Player Matchup

Bacchus
Bacchus
Arrow2390
Bacchus
Level 29
God Stats
26W - 21L
1,550 SR
Queue Stats
139W - 155L
1,439 Elo+
Party 2
Artemis
Artemis
JORDIferrer10
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 27L
1,859 Elo+
Party 1
Pele
Pele
MrAlex_RG
Pele
Level 123
God Stats
63W - 44L
1,521 SR
Queue Stats
366W - 358L
1,476 Elo+
Party 2
Thoth
Thoth
XDEADMUSHROOMX
Thoth
Level 129
God Stats
2W - 2L
1,625 SR
Queue Stats
102W - 59L
1,728 Elo+
Party 1
Chang'e
Chang'e
gitanito-1992
Chang'e
Level 89
God Stats
48W - 49L
1,561 SR
Queue Stats
214W - 184L
1,523 Elo+
Party 2
Team Averages
Level 78
1,551 SR
1,605 Elo+

VS

Team Averages
Level 127
1,537 SR
1,511 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Br4dK1rk
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,552 Elo+
Solo
Cliodhna
Cliodhna
ExtinctPrism688
Cliodhna
Level 95
God Stats
13W - 12L
1,480 SR
Queue Stats
301W - 353L
1,487 Elo+
Solo
Chang'e
Chang'e
Ragnarback
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
473W - 499L
1,490 Elo+
Solo
Medusa
Medusa
TheKin166gOfDark
Medusa
Level 146
God Stats
6W - 3L
1,702 SR
Queue Stats
147W - 153L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arrow2390
Bacchus
10
4 / 1 / 3
6,710
610
2,223
4,906
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
12
6 / 2 / 4
7,390
672
11,246
10,541
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
12
4 / 2 / 1
6,895
627
3,028
8,286
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 4
6,309
574
3,470
3,789
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
12
3 / 0 / 2
7,066
642
3,913
3,672
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 2 / 3
5,467
497
4,873
11,030
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Br4dK1rk
Osiris
4
0 / 2 / 0
4,178
380
467
2,730
1,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
9
4 / 5 / 1
5,881
535
4,615
7,508
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Ragnarback
Chang'e
9
1 / 4 / 1
5,610
510
4,592
9,333
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 4
5,544
504
4,147
6,582
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
7
7
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
3
1.25
W
Bacchus
Arrow2390
Bacchus
4
1
3
5.5
L
Osiris
Br4dK1rk
Osiris
0
2
0
0
L
Cliodhna
4
5
1
0.9
W
Artemis
6
2
4
4
W
Pele
4
2
1
2.25
L
Chang'e
Ragnarback
Chang'e
1
4
1
0.38
L
1
4
4
0.75
W
0
2
4
1
W
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
18,694
31,194
Taken
37,183
11,367
Mitigated
11,479
13,799
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,873
887
0
1,735
11,030
3,865
0
2,398
8,568
0
20,753
W
Bacchus
Arrow2390
Bacchus
2,223
97
1,104
694
4,906
2,734
31
176
4,730
10,004
244
L
Osiris
Br4dK1rk
Osiris
467
68
0
990
2,730
1,351
0
1,309
1,208
0
8,668
L
Cliodhna
4,615
225
121
877
7,508
2,037
0
1,324
6,184
0
26,473
W
Artemis
11,246
7,238
0
5,735
10,541
3,184
0
1,187
9,354
0
44,272
W
Pele
3,028
533
0
3,106
8,286
2,310
0
445
7,433
0
39,353
L
Chang'e
Ragnarback
Chang'e
4,592
461
113
2,505
9,333
2,582
0
3,180
6,060
33,553
0
L
4,147
1,521
0
826
6,582
1,644
0
921
5,631
0
22,634
W
3,470
115
0
500
3,789
980
0
2,357
1,432
33,007
0
W
Chang'e
3,913
225
479
2,181
3,672
2,159
152
427
3,151
33,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
26,680
330
Minions Killed
196
0
Camps Cleared
0
1,147,695
Distance Traveled
937,447
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,467
497
30
3
0
225,249
3
W
Bacchus
6,710
610
20
2
0
257,503
2
L
Osiris
4,178
380
18
2
0
71,003
0
L
Cliodhna
5,881
535
48
4
0
246,766
6
W
Artemis
7,390
672
77
7
0
183,384
1
W
Pele
6,895
627
82
7
0
242,724
4
L
Chang'e
5,610
510
66
6
0
202,726
3
L
Medusa
5,544
504
34
3
0
191,703
2
W
Thoth
6,309
574
67
6
0
242,552
1
W
Chang'e
7,066
642
84
8
0
221,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role