Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CorrosiveNomad
Serqet
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 87L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
Kaladinward
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,447 Elo+
Solo
Sol
Sol
StayFrosyFried
Sol
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 196L
1,282 Elo+
Party 4
Loki
Loki
mercdadio
Loki
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,079 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,333 Elo+

VS

Team Averages
Level 84
1,435 SR
1,422 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChockyMilk
Ao Kuang
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,397 Elo+
Party 3
Fenrir
Fenrir
CreamFraz
Fenrir
Level 116
God Stats
0W - 3L
1,261 SR
Queue Stats
202W - 223L
1,442 Elo+
Party 3
Bacchus
Bacchus
Kyoto_Komori
Bacchus
Level 75
God Stats
4W - 4L
1,501 SR
Queue Stats
122W - 120L
1,375 Elo+
Party 1
Loki
Loki
Zanthor_53
Loki
Level 81
God Stats
1W - 2L
1,412 SR
Queue Stats
136W - 131L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
12 / 4 / 18
13,328
833
30,271
14,860
6,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 15
10,976
686
11,636
16,211
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Kaladinward
Cthulhu
20
4 / 3 / 21
12,167
760
17,022
27,709
28,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 4 / 17
13,898
869
29,646
14,650
6,102
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
18
2 / 6 / 15
10,948
684
15,232
16,883
7,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
4 / 7 / 13
12,546
784
12,049
28,023
37,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
ChockyMilk
Ao Kuang
19
10 / 6 / 7
11,500
719
18,769
22,584
9,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
CreamFraz
Fenrir
15
2 / 9 / 11
9,792
612
9,705
21,285
9,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kyoto_Komori
Bacchus
19
5 / 4 / 14
11,927
745
15,074
23,379
28,678
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 8 / 8
11,504
719
13,259
20,759
13,801
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
78
34
Kills
25
25
Deaths
34
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
4
18
5.25
L
Sobek
 
Sobek
4
7
13
1.5
L
Ao Kuang
ChockyMilk
Ao Kuang
10
6
7
2.25
W
4
8
15
1.44
L
Fenrir
CreamFraz
Fenrir
2
9
11
0.83
W
Cthulhu
Kaladinward
Cthulhu
4
3
21
4.83
L
Bacchus
Kyoto_Komori
Bacchus
5
4
14
3
W
12
4
17
5.13
L
4
8
8
1
W
Loki
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,807
Damage
68,856
90,313
Taken
116,030
58,406
Mitigated
98,800
39,079
Healing
41,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
30,271
15,128
887
4,822
14,860
6,847
2,339
6,846
8,014
0
48,559
L
Sobek
 
Sobek
12,049
1,123
994
6,036
28,023
37,770
88
9,542
17,822
27,456
0
L
Ao Kuang
ChockyMilk
Ao Kuang
18,769
6,388
1,456
9,425
22,584
9,359
510
9,330
12,558
23,486
0
W
11,636
2,513
1,718
2,867
16,211
9,649
371
9,098
7,113
0
13,521
L
Fenrir
CreamFraz
Fenrir
9,705
1,557
1,256
3,547
21,285
9,192
1,380
11,784
9,199
0
18,482
W
Cthulhu
Kaladinward
Cthulhu
17,022
1,141
2,206
9,425
27,709
28,488
331
14,233
13,476
34,663
0
L
Bacchus
Kyoto_Komori
Bacchus
15,074
986
1,548
9,245
23,379
28,678
559
9,889
12,772
26,552
0
W
29,646
8,851
3,328
7,504
14,650
6,102
2,394
7,818
6,832
48,628
0
L
13,259
2,993
1,806
6,092
20,759
13,801
0
6,123
14,012
346
31,943
W
Loki
15,232
2,378
911
5,411
16,883
7,320
0
8,243
8,640
0
30,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
57,269
153
Minions Killed
126
0
Camps Cleared
0
1,557,139
Distance Traveled
1,416,615
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,328
833
39
2
0
290,338
0
L
Sobek
12,546
784
40
3
0
278,628
1
L
Ao Kuang
11,500
719
8
1
0
259,062
0
W
Serqet
10,976
686
6
0
0
290,297
0
L
Fenrir
9,792
612
15
1
0
271,340
0
W
Cthulhu
12,167
760
32
2
0
333,972
0
L
Bacchus
11,927
745
27
2
0
326,117
1
W
Sol
13,898
869
46
3
0
328,857
1
L
Loki
11,504
719
36
2
0
281,468
4
W
Loki
10,948
684
30
2
0
313,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role