Player Matchup

Gilgamesh
Gilgamesh
BiOTiiCS_
Gilgamesh
Level 98
God Stats
3W - 2L
1,563 SR
Queue Stats
23W - 30L
1,430 Elo+
Party 1
Skadi
Skadi
NinbenSenpai
Skadi
Level 101
God Stats
13W - 7L
1,500 SR
Queue Stats
252W - 266L
1,462 Elo+
Party 1
Zeus
Zeus
SnEEkYKiiD
Zeus
Level 112
God Stats
31W - 15L
1,699 SR
Queue Stats
300W - 289L
1,476 Elo+
Party 1
Team Averages
Level 104
1,587 SR
1,456 Elo+

VS

Team Averages
Level 137
1,586 SR
1,422 Elo+
Sobek
Sobek
NL Honcho
Sobek
Level 146
God Stats
9W - 7L
1,721 SR
Queue Stats
758W - 868L
1,529 Elo+
Solo
Nike
Nike
StrawbLion17
Nike
Level 106
God Stats
1W - 3L
1,699 SR
Queue Stats
10W - 25L
1,320 Elo+
Solo
Yu Huang
Yu Huang
degeezum
Yu Huang
Level 158
God Stats
3W - 10L
1,339 SR
Queue Stats
195W - 263L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiOTiiCS_
Gilgamesh
17
1 / 3 / 10
13,266
698
10,596
21,368
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 9
12,780
673
11,871
11,537
3,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 4
14,947
787
21,811
12,227
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NL Honcho
Sobek
16
2 / 3 / 6
11,553
608
8,822
22,854
35,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
9 / 4 / 2
13,577
715
16,798
16,084
6,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
degeezum
Yu Huang
17
0 / 6 / 4
12,247
645
8,326
15,820
4,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
11
11
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BiOTiiCS_
Gilgamesh
1
3
10
2
L
Sobek
NL Honcho
Sobek
2
3
6
1.67
W
3
3
9
2.5
W
9
5
4
2.2
L
9
4
2
2.5
L
Yu Huang
degeezum
Yu Huang
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,278
Damage
33,946
45,132
Taken
54,758
20,589
Mitigated
47,081
9,482
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BiOTiiCS_
Gilgamesh
10,596
2,861
0
4,581
21,368
13,720
60
8,372
12,996
0
25,223
L
Sobek
NL Honcho
Sobek
8,822
284
356
2,898
22,854
35,874
72
7,342
15,111
24,408
0
W
11,871
5,884
0
2,436
11,537
3,595
1,646
4,434
7,103
0
69,145
W
21,811
3,626
0
2,465
12,227
3,274
1,218
4,517
7,710
65,588
0
L
16,798
1,549
0
2,127
16,084
6,384
657
6,052
9,696
0
51,045
L
Yu Huang
degeezum
Yu Huang
8,326
282
344
3,788
15,820
4,823
333
8,237
7,091
67,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
37,377
228
Minions Killed
218
8
Camps Cleared
8
1,023,797
Distance Traveled
999,309
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,266
698
30
2
3
379,578
5
L
Sobek
11,553
608
28
1
0
335,054
1
W
Skadi
12,780
673
103
5
4
325,551
12
W
Zeus
14,947
787
95
5
1
318,668
6
L
Nike
13,577
715
85
4
5
345,218
5
L
Yu Huang
12,247
645
105
6
3
319,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role