Player Matchup

Sol
Sol
AerialBridge610
Sol
Level 53
God Stats
9W - 6L
1,550 SR
Queue Stats
291W - 223L
1,622 Elo+
Party 1
Janus
Janus
JammyJumes
Janus
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 152L
1,709 Elo+
Party 1
Arachne
Arachne
LordCalix
Arachne
Level 105
God Stats
5W - 0L
1,890 SR
Queue Stats
293W - 235L
1,559 Elo+
Party 1
Nox
Nox
ShadowAssasinX6
Nox
Level 109
God Stats
10W - 9L
1,565 SR
Queue Stats
372W - 288L
1,627 Elo+
Party 1
Agni
Agni
ThyHeavenlyAssn
Agni
Level 156
God Stats
5W - 5L
1,752 SR
Queue Stats
465W - 370L
1,624 Elo+
Party 1
Team Averages
Level 110
1,651 SR
1,628 Elo+

VS

Team Averages
Level 60
1,566 SR
1,498 Elo+
Fenrir
Fenrir
Balance soul
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Drewbacca_458
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,513 Elo+
Solo
He Bo
He Bo
GreenJacques
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Torqanada
Zeus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 146L
1,561 Elo+
Solo
Chernobog
Chernobog
xElxDiablo
Chernobog
Level 129
God Stats
7W - 3L
1,831 SR
Queue Stats
330W - 343L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 22
10,266
790
11,250
9,634
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
18
7 / 1 / 22
10,767
828
13,209
8,431
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
LordCalix
Arachne
17
7 / 3 / 22
10,851
835
7,944
14,906
16,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 3 / 19
10,062
774
6,381
7,430
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 13
10,874
836
12,985
8,705
3,864
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 10 / 3
7,619
586
1,991
12,863
4,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 4
8,660
666
5,224
6,736
3,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 10 / 3
7,832
602
4,487
11,273
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
17
6 / 6 / 1
10,408
801
13,480
10,765
4,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
xElxDiablo
Chernobog
15
1 / 8 / 3
8,793
676
6,140
13,353
5,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
24
36
Kills
10
13
Deaths
36
98
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
22
8.5
L
Fenrir
0
10
3
0.15
L
2
2
4
2
L
1
10
3
0.25
W
Janus
7
1
22
18
W
Arachne
LordCalix
Arachne
7
3
22
6
W
6
3
19
5.17
W
10
4
13
4.13
L
Zeus
6
6
1
1.08
L
Chernobog
xElxDiablo
Chernobog
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
31,322
49,106
Taken
54,990
30,781
Mitigated
21,172
17,762
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,250
1,632
1,787
2,162
9,634
3,712
840
5,111
4,523
24,335
0
L
Fenrir
1,991
340
0
601
12,863
4,682
0
10,322
2,541
0
4,700
L
5,224
1,016
0
2,257
6,736
3,167
0
5,917
819
6,684
0
L
4,487
332
0
704
11,273
3,875
0
9,593
1,680
11,975
0
W
Janus
13,209
199
1,819
2,520
8,431
3,460
975
3,545
4,886
31,988
0
W
Arachne
LordCalix
Arachne
7,944
6,215
1,933
3,716
14,906
16,657
860
6,544
8,362
0
14,379
W
6,381
208
695
398
7,430
3,088
1,075
4,957
2,473
17,151
0
W
12,985
932
967
1,765
8,705
3,864
1,906
3,034
5,671
24,736
0
L
Zeus
13,480
593
471
1,100
10,765
4,220
0
7,272
3,493
38,513
0
L
Chernobog
xElxDiablo
Chernobog
6,140
3,434
786
2,073
13,353
5,228
0
10,721
2,632
0
22,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
43,312
118
Minions Killed
110
0
Camps Cleared
0
1,246,512
Distance Traveled
1,007,688
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,266
790
19
1
0
244,613
0
L
Fenrir
7,619
586
3
0
0
178,901
0
L
Sol
8,660
666
3
0
0
237,934
0
L
He Bo
7,832
602
16
1
0
198,305
0
W
Janus
10,767
828
36
3
0
282,836
1
W
Arachne
10,851
835
10
1
0
284,345
1
W
Nox
10,062
774
19
1
0
225,344
0
W
Agni
10,874
836
34
3
0
209,374
4
L
Zeus
10,408
801
59
5
0
206,463
1
L
Chernobog
8,793
676
29
2
0
186,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role