Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CraftyMessiah
Mercury
Level 89
God Stats
3W - 2L
1,379 SR
Queue Stats
166W - 174L
1,390 Elo+
Party 1
Osiris
Osiris
Kadukukidd
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,539 Elo+
Party 1
Team Averages
Level 68
1,460 SR
1,476 Elo+

VS

Team Averages
Level 65
1,457 SR
1,433 Elo+
Ares
Ares
Ksanti AA
Ares
Level 42
God Stats
5W - 6L
1,530 SR
Queue Stats
63W - 103L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
LimberBridge9
Yu Huang
Level 127
God Stats
42W - 46L
1,336 SR
Queue Stats
281W - 225L
1,558 Elo+
Solo
Bastet
Bastet
ShibaArmy
Bastet
Level 27
God Stats
2W - 8L
1,505 SR
Queue Stats
62W - 102L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 4 / 8
10,233
682
13,726
11,525
8,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
17
8 / 2 / 4
11,525
768
8,709
9,369
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Kadukukidd
Osiris
15
2 / 1 / 11
11,244
750
9,278
16,084
22,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 2 / 5
9,172
611
6,337
13,916
21,408
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
LimberBridge9
Yu Huang
13
1 / 5 / 3
9,163
611
7,629
10,044
5,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
ShibaArmy
Bastet
15
5 / 6 / 2
10,156
677
8,075
13,902
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
7
7
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
8
1.75
W
Mercury
8
2
4
5
W
Osiris
Kadukukidd
Osiris
2
1
11
7.5
L
Ares
1
2
5
1.75
L
Yu Huang
LimberBridge9
Yu Huang
1
5
3
0.5
L
Bastet
ShibaArmy
Bastet
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
22,041
36,978
Taken
37,862
34,820
Mitigated
33,178
8,681
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,726
2,378
752
3,219
11,525
8,893
216
3,721
7,804
0
42,627
W
Mercury
8,709
5,836
0
1,402
9,369
3,550
1,605
4,595
4,426
0
40,878
W
Osiris
Kadukukidd
Osiris
9,278
2,554
0
3,308
16,084
22,377
415
6,340
9,744
0
26,338
L
Ares
6,337
509
113
1,445
13,916
21,408
0
84
13,832
14,895
0
L
Yu Huang
LimberBridge9
Yu Huang
7,629
1,138
0
1,800
10,044
5,187
0
324
9,720
39,870
0
L
Bastet
ShibaArmy
Bastet
8,075
1,620
342
1,475
13,902
6,583
0
620
13,282
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
28,491
155
Minions Killed
113
8
Camps Cleared
5
837,145
Distance Traveled
696,275
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,233
682
39
3
1
252,977
4
W
Mercury
11,525
768
94
6
6
298,331
2
W
Osiris
11,244
750
22
1
1
285,837
2
L
Ares
9,172
611
8
1
1
240,764
1
L
Yu Huang
9,163
611
71
5
2
197,376
1
L
Bastet
10,156
677
34
2
2
258,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role