Player Matchup

Gilgamesh
Gilgamesh
Ifoxgrim
Gilgamesh
Level 84
God Stats
6W - 6L
1,286 SR
Queue Stats
62W - 69L
1,367 Elo+
Party 2
Yu Huang
Yu Huang
KingBryanJA23PR
Yu Huang
Level 109
God Stats
1W - 0L
1,315 SR
Queue Stats
71W - 84L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
WEEBGOD420PR
Cliodhna
Level 27
God Stats
1W - 0L
1,323 SR
Queue Stats
28W - 32L
1,518 Elo+
Party 2
Team Averages
Level 73
1,308 SR
1,436 Elo+

VS

Team Averages
Level 76
1,391 SR
1,387 Elo+
Cerberus
Cerberus
DumbBuilds
Cerberus
Level 8
God Stats
3W - 4L
1,633 SR
Queue Stats
3W - 6L
1,461 Elo+
Party 1
Set
Set
Edgar43morales
Set
Level 63
God Stats
1W - 5L
1,249 SR
Queue Stats
168W - 222L
1,294 Elo+
Solo
Hades
Hades
dboi87
Hades
Level 156
God Stats
2W - 5L
1,291 SR
Queue Stats
147W - 202L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ifoxgrim
Gilgamesh
16
1 / 3 / 5
16,189
578
7,730
9,544
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
20
11 / 6 / 2
22,440
801
36,831
21,918
7,756
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
WEEBGOD420PR
Cliodhna
20
3 / 9 / 5
18,061
645
19,309
27,443
8,081
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DumbBuilds
Cerberus
20
7 / 6 / 11
18,378
656
20,049
37,942
26,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 4
16,309
582
4,282
13,601
6,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
dboi87
Hades
20
7 / 5 / 8
20,702
739
19,294
33,464
31,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
15
Kills
18
18
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DumbBuilds
Cerberus
7
6
11
2.08
L
4
4
4
1.5
W
Gilgamesh
Ifoxgrim
Gilgamesh
1
3
5
1.17
W
Yu Huang
11
6
2
2
W
Cliodhna
WEEBGOD420PR
Cliodhna
3
9
5
0.61
L
Hades
dboi87
Hades
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,870
Damage
43,625
58,905
Taken
85,007
22,571
Mitigated
63,725
10,248
Healing
20,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DumbBuilds
Cerberus
20,049
829
566
8,500
37,942
26,294
362
16,631
21,033
57,325
0
L
4,282
1,412
0
2,851
13,601
6,176
1,022
6,549
6,993
0
50,786
W
Gilgamesh
Ifoxgrim
Gilgamesh
7,730
2,652
113
1,207
9,544
6,734
0
6,639
2,905
0
25,543
W
Yu Huang
36,831
2,083
0
647
21,918
7,756
2,120
16,668
5,250
145,472
0
W
Cliodhna
WEEBGOD420PR
Cliodhna
19,309
1,911
713
7,568
27,443
8,081
1,148
17,398
10,045
0
92,589
L
Hades
dboi87
Hades
19,294
1,677
567
7,639
33,464
31,255
1,276
14,616
18,656
113,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
55,389
268
Minions Killed
335
10
Camps Cleared
13
1,217,344
Distance Traveled
1,156,107
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
18,378
656
74
3
3
449,808
0
L
Set
16,309
582
94
3
6
250,538
0
W
Gilgamesh
16,189
578
25
1
1
237,952
0
W
Yu Huang
22,440
801
146
5
4
474,583
2
W
Cliodhna
18,061
645
97
3
5
504,809
1
L
Hades
20,702
739
167
6
4
455,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role