Player Matchup

Artemis
Artemis
Easyontheice
Artemis
Level 136
God Stats
19W - 4L
1,981 SR
Queue Stats
188W - 74L
1,806 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MustacheMarshal
Kumbhakarna
Level 49
God Stats
24W - 7L
1,859 SR
Queue Stats
83W - 50L
1,761 Elo+
Party 2
Erlang Shen
Erlang Shen
SwagnaRockXL
Erlang Shen
Level 146
God Stats
1W - 4L
1,469 SR
Queue Stats
216W - 96L
1,755 Elo+
Party 2
Team Averages
Level 110
1,770 SR
1,774 Elo+

VS

Team Averages
Level 147
1,420 SR
1,587 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
FupaTroopa5
Ullr
Level 154
God Stats
0W - 1L
1,260 SR
Queue Stats
17W - 18L
1,579 Elo+
Party 1
Olorun
Olorun
GoLdFiShIsOnFiRe
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Easyontheice
Artemis
17
14 / 4 / 8
13,073
934
22,755
13,714
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
MustacheMarshal
Kumbhakarna
15
3 / 3 / 19
11,578
827
7,573
17,414
18,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
SwagnaRockXL
Erlang Shen
16
8 / 5 / 13
12,346
882
10,913
20,833
15,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 5 / 4
12,167
869
16,848
16,050
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 11 / 5
9,594
685
7,366
17,956
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 9 / 8
9,563
683
9,048
15,509
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
25
Kills
12
12
Deaths
25
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
4
1.8
W
Artemis
Easyontheice
Artemis
14
4
8
4.5
L
3
11
5
0.5
L
2
9
8
0.67
W
Kumbhakarna
MustacheMarshal
Kumbhakarna
3
3
19
4.17
W
Erlang Shen
SwagnaRockXL
Erlang Shen
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,241
Damage
33,262
51,961
Taken
49,515
39,236
Mitigated
18,176
14,928
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
16,848
8,528
0
3,734
16,050
5,709
1,410
1,695
14,355
0
56,679
W
Artemis
Easyontheice
Artemis
22,755
9,022
0
1,704
13,714
5,588
2,561
3,026
10,688
0
59,328
L
7,366
3,383
0
1,540
17,956
7,225
0
2,977
14,979
0
18,566
L
9,048
4,726
313
2,408
15,509
5,242
0
3,306
12,203
30,283
0
W
Kumbhakarna
MustacheMarshal
Kumbhakarna
7,573
625
825
4,818
17,414
18,096
0
3,566
13,848
21,274
0
W
Erlang Shen
SwagnaRockXL
Erlang Shen
10,913
5,343
1,215
6,366
20,833
15,552
787
2,612
18,221
0
34,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
31,324
132
Minions Killed
124
6
Camps Cleared
5
699,327
Distance Traveled
618,485
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,167
869
60
4
2
239,878
2
W
Artemis
13,073
934
60
4
4
215,453
6
L
Ullr
9,594
685
28
2
1
182,345
4
L
Olorun
9,563
683
36
3
2
196,262
2
W
Kumbhakarna
11,578
827
32
2
0
252,346
4
W
Erlang Shen
12,346
882
40
3
2
231,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role