Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AÐRENALINE
Sun Wukong
Level 151
God Stats
1W - 1L
1,289 SR
Queue Stats
108W - 118L
1,437 Elo+
Solo
Eset
Eset
Dfm2234
Eset
Level 141
God Stats
12W - 4L
1,346 SR
Queue Stats
194W - 172L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
KstateFan7
Baron Samedi
Level 107
God Stats
4W - 1L
1,718 SR
Queue Stats
44W - 44L
1,359 Elo+
Solo
Charybdis
Charybdis
Kvothaniel
Charybdis
Level 78
God Stats
5W - 7L
1,540 SR
Queue Stats
33W - 32L
1,522 Elo+
Party 1
Team Averages
Level 125
1,479 SR
1,495 Elo+

VS

Team Averages
Level 109
1,479 SR
1,527 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DEMETER2005
Janus
Level 71
God Stats
1W - 3L
1,423 SR
Queue Stats
30W - 29L
1,459 Elo+
Solo
Rama
Rama
KooterCheese
Rama
Level 155
God Stats
14W - 15L
1,572 SR
Queue Stats
335W - 313L
1,592 Elo+
Party 2
Tyr
Tyr
Shogunblunt
Tyr
Level 123
God Stats
0W - 1L
1,455 SR
Queue Stats
122W - 124L
1,510 Elo+
Solo
Ne Zha
Ne Zha
TaíntTickler
Ne Zha
Level 86
God Stats
8W - 15L
1,447 SR
Queue Stats
71W - 70L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 3 / 1
6,019
547
2,568
4,679
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AÐRENALINE
Sun Wukong
10
1 / 1 / 2
5,958
542
3,783
7,002
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Dfm2234
Eset
10
3 / 0 / 1
6,489
590
3,990
6,203
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
KstateFan7
Baron Samedi
12
5 / 0 / 0
7,504
682
6,974
5,244
3,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
Kvothaniel
Charybdis
11
1 / 1 / 1
6,215
565
5,265
7,261
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 2 / 1
5,152
468
1,607
6,977
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 3 / 1
6,120
556
3,890
5,333
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
5,520
502
1,837
5,254
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,297
482
1,895
8,000
3,995
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,773
525
2,631
6,875
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
5
5
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
1
0.5
L
Ao Kuang
 
Ao Kuang
0
2
1
0.25
W
Sun Wukong
AÐRENALINE
Sun Wukong
1
1
2
2
L
3
3
1
1.17
W
Eset
Dfm2234
Eset
3
0
1
3.5
L
0
1
1
0.5
W
Baron Samedi
KstateFan7
Baron Samedi
5
0
0
5
W
Charybdis
Kvothaniel
Charybdis
1
1
1
1.5
L
0
4
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
11,860
30,389
Taken
32,439
13,135
Mitigated
11,642
14,000
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,568
946
0
385
4,679
1,238
0
2,036
2,643
34,766
0
L
Ao Kuang
 
Ao Kuang
1,607
586
0
2,258
6,977
2,079
0
2,355
4,622
20,495
0
W
Sun Wukong
AÐRENALINE
Sun Wukong
3,783
900
0
4,439
7,002
2,637
0
2,011
4,991
0
33,835
L
3,890
149
0
827
5,333
1,404
0
2,418
2,915
34,852
0
W
Eset
Dfm2234
Eset
3,990
748
869
1,917
6,203
3,863
0
120
5,735
15,819
6,972
L
1,837
1,576
0
1,908
5,254
1,291
0
561
4,693
0
33,161
W
Baron Samedi
KstateFan7
Baron Samedi
6,974
2,506
0
2,642
5,244
3,177
258
852
4,392
40,823
0
W
Charybdis
Kvothaniel
Charybdis
5,265
2,727
0
3,748
7,261
2,220
0
478
6,783
0
41,491
L
1,895
459
0
420
8,000
3,995
0
5,701
2,299
0
24,259
L
2,631
825
0
2,185
6,875
2,873
0
2,241
4,634
0
17,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
27,862
357
Minions Killed
277
0
Camps Cleared
0
1,046,487
Distance Traveled
1,061,620
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,019
547
80
7
0
192,954
4
L
Ao Kuang
5,152
468
53
5
0
213,875
1
W
Sun Wukong
5,958
542
66
6
0
253,479
7
L
Janus
6,120
556
76
7
0
215,864
1
W
Eset
6,489
590
37
3
0
230,609
2
L
Rama
5,520
502
69
6
0
199,950
2
W
Baron Samedi
7,504
682
88
8
0
170,562
2
W
Charybdis
6,215
565
86
8
0
198,883
1
L
Tyr
5,297
482
51
5
0
200,738
0
L
Ne Zha
5,773
525
28
3
0
231,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role