Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChaoticLink
Izanami
Level 26
God Stats
1W - 2L
1,693 SR
Queue Stats
19W - 24L
1,468 Elo+
Party 1
Scylla
Scylla
ChaoticNappin
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,468 Elo+
Party 1
Team Averages
Level 48
1,564 SR
1,479 Elo+

VS

Team Averages
Level 58
1,555 SR
1,478 Elo+
Anubis
Anubis
FaZe Piri1
Anubis
Level 29
God Stats
24W - 17L
1,492 SR
Queue Stats
164W - 156L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
ImAaronG
Cthulhu
Level 18
God Stats
9W - 10L
1,673 SR
Queue Stats
25W - 25L
1,573 Elo+
Party 2
Olorun
Olorun
MedinaJC
Olorun
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
335W - 292L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 0
5,946
595
6,333
10,424
5,933
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ChaoticLink
Izanami
9
0 / 3 / 0
6,013
601
4,389
7,145
2,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
6,008
601
4,834
5,620
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaZe Piri1
Anubis
13
4 / 0 / 3
7,836
784
6,136
7,707
3,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ImAaronG
Cthulhu
10
1 / 0 / 2
6,597
660
3,455
5,064
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
MedinaJC
Olorun
13
3 / 0 / 4
7,947
795
9,917
8,573
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
Izanami
ChaoticLink
Izanami
0
3
0
0
L
0
3
0
0
W
Anubis
FaZe Piri1
Anubis
4
0
3
5.5
W
Cthulhu
ImAaronG
Cthulhu
1
0
2
2
W
Olorun
MedinaJC
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
19,508
23,189
Taken
21,344
9,950
Mitigated
10,388
2,731
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,333
2,986
486
2,245
10,424
5,933
0
8,322
1,973
0
12,181
L
Izanami
ChaoticLink
Izanami
4,389
1,549
0
0
7,145
2,303
0
6,057
1,004
0
16,877
L
4,834
934
0
0
5,620
1,714
0
4,974
501
15,194
0
W
Anubis
FaZe Piri1
Anubis
6,136
426
0
2,974
7,707
3,378
265
1,840
5,672
23,575
0
W
Cthulhu
ImAaronG
Cthulhu
3,455
117
0
354
5,064
3,887
0
1,987
3,046
9,257
0
W
Olorun
MedinaJC
Olorun
9,917
6,377
967
6,490
8,573
3,123
1,733
1,210
7,133
34,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,967
Gold Earned
22,380
75
Minions Killed
112
2
Camps Cleared
6
526,015
Distance Traveled
572,179
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,946
595
18
2
0
185,094
3
L
Izanami
6,013
601
42
4
0
177,038
0
L
Scylla
6,008
601
15
2
2
163,883
1
W
Anubis
7,836
784
38
4
3
187,357
1
W
Cthulhu
6,597
660
13
1
0
204,926
0
W
Olorun
7,947
795
61
6
3
179,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role