Player Matchup

Hercules
Hercules
AlfaE-Wolf
Hercules
Level 125
God Stats
63W - 53L
1,567 SR
Queue Stats
405W - 378L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Rathoriann
Hou Yi
Level 108
God Stats
23W - 20L
1,478 SR
Queue Stats
127W - 87L
1,597 Elo+
Party 2
Ares
Ares
SirBilx
Ares
Level 28
God Stats
11W - 2L
1,770 SR
Queue Stats
28W - 18L
1,642 Elo+
Party 2
Mercury
Mercury
Tc I ALTAiR 9
Mercury
Level 113
God Stats
3W - 4L
1,484 SR
Queue Stats
183W - 210L
1,527 Elo+
Solo
Vamana
Vamana
solidsn4ke117
Vamana
Level 106
God Stats
10W - 10L
1,533 SR
Queue Stats
323W - 308L
1,500 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,553 Elo+

VS

Team Averages
Level 92
1,481 SR
1,597 Elo+
Hercules
Hercules
BabyManDown
Hercules
Level 64
God Stats
27W - 25L
1,606 SR
Queue Stats
125W - 140L
1,466 Elo+
Solo
Ullr
Ullr
Dredz7
Ullr
Level 27
God Stats
0W - 1L
1,221 SR
Queue Stats
5W - 3L
1,810 Elo+
Party 4
Loki
Loki
Jackub1479
Loki
Level 101
God Stats
72W - 41L
1,697 SR
Queue Stats
536W - 467L
1,538 Elo+
Party 3
Chronos
Chronos
Paranoi5e
Chronos
Level 160
God Stats
0W - 1L
1,359 SR
Queue Stats
44W - 36L
1,626 Elo+
Party 4
Chang'e
Chang'e
bekbek01
Chang'e
Level 107
God Stats
40W - 45L
1,523 SR
Queue Stats
561W - 513L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlfaE-Wolf
Hercules
18
0 / 0 / 14
11,285
752
7,629
14,622
19,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Rathoriann
Hou Yi
20
9 / 3 / 6
12,737
849
20,550
13,591
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
SirBilx
Ares
19
8 / 3 / 10
13,408
894
12,200
17,618
21,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
18
1 / 2 / 8
11,339
756
6,243
12,050
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 1 / 7
13,149
877
22,043
22,431
24,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyManDown
Hercules
17
0 / 2 / 3
10,065
671
8,411
18,327
22,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
Dredz7
Ullr
18
3 / 4 / 1
10,971
731
11,323
18,142
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 7 / 1
11,469
765
10,982
15,724
6,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Paranoi5e
Chronos
16
1 / 8 / 3
9,993
666
10,137
19,105
7,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
bekbek01
Chang'e
16
0 / 4 / 2
9,259
617
10,147
12,467
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
25
Kills
9
9
Deaths
25
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlfaE-Wolf
Hercules
0
0
14
7
L
Hercules
BabyManDown
Hercules
0
2
3
0.75
L
Ullr
Dredz7
Ullr
3
4
1
0.88
L
5
7
1
0.79
L
Chronos
Paranoi5e
Chronos
1
8
3
0.31
W
Hou Yi
Rathoriann
Hou Yi
9
3
6
4
W
Ares
SirBilx
Ares
8
3
10
4.33
W
Mercury
1
2
8
2.5
L
Chang'e
bekbek01
Chang'e
0
4
2
0.25
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,665
Damage
51,000
80,312
Taken
83,765
77,817
Mitigated
49,591
25,374
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlfaE-Wolf
Hercules
7,629
2,490
0
8,628
14,622
19,506
1,282
4,088
10,153
0
25,015
L
Hercules
BabyManDown
Hercules
8,411
2,233
0
8,242
18,327
22,637
0
1,747
16,463
0
33,234
L
Ullr
Dredz7
Ullr
11,323
6,129
0
1,904
18,142
8,465
747
4,959
13,094
0
43,686
L
10,982
3,034
0
1,524
15,724
6,655
0
2,553
13,112
0
30,965
L
Chronos
Paranoi5e
Chronos
10,137
4,242
0
2,429
19,105
7,244
1,153
2,664
16,409
36,105
0
W
Hou Yi
Rathoriann
Hou Yi
20,550
9,533
0
2,183
13,591
5,960
4,530
3,127
10,397
0
65,573
W
Ares
SirBilx
Ares
12,200
405
2,497
3,146
17,618
21,815
848
5,813
11,677
22,546
0
W
Mercury
6,243
2,954
0
975
12,050
5,927
1,656
1,945
9,998
0
48,997
L
Chang'e
bekbek01
Chang'e
10,147
711
4,490
2,948
12,467
4,590
401
1,987
10,341
33,153
0
W
22,043
10,365
1,727
6,218
22,431
24,609
5,194
5,311
17,033
3,335
53,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,918
Gold Earned
51,757
303
Minions Killed
262
0
Camps Cleared
0
1,684,294
Distance Traveled
1,405,187
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,285
752
41
3
0
331,191
0
L
Hercules
10,065
671
59
4
0
296,382
5
L
Ullr
10,971
731
68
5
0
270,511
2
L
Loki
11,469
765
51
3
0
295,921
0
L
Chronos
9,993
666
48
3
0
242,024
0
W
Hou Yi
12,737
849
85
6
0
298,754
2
W
Ares
13,408
894
27
2
0
308,753
3
W
Mercury
11,339
756
76
5
0
373,766
2
L
Chang'e
9,259
617
36
2
0
300,349
2
W
Vamana
13,149
877
74
5
0
371,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role