Player Matchup

Vamana
Vamana
GuyWhoEchoes
Vamana
Level 136
God Stats
4W - 2L
1,706 SR
Queue Stats
68W - 57L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
HallsMcBigBalls
Zhong Kui
Level 67
God Stats
22W - 31L
1,389 SR
Queue Stats
111W - 126L
1,481 Elo+
Solo
Ravana
Ravana
Johnny2Frosty
Ravana
Level 57
God Stats
11W - 18L
1,342 SR
Queue Stats
44W - 62L
1,446 Elo+
Solo
Team Averages
Level 87
1,479 SR
1,528 Elo+

VS

Team Averages
Level 85
1,638 SR
1,392 Elo+
Baron Samedi
Baron Samedi
Dr_CancerKiller
Baron Samedi
Level 85
God Stats
10W - 12L
1,590 SR
Queue Stats
89W - 125L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Mystir_E_
Cthulhu
Level 70
God Stats
4W - 5L
1,655 SR
Queue Stats
98W - 111L
1,407 Elo+
Party 1
Vamana
Vamana
Willy_Winkles
Vamana
Level 100
God Stats
11W - 6L
1,668 SR
Queue Stats
207W - 227L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 1 / 13
7,590
759
8,156
8,999
9,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
HallsMcBigBalls
Zhong Kui
14
8 / 2 / 4
8,953
895
11,167
10,121
7,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 1 / 9
8,162
816
7,894
8,107
5,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_CancerKiller
Baron Samedi
11
1 / 7 / 2
6,730
673
2,186
7,945
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Mystir_E_
Cthulhu
11
1 / 4 / 3
6,692
669
7,360
14,139
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 2
6,772
677
7,503
9,317
9,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dr_CancerKiller
Baron Samedi
1
7
2
0.29
W
Vamana
1
1
13
7.5
W
Zhong Kui
HallsMcBigBalls
Zhong Kui
8
2
4
5
W
5
1
9
9.5
L
Cthulhu
Mystir_E_
Cthulhu
1
4
3
0.63
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
17,049
27,227
Taken
31,401
22,373
Mitigated
19,730
11,598
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dr_CancerKiller
Baron Samedi
2,186
123
660
545
7,945
3,221
0
3,237
4,708
16,652
0
W
Vamana
8,156
4,386
473
4,103
8,999
9,734
462
3,214
5,593
0
20,982
W
Zhong Kui
HallsMcBigBalls
Zhong Kui
11,167
1,777
0
5,590
10,121
7,003
503
3,674
6,244
31,410
0
W
7,894
2,309
0
1,432
8,107
5,636
320
2,246
5,611
0
21,751
L
Cthulhu
Mystir_E_
Cthulhu
7,360
385
331
3,303
14,139
7,181
0
4,863
9,276
18,633
0
L
7,503
3,954
0
2,931
9,317
9,328
0
3,764
5,553
0
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
20,194
116
Minions Killed
99
6
Camps Cleared
3
595,469
Distance Traveled
530,733
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,730
673
32
3
0
149,653
2
W
Vamana
7,590
759
26
3
1
214,484
0
W
Zhong Kui
8,953
895
58
6
1
184,590
0
W
Ravana
8,162
816
32
3
4
196,395
2
L
Cthulhu
6,692
669
34
3
1
192,797
0
L
Vamana
6,772
677
33
3
2
188,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role