Player Matchup

Thoth
Thoth
Bronze III
About30beavers
Thoth
Bronze III
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,442 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Manlikepegasus9
Cu Chulainn
Gold IV
Level 118
God Stats
6W - 6L
1,276 SR
Queue Stats
218W - 231L
1,411 MMR
Solo
Medusa
Medusa
Silver II
Timrific
Medusa
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,357 MMR
Party 2
Pele
Pele
Silver II
neoecho23
Pele
Silver II
Level 129
God Stats
2W - 0L
1,514 SR
Queue Stats
35W - 30L
1,460 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
orangeZenos
Kuzenbo
Silver I
Level 133
God Stats
34W - 34L
1,523 SR
Queue Stats
123W - 130L
1,232 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,462 SR
1,380 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,596 SR
1,433 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze V
EduardoJmz
Hou Yi
Bronze V
Level 83
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 3L
1,407 MMR
Solo
King Arthur
King Arthur
Silver V
IAmSadNoww
King Arthur
Silver V
Level 95
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 5L
1,441 MMR
Solo
Scylla
Scylla
Gold III
OhAveo
Scylla
Gold III
Level 137
God Stats
20W - 13L
1,743 SR
Queue Stats
340W - 327L
1,387 MMR
Solo
Nemesis
Nemesis
Gold V
quansey
Nemesis
Gold V
Level 145
God Stats
8W - 15L
1,574 SR
Queue Stats
126W - 142L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 9
12,460
566
20,649
12,022
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Manlikepegasus9
Cu Chulainn
18
7 / 3 / 6
12,607
573
17,120
26,453
20,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Timrific
Medusa
19
8 / 1 / 8
12,965
589
16,810
16,669
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
4 / 4 / 12
12,532
570
10,744
19,418
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
orangeZenos
Kuzenbo
16
3 / 4 / 15
11,987
545
11,444
21,867
25,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ShivaUllrAtlas

VS

Bans
BastetCliodhnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 6 / 6
8,739
397
7,799
19,243
17,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
EduardoJmz
Hou Yi
15
1 / 5 / 0
9,560
435
12,273
17,959
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
IAmSadNoww
King Arthur
15
3 / 9 / 5
9,738
443
11,242
25,543
23,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
OhAveo
Scylla
16
1 / 6 / 4
10,453
475
11,677
14,930
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
quansey
Nemesis
18
8 / 2 / 6
11,544
525
13,550
17,820
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
28
Kills
15
15
Deaths
28
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
6
0.83
W
6
3
9
3.5
L
Hou Yi
EduardoJmz
Hou Yi
1
5
0
0.2
L
King Arthur
IAmSadNoww
King Arthur
3
9
5
0.61
W
Cu Chulainn
Manlikepegasus9
Cu Chulainn
7
3
6
3.33
L
Scylla
OhAveo
Scylla
1
6
4
0.5
W
Medusa
Timrific
Medusa
8
1
8
12
W
Pele
4
4
12
2.5
W
Kuzenbo
orangeZenos
Kuzenbo
3
4
15
2.63
L
Nemesis
quansey
Nemesis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,767
Damage
56,541
96,429
Taken
95,495
65,311
Mitigated
59,379
39,768
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,799
1,990
3,170
4,439
19,243
17,323
0
8,602
10,641
28,616
9,947
W
20,649
224
0
1,913
12,022
4,295
1,166
4,340
7,404
90,439
0
L
Hou Yi
EduardoJmz
Hou Yi
12,273
6,639
0
4,522
17,959
6,080
1,541
4,799
13,160
0
62,800
L
King Arthur
IAmSadNoww
King Arthur
11,242
1,235
0
2,981
25,543
23,807
62
6,511
19,032
0
54,348
W
Cu Chulainn
Manlikepegasus9
Cu Chulainn
17,120
4,519
0
12,540
26,453
20,648
870
2,293
24,160
5,057
66,852
L
Scylla
OhAveo
Scylla
11,677
1,106
0
802
14,930
4,185
440
9,407
5,523
73,476
0
W
Medusa
Timrific
Medusa
16,810
7,646
0
10,112
16,669
6,252
5,047
3,024
13,625
0
96,516
W
Pele
10,744
1,968
0
10,973
19,418
9,011
5,182
3,416
15,888
0
97,799
W
Kuzenbo
orangeZenos
Kuzenbo
11,444
3,251
0
4,230
21,867
25,105
377
8,519
12,795
36,030
0
L
Nemesis
quansey
Nemesis
13,550
4,057
0
3,978
17,820
7,984
0
5,018
12,802
0
83,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,551
Gold Earned
50,034
609
Minions Killed
510
0
Camps Cleared
0
2,132,225
Distance Traveled
1,894,940
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,739
397
56
3
0
352,481
5
W
Thoth
12,460
566
161
7
0
406,723
7
L
Hou Yi
9,560
435
100
5
0
343,808
5
L
King Arthur
9,738
443
83
4
0
377,130
6
W
Cu Chulainn
12,607
573
124
6
0
431,659
4
L
Scylla
10,453
475
151
7
0
368,723
8
W
Medusa
12,965
589
142
6
0
370,858
7
W
Pele
12,532
570
142
6
0
490,575
5
W
Kuzenbo
11,987
545
40
2
0
432,410
4
L
Nemesis
11,544
525
120
5
0
452,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role