Player Matchup

Anubis
Anubis
HUGEOH
Anubis
Level 83
God Stats
12W - 7L
1,964 SR
Queue Stats
150W - 107L
1,674 Elo+
Party 2
Hercules
Hercules
MalevolentOmen
Hercules
Level 69
God Stats
8W - 4L
1,480 SR
Queue Stats
148W - 164L
1,486 Elo+
Party 2
Vamana
Vamana
mike2mic
Vamana
Level 98
God Stats
8W - 11L
1,390 SR
Queue Stats
127W - 103L
1,468 Elo+
Party 2
Team Averages
Level 83
1,611 SR
1,542 Elo+

VS

Team Averages
Level 87
1,725 SR
1,664 Elo+
Nu Wa
Nu Wa
Compy Kibble
Nu Wa
Level 124
God Stats
0W - 1L
1,507 SR
Queue Stats
186W - 77L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
MechanoidDragon
Danzaburou
Level 118
God Stats
7W - 2L
1,960 SR
Queue Stats
175W - 104L
1,665 Elo+
Party 1
Ganesha
Ganesha
metrobull
Ganesha
Level 20
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 4L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HUGEOH
Anubis
18
12 / 0 / 9
12,181
937
18,876
9,395
4,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
15
6 / 3 / 12
10,291
792
8,958
15,862
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
mike2mic
Vamana
14
4 / 5 / 15
10,227
787
11,198
14,207
10,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
9,945
765
13,603
11,565
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
MechanoidDragon
Danzaburou
13
2 / 7 / 3
9,016
694
5,072
12,894
3,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
metrobull
Ganesha
13
0 / 8 / 7
9,217
709
5,946
17,697
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
8
8
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Anubis
HUGEOH
Anubis
12
0
9
16.5
W
Hercules
6
3
12
4
L
Danzaburou
MechanoidDragon
Danzaburou
2
7
3
0.5
L
Ganesha
metrobull
Ganesha
0
8
7
0.44
W
Vamana
mike2mic
Vamana
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,032
Damage
24,621
39,464
Taken
42,156
32,760
Mitigated
21,822
14,185
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,603
2,514
0
1,822
11,565
3,039
0
4,721
6,710
46,168
0
W
Anubis
HUGEOH
Anubis
18,876
1,297
0
6,716
9,395
4,603
878
4,962
4,433
72,997
0
W
Hercules
8,958
1,664
0
4,982
15,862
17,330
324
6,167
9,695
0
18,878
L
Danzaburou
MechanoidDragon
Danzaburou
5,072
1,337
0
997
12,894
3,825
0
5,878
6,791
0
19,703
L
Ganesha
metrobull
Ganesha
5,946
791
161
1,851
17,697
14,958
0
8,356
9,108
11,580
0
W
Vamana
mike2mic
Vamana
11,198
5,229
0
2,487
14,207
10,827
1,467
8,859
5,348
0
30,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
28,178
166
Minions Killed
121
9
Camps Cleared
3
690,711
Distance Traveled
624,191
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,945
765
82
6
3
204,342
3
W
Anubis
12,181
937
125
10
4
218,501
2
W
Hercules
10,291
792
19
1
0
230,892
2
L
Danzaburou
9,016
694
38
3
0
224,075
5
L
Ganesha
9,217
709
1
0
0
195,774
0
W
Vamana
10,227
787
22
2
5
241,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role