Player Matchup

Osiris
Osiris
Ftvb
Osiris
Level 121
God Stats
3W - 3L
1,826 SR
Queue Stats
370W - 287L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
ItZ Xtasyyy
Baron Samedi
Level 128
God Stats
21W - 13L
1,677 SR
Queue Stats
455W - 393L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
MeKa Rogue
Aphrodite
Level 54
God Stats
5W - 3L
1,437 SR
Queue Stats
141W - 136L
1,491 Elo+
Party 1
Team Averages
Level 101
1,647 SR
1,559 Elo+

VS

Team Averages
Level 101
1,421 SR
1,697 Elo+
Chernobog
Chernobog
Blue iMaster
Chernobog
Level 129
God Stats
1W - 0L
1,333 SR
Queue Stats
95W - 55L
1,679 Elo+
Party 2
Thoth
Thoth
ChangedName5142
Thoth
Level 151
God Stats
6W - 4L
1,623 SR
Queue Stats
97W - 68L
1,666 Elo+
Party 2
Shiva
Shiva
NotSoGoodSmurf
Shiva
Level 23
God Stats
3W - 0L
1,307 SR
Queue Stats
3W - 3L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ftvb
Osiris
14
3 / 7 / 5
10,139
634
12,104
22,110
21,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ItZ Xtasyyy
Baron Samedi
15
3 / 6 / 3
10,568
661
12,558
24,106
18,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
MeKa Rogue
Aphrodite
15
2 / 6 / 5
10,643
665
5,517
19,912
20,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blue iMaster
Chernobog
15
6 / 7 / 8
11,724
733
20,096
16,975
6,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 11
12,934
808
23,098
8,836
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 11
11,962
748
14,108
15,061
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
19
19
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Blue iMaster
Chernobog
6
7
8
1.43
W
7
0
11
12.5
L
Osiris
Ftvb
Osiris
3
7
5
0.79
L
Baron Samedi
ItZ Xtasyyy
Baron Samedi
3
6
3
0.75
L
Aphrodite
MeKa Rogue
Aphrodite
2
6
5
0.75
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
57,302
66,128
Taken
40,872
61,161
Mitigated
25,272
22,346
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Blue iMaster
Chernobog
20,096
13,528
0
2,743
16,975
6,552
582
7,561
9,069
0
56,286
W
23,098
440
344
2,379
8,836
3,588
1,249
2,809
5,885
67,328
0
L
Osiris
Ftvb
Osiris
12,104
5,061
62
891
22,110
21,784
0
8,542
13,234
0
37,912
L
Baron Samedi
ItZ Xtasyyy
Baron Samedi
12,558
701
2,641
7,495
24,106
18,842
0
9,326
14,454
44,652
0
L
Aphrodite
MeKa Rogue
Aphrodite
5,517
805
4,825
6,432
19,912
20,535
34
5,848
13,728
19,323
0
W
14,108
3,792
479
2,377
15,061
15,132
805
6,976
7,669
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
36,620
155
Minions Killed
186
5
Camps Cleared
7
852,385
Distance Traveled
937,271
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,724
733
64
4
2
257,083
0
W
Thoth
12,934
808
99
6
4
360,150
2
L
Osiris
10,139
634
52
3
4
309,878
1
L
Baron Samedi
10,568
661
76
5
0
258,747
3
L
Aphrodite
10,643
665
27
2
1
283,760
2
W
Shiva
11,962
748
23
1
1
320,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role