Player Matchup

Thor
Thor
FIRE GENERAL918
Thor
Level 115
God Stats
2W - 7L
1,176 SR
Queue Stats
96W - 107L
1,486 Elo+
Party 1
King Arthur
King Arthur
GrubHubDadJr
King Arthur
Level 69
God Stats
22W - 11L
1,565 SR
Queue Stats
239W - 225L
1,422 Elo+
Party 3
Eset
Eset
Grubhub Kid
Eset
Level 68
God Stats
10W - 6L
1,491 SR
Queue Stats
252W - 233L
1,439 Elo+
Party 3
Anhur
Anhur
Ice General444
Anhur
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
642W - 618L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr Azire
Tsukuyomi
Level 63
God Stats
2W - 3L
1,313 SR
Queue Stats
187W - 205L
1,440 Elo+
Party 1
Team Averages
Level 82
1,409 SR
1,451 Elo+

VS

Team Averages
Level 125
1,434 SR
1,475 Elo+
Sylvanus
Sylvanus
FearKamii
Sylvanus
Level 84
God Stats
21W - 18L
1,633 SR
Queue Stats
248W - 258L
1,440 Elo+
Solo
Chaac
Chaac
Gabe Chaney
Chaac
Level 115
God Stats
5W - 3L
1,600 SR
Queue Stats
109W - 127L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
LeQuacks back
Guan Yu
Level 126
God Stats
6W - 5L
1,113 SR
Queue Stats
171W - 143L
1,549 Elo+
Party 2
Awilix
Awilix
Praetorian ND
Awilix
Level 159
God Stats
2W - 2L
1,465 SR
Queue Stats
347W - 321L
1,518 Elo+
Party 2
Poseidon
Poseidon
potatoman12321
Poseidon
Level 140
God Stats
9W - 8L
1,361 SR
Queue Stats
49W - 56L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 4
12,297
586
13,593
21,267
13,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
GrubHubDadJr
King Arthur
17
3 / 4 / 3
10,623
506
6,981
16,492
13,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 6 / 5
10,276
489
12,536
14,585
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 5 / 9
10,748
512
4,655
14,388
3,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mr Azire
Tsukuyomi
16
6 / 5 / 5
10,400
495
12,176
14,038
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FearKamii
Sylvanus
10
2 / 4 / 0
8,026
382
6,638
10,091
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 13
9,587
457
7,908
12,313
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
15
6 / 4 / 9
10,048
478
11,696
14,929
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 6 / 5
12,294
585
18,283
17,522
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
18
4 / 8 / 6
11,248
536
13,496
15,604
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
25
Kills
27
27
Deaths
25
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
7
4
1.86
L
Sylvanus
FearKamii
Sylvanus
2
4
0
0.5
L
2
3
13
2.83
W
King Arthur
GrubHubDadJr
King Arthur
3
4
3
1.13
W
5
6
5
1.25
W
0
5
9
0.9
L
Guan Yu
6
4
9
2.63
W
Tsukuyomi
Mr Azire
Tsukuyomi
6
5
5
1.7
L
13
6
5
2.58
L
Poseidon
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
58,021
80,770
Taken
70,459
41,534
Mitigated
34,701
17,085
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,593
4,185
314
3,991
21,267
13,863
371
4,942
15,344
0
60,259
L
Sylvanus
FearKamii
Sylvanus
6,638
1,988
289
2,678
10,091
6,758
138
1,344
8,703
26,438
8,380
L
7,908
1,097
651
4,130
12,313
5,816
721
2,300
9,881
0
43,399
W
King Arthur
GrubHubDadJr
King Arthur
6,981
549
0
1,920
16,492
13,920
702
6,179
10,196
0
63,045
W
12,536
1,545
837
3,196
14,585
4,689
621
4,878
9,350
60,889
0
W
4,655
2,167
0
5,221
14,388
3,847
1,074
483
13,544
0
66,006
L
Guan Yu
11,696
662
2,121
3,791
14,929
11,249
291
2,531
12,234
0
46,612
W
Tsukuyomi
Mr Azire
Tsukuyomi
12,176
3,106
0
1,606
14,038
5,215
80
2,853
11,041
0
43,956
L
18,283
7,508
0
2,923
17,522
6,439
200
1,725
15,683
0
76,082
L
Poseidon
13,496
1,152
0
2,679
15,604
4,439
251
3,832
11,422
88,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,344
Gold Earned
51,203
509
Minions Killed
472
0
Camps Cleared
0
1,871,534
Distance Traveled
1,781,831
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,297
586
95
5
0
348,581
7
L
Sylvanus
8,026
382
69
3
0
181,542
1
L
Chaac
9,587
457
76
4
0
416,811
0
W
King Arthur
10,623
506
143
7
0
396,583
1
W
Eset
10,276
489
99
5
0
393,442
6
W
Anhur
10,748
512
117
6
0
363,932
10
L
Guan Yu
10,048
478
73
3
0
394,273
2
W
Tsukuyomi
10,400
495
55
3
0
368,996
2
L
Awilix
12,294
585
110
5
0
436,346
1
L
Poseidon
11,248
536
144
7
0
352,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role