Player Matchup

Anhur
Anhur
FillerOfRear
Anhur
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 14L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
FlyUltraKillz
Cthulhu
Level 154
God Stats
2W - 2L
1,708 SR
Queue Stats
174W - 157L
1,538 Elo+
Party 1
Freya
Freya
Phi Delta Boss
Freya
Level 144
God Stats
8W - 10L
1,449 SR
Queue Stats
689W - 626L
1,461 Elo+
Party 1
Eset
Eset
Reyes12
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,369 Elo+
Solo
Cerberus
Cerberus
z F0XX
Cerberus
Level 67
God Stats
10W - 10L
1,366 SR
Queue Stats
869W - 830L
1,462 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,478 Elo+

VS

Team Averages
Level 94
1,539 SR
1,609 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Blasterhappy
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,539 Elo+
Party 3
Ah Puch
Ah Puch
JWaggs
Ah Puch
Level 158
God Stats
7W - 8L
1,695 SR
Queue Stats
465W - 308L
1,699 Elo+
Party 2
He Bo
He Bo
Reeeeee7708
He Bo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 74L
1,786 Elo+
Party 2
Cernunnos
Cernunnos
ixpluto
Cernunnos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 191L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
7,552
755
5,980
9,666
4,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
12
0 / 7 / 2
6,800
680
8,219
14,119
13,274
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 8 / 1
6,925
693
4,222
10,999
5,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Reyes12
Eset
12
1 / 8 / 1
7,442
744
4,751
10,410
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
z F0XX
Cerberus
13
0 / 6 / 2
6,843
684
4,285
16,429
14,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 0 / 18
9,224
922
4,002
8,417
6,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Blasterhappy
Hercules
15
5 / 1 / 20
9,031
903
9,063
11,735
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
JWaggs
Ah Puch
15
4 / 1 / 18
8,817
882
17,489
6,800
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 22
9,641
964
11,784
7,030
3,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ixpluto
Cernunnos
18
15 / 0 / 11
10,176
1,018
14,607
6,345
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
122
3
Kills
33
33
Deaths
3
6
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
18
13
W
Hercules
Blasterhappy
Hercules
5
1
20
15
L
1
4
0
0.25
L
Cthulhu
0
7
2
0.14
W
Ah Puch
JWaggs
Ah Puch
4
1
18
13
L
1
8
1
0.19
W
5
1
22
16
L
Eset
Reyes12
Eset
1
8
1
0.19
W
Cernunnos
ixpluto
Cernunnos
15
0
11
20.5
L
Cerberus
z F0XX
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
56,945
61,623
Taken
40,327
40,931
Mitigated
24,987
10,409
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,002
983
2,663
4,342
8,417
6,928
623
4,051
4,174
6,912
0
W
Hercules
Blasterhappy
Hercules
9,063
1,612
501
6,697
11,735
8,505
543
5,827
5,728
0
13,635
L
5,980
1,875
357
283
9,666
4,501
0
5,833
3,762
0
13,451
L
Cthulhu
8,219
125
1,161
1,101
14,119
13,274
0
7,663
6,291
19,336
0
W
Ah Puch
JWaggs
Ah Puch
17,489
735
0
2,327
6,800
2,610
583
3,953
2,813
33,141
0
L
4,222
1,557
894
1,328
10,999
5,034
0
5,252
5,617
9,562
0
W
11,784
742
0
1,395
7,030
3,926
723
3,583
3,341
22,813
0
L
Eset
Reyes12
Eset
4,751
618
695
1,216
10,410
3,953
0
5,846
4,462
13,741
0
W
Cernunnos
ixpluto
Cernunnos
14,607
8,131
2,300
3,529
6,345
3,018
1,798
3,503
2,794
0
28,922
L
Cerberus
z F0XX
Cerberus
4,285
81
0
3,374
16,429
14,169
0
8,681
7,553
8,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
46,889
79
Minions Killed
112
0
Camps Cleared
0
876,291
Distance Traveled
1,082,842
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,224
922
4
0
0
223,151
2
W
Hercules
9,031
903
8
1
0
211,989
0
L
Anhur
7,552
755
16
2
0
209,603
1
L
Cthulhu
6,800
680
24
2
0
155,748
0
W
Ah Puch
8,817
882
50
5
0
204,184
1
L
Freya
6,925
693
16
2
0
156,880
1
W
He Bo
9,641
964
21
2
0
220,797
0
L
Eset
7,442
744
11
1
0
181,693
3
W
Cernunnos
10,176
1,018
29
3
0
222,721
0
L
Cerberus
6,843
684
12
1
0
172,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role