4
W
Cabrakan
13,726
654
32
2
4
382,369
6
W
Chiron
13,425
639
119
6
3
355,595
3
L
Ares
12,818
610
18
1
0
366,871
3
L
Medusa
11,941
569
73
3
1
370,805
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role