Player Matchup

Jormungandr
Jormungandr
Cyb3r Dragon
Jormungandr
Level 11
God Stats
1W - 10L
1,245 SR
Queue Stats
5W - 25L
1,128 Elo+
Party 2
Chaac
Chaac
Gremlin627
Chaac
Level 16
God Stats
6W - 18L
1,421 SR
Queue Stats
13W - 38L
1,119 Elo+
Party 2
Zeus
Zeus
ILUVITWENTHEYDIE
Zeus
Level 108
God Stats
16W - 16L
1,509 SR
Queue Stats
73W - 100L
1,357 Elo+
Party 2
Anubis
Anubis
SuccaMaLiqum
Anubis
Level 18
God Stats
6W - 14L
1,207 SR
Queue Stats
21W - 50L
1,248 Elo+
Party 2
Artemis
Artemis
YaMuddasOnion
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,299 Elo+
Party 2
Team Averages
Level 36
1,376 SR
1,230 Elo+

VS

Team Averages
Level 87
1,564 SR
1,321 Elo+
Ah Puch
Ah Puch
Barrera0014
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 22L
1,238 Elo+
Party 1
Rama
Rama
TeriyakiTipp
Rama
Level 77
God Stats
2W - 2L
1,782 SR
Queue Stats
121W - 129L
1,378 Elo+
Solo
Shiva
Shiva
Ur_Annoyin_1987
Shiva
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
197W - 221L
1,404 Elo+
Party 1
Sobek
Sobek
crazyblindkid
Sobek
Level 14
God Stats
1W - 1L
1,586 SR
Queue Stats
4W - 7L
1,110 Elo+
Party 1
Bastet
Bastet
joepeth92
Bastet
Level 152
God Stats
9W - 14L
1,453 SR
Queue Stats
229W - 235L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cyb3r Dragon
Jormungandr
11
0 / 3 / 1
6,479
381
6,276
8,001
4,581
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
14
0 / 1 / 0
7,634
449
3,310
11,710
7,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 0
7,123
419
6,471
10,152
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
3 / 5 / 1
7,973
469
7,313
9,140
5,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
11
1 / 5 / 2
6,996
412
8,759
8,557
2,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barrera0014
Ah Puch
15
6 / 2 / 4
8,926
525
7,767
9,523
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 8
8,483
499
3,451
8,377
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 1
9,153
538
7,123
8,732
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 11
7,998
470
5,684
13,969
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
joepeth92
Bastet
17
9 / 0 / 7
10,302
606
8,678
14,168
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
19
19
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Barrera0014
Ah Puch
6
2
4
4
L
Jormungandr
Cyb3r Dragon
Jormungandr
0
3
1
0.17
L
Chaac
0
1
0
0
L
2
5
0
0.4
L
Anubis
3
5
1
0.7
W
3
1
8
7
W
1
1
1
1.5
L
Artemis
1
5
2
0.4
W
0
2
11
2.75
W
Bastet
joepeth92
Bastet
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
32,703
47,560
Taken
54,769
23,605
Mitigated
29,257
12,111
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Barrera0014
Ah Puch
7,767
927
0
1,166
9,523
2,720
0
5,583
3,940
52,215
0
L
Jormungandr
Cyb3r Dragon
Jormungandr
6,276
2,629
0
953
8,001
4,581
0
3,833
4,168
33,464
0
L
Chaac
3,310
950
0
6,107
11,710
7,919
876
0
11,155
0
41,567
L
6,471
1,007
0
429
10,152
2,709
100
2,623
7,453
32,929
0
L
Anubis
7,313
0
0
2,190
9,140
5,612
368
4,082
5,058
47,595
0
W
3,451
2,483
0
4,433
8,377
2,306
0
2,484
5,893
0
56,205
W
7,123
1,837
0
2,716
8,732
7,225
0
1,487
7,245
0
46,160
L
Artemis
8,759
4,649
385
2,047
8,557
2,784
286
3,089
5,468
0
32,270
W
5,684
68
232
4,488
13,969
12,122
0
5,874
8,095
17,977
0
W
Bastet
joepeth92
Bastet
8,678
2,340
0
4,567
14,168
4,884
90
4,632
9,536
0
81,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
44,862
332
Minions Killed
444
0
Camps Cleared
0
1,497,590
Distance Traveled
1,690,208
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,926
525
88
5
0
327,713
2
L
Jormungandr
6,479
381
50
3
0
299,882
2
L
Chaac
7,634
449
95
6
0
300,553
5
L
Zeus
7,123
419
48
3
0
325,763
7
L
Anubis
7,973
469
84
5
0
283,415
9
W
Rama
8,483
499
115
7
0
302,988
2
W
Shiva
9,153
538
98
6
0
311,697
4
L
Artemis
6,996
412
55
3
0
287,977
3
W
Sobek
7,998
470
13
1
0
346,061
6
W
Bastet
10,302
606
130
8
0
401,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role