Player Matchup

Cthulhu
Cthulhu
Bronze V
RedMouse12
Cthulhu
Bronze V
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,494 MMR
Party 1
Chaac
Chaac
Bronze V
RedWarr98
Chaac
Bronze V
Level 128
God Stats
3W - 0L
1,284 SR
Queue Stats
5W - 5L
1,494 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze V
mw4reyalfa
Baba Yaga
Bronze V
Level 122
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 5L
1,494 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 126
1,531 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,578 SR
1,550 MMR
Bacchus
Bacchus
Gold IV
ClubNub9
Bacchus
Gold IV
Level 82
God Stats
1W - 1L
1,672 SR
Queue Stats
34W - 33L
1,557 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ScottKennedy777
Morgan Le Fay
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,634 MMR
Solo
Chiron
Chiron
Silver III
SugarThighs
Chiron
Silver III
Level 129
God Stats
0W - 4L
1,561 SR
Queue Stats
6W - 14L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RedMouse12
Cthulhu
18
5 / 3 / 9
14,092
671
18,781
26,989
38,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
RedWarr98
Chaac
19
4 / 2 / 10
14,052
669
18,035
25,786
29,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
mw4reyalfa
Baba Yaga
20
6 / 4 / 8
15,017
715
22,345
15,777
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AresShivaAtlasThothZeus

VS

Bans
Ah Muzen CabGuan YuBaron SamediBellonaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ClubNub9
Bacchus
18
1 / 3 / 7
13,431
640
14,477
22,494
34,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ScottKennedy777
Morgan Le Fay
15
1 / 6 / 1
11,532
549
16,376
20,351
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
18
7 / 6 / 1
13,830
659
19,923
23,497
8,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
9
9
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ClubNub9
Bacchus
1
3
7
1.5
W
Cthulhu
RedMouse12
Cthulhu
5
3
9
3.17
W
Chaac
RedWarr98
Chaac
4
2
10
4.5
L
Morgan Le Fay
ScottKennedy777
Morgan Le Fay
1
6
1
0.25
L
Chiron
7
6
1
1.25
W
Baba Yaga
mw4reyalfa
Baba Yaga
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,161
Damage
50,776
68,552
Taken
66,342
74,106
Mitigated
50,264
19,084
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ClubNub9
Bacchus
14,477
2,044
284
1,862
22,494
34,096
0
11,523
10,232
42,817
0
W
Cthulhu
RedMouse12
Cthulhu
18,781
1,056
1,827
3,822
26,989
38,256
14
9,441
17,548
45,981
0
W
Chaac
RedWarr98
Chaac
18,035
1,935
0
9,784
25,786
29,457
621
12,535
13,251
508
51,772
L
Morgan Le Fay
ScottKennedy777
Morgan Le Fay
16,376
1,500
0
1,048
20,351
7,483
0
12,807
7,185
53,804
0
L
Chiron
19,923
7,302
1,286
7,433
23,497
8,685
0
17,677
5,532
0
46,431
W
Baba Yaga
mw4reyalfa
Baba Yaga
22,345
364
0
3,651
15,777
6,393
1,683
9,517
6,260
80,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,161
Gold Earned
38,793
246
Minions Killed
187
13
Camps Cleared
5
1,227,620
Distance Traveled
1,103,925
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,431
640
45
2
2
390,603
2
W
Cthulhu
14,092
671
67
3
2
412,672
5
W
Chaac
14,052
669
47
2
4
429,791
0
L
Morgan Le Fay
11,532
549
70
3
3
345,186
2
L
Chiron
13,830
659
72
3
0
368,136
1
W
Baba Yaga
15,017
715
132
6
7
385,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role