Player Matchup

The Morrigan
The Morrigan
ARCMarek
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 1
Geb
Geb
FriendlySnacks
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,145 Elo+
Party 1
Skadi
Skadi
RandomCypress
Skadi
Level 17
God Stats
1W - 3L
1,284 SR
Queue Stats
2W - 6L
1,145 Elo+
Party 1
Team Averages
Level 30
1,428 SR
1,145 Elo+

VS

Team Averages
Level 41
1,609 SR
1,527 Elo+
Nemesis
Nemesis
Brewgan
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
LordJedah
Mulan
Level 85
God Stats
9W - 6L
1,826 SR
Queue Stats
48W - 43L
1,581 Elo+
Solo
Artemis
Artemis
Xerilis
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ARCMarek
The Morrigan
11
0 / 9 / 3
7,415
618
4,445
9,589
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 5 / 0
8,824
735
5,058
12,701
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 7 / 3
7,762
647
8,104
10,935
3,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brewgan
Nemesis
13
4 / 2 / 15
9,152
763
5,504
7,616
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
LordJedah
Mulan
16
12 / 1 / 9
10,722
894
15,535
12,789
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Xerilis
Artemis
13
5 / 1 / 16
9,316
776
8,499
5,550
1,975
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
21
21
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ARCMarek
The Morrigan
0
9
3
0.17
W
Nemesis
Brewgan
Nemesis
4
2
15
5.75
L
3
5
0
0.6
W
Mulan
LordJedah
Mulan
12
1
9
16.5
L
1
7
3
0.36
W
Artemis
Xerilis
Artemis
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
29,538
33,225
Taken
25,955
15,992
Mitigated
14,470
3,165
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ARCMarek
The Morrigan
4,445
1,910
325
669
9,589
2,852
54
0
9,214
19,283
1,295
W
Nemesis
Brewgan
Nemesis
5,504
1,236
146
1,742
7,616
2,428
917
2,730
4,853
0
18,247
L
5,058
735
0
802
12,701
9,827
0
22
12,420
11,107
0
W
Mulan
LordJedah
Mulan
15,535
2,657
470
6,644
12,789
10,067
860
4,799
7,957
0
49,234
L
8,104
3,540
456
913
10,935
3,313
0
50
10,769
0
22,647
W
Artemis
Xerilis
Artemis
8,499
5,197
0
2,313
5,550
1,975
1,160
1,980
3,570
0
28,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
29,190
73
Minions Killed
122
2
Camps Cleared
8
564,975
Distance Traveled
580,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,415
618
28
2
0
164,438
1
W
Nemesis
9,152
763
23
2
0
205,571
2
L
Geb
8,824
735
4
0
1
214,958
3
W
Mulan
10,722
894
70
6
6
213,087
3
L
Skadi
7,762
647
41
3
1
185,579
3
W
Artemis
9,316
776
29
2
2
161,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role