Player Matchup

Ne Zha
Ne Zha
AlizarFear
Ne Zha
Level 106
God Stats
3W - 2L
1,721 SR
Queue Stats
17W - 20L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
PotatoNation103
Kuzenbo
Level 85
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 20L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
QCchrist3113
Ah Puch
Level 126
God Stats
14W - 20L
1,318 SR
Queue Stats
109W - 126L
1,475 Elo+
Solo
King Arthur
King Arthur
UG Kelso
King Arthur
Level 147
God Stats
2W - 4L
1,282 SR
Queue Stats
230W - 230L
1,531 Elo+
Party 1
Artemis
Artemis
superslink6
Artemis
Level 133
God Stats
9W - 8L
1,829 SR
Queue Stats
158W - 158L
1,466 Elo+
Party 1
Team Averages
Level 119
1,574 SR
1,455 Elo+

VS

Team Averages
Level 58
1,497 SR
1,456 Elo+
Yu Huang
Yu Huang
Familyxdxd2
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 117L
1,440 Elo+
Solo
Horus
Horus
Kenoyer94
Horus
Level 137
God Stats
9W - 12L
1,491 SR
Queue Stats
99W - 123L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Valdus601
Kumbhakarna
Level 106
God Stats
7W - 8L
1,523 SR
Queue Stats
28W - 57L
1,324 Elo+
Party 2
Rama
Rama
ekalm10
Rama
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
120W - 124L
1,602 Elo+
Solo
Zeus
Zeus
namechanged160
Zeus
Level 10
God Stats
3W - 7L
1,471 SR
Queue Stats
27W - 28L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlizarFear
Ne Zha
20
3 / 5 / 19
14,639
697
15,373
18,574
9,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 6 / 19
14,974
713
6,646
25,847
39,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
QCchrist3113
Ah Puch
20
12 / 4 / 15
17,028
811
32,983
22,226
10,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
UG Kelso
King Arthur
20
10 / 2 / 15
16,049
764
23,835
20,735
27,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
superslink6
Artemis
20
12 / 5 / 16
17,183
818
38,078
22,428
9,839
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Familyxdxd2
Yu Huang
20
0 / 10 / 5
13,162
627
6,926
21,575
13,341
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Kenoyer94
Horus
20
5 / 8 / 3
14,443
688
14,103
28,982
31,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Valdus601
Kumbhakarna
20
3 / 7 / 10
14,567
694
12,137
54,622
51,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
ekalm10
Rama
20
8 / 6 / 2
17,725
844
28,407
25,607
12,823
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 7 / 4
13,766
656
15,264
13,480
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
38
Kills
19
22
Deaths
38
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlizarFear
Ne Zha
3
5
19
2.5
L
Yu Huang
Familyxdxd2
Yu Huang
0
10
5
0.25
L
Horus
Kenoyer94
Horus
5
8
3
0.81
W
1
6
19
1.75
W
Ah Puch
QCchrist3113
Ah Puch
12
4
15
4.88
W
King Arthur
UG Kelso
King Arthur
10
2
15
8.75
L
Kumbhakarna
Valdus601
Kumbhakarna
3
7
10
1.14
L
Rama
ekalm10
Rama
8
6
2
1.5
L
3
7
4
0.71
W
Artemis
superslink6
Artemis
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,915
Damage
76,837
109,810
Taken
144,266
97,322
Mitigated
114,773
32,235
Healing
32,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlizarFear
Ne Zha
15,373
3,857
907
5,123
18,574
9,792
3,421
4,153
14,421
0
50,990
L
Yu Huang
Familyxdxd2
Yu Huang
6,926
474
47
583
21,575
13,341
0
5,193
16,342
41,735
0
L
Horus
Kenoyer94
Horus
14,103
7,573
1,862
5,023
28,982
31,387
0
8,446
20,227
0
61,734
W
6,646
2,241
5,078
4,142
25,847
39,488
1,051
7,944
17,903
12,841
0
W
Ah Puch
QCchrist3113
Ah Puch
32,983
1,672
585
8,572
22,226
10,345
707
7,650
14,576
85,784
0
W
King Arthur
UG Kelso
King Arthur
23,835
1,708
0
929
20,735
27,858
831
4,225
16,510
617
55,500
L
Kumbhakarna
Valdus601
Kumbhakarna
12,137
1,470
2,139
12,094
54,622
51,835
272
16,539
37,723
30,357
0
L
Rama
ekalm10
Rama
28,407
19,562
0
7,205
25,607
12,823
1,140
5,675
19,797
0
120,230
L
15,264
799
0
3,098
13,480
5,387
786
3,979
9,501
46,287
0
W
Artemis
superslink6
Artemis
38,078
22,986
0
6,899
22,428
9,839
6,608
10,355
12,073
0
80,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,873
Gold Earned
73,663
305
Minions Killed
420
0
Camps Cleared
0
2,029,503
Distance Traveled
1,611,804
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,639
697
64
3
0
401,585
0
L
Yu Huang
13,162
627
57
3
0
319,943
0
L
Horus
14,443
688
88
4
0
331,204
1
W
Kuzenbo
14,974
713
7
0
0
401,267
0
W
Ah Puch
17,028
811
88
4
0
408,920
0
W
King Arthur
16,049
764
79
4
0
437,186
3
L
Kumbhakarna
14,567
694
33
2
0
405,581
0
L
Rama
17,725
844
191
9
0
362,559
3
L
Zeus
13,766
656
51
2
0
192,517
3
W
Artemis
17,183
818
67
3
0
380,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role