Player Matchup

Skadi
Skadi
MrKillxSwitchx
Skadi
Level 104
God Stats
3W - 3L
1,636 SR
Queue Stats
157W - 123L
1,535 Elo+
Party 3
Serqet
Serqet
Swiftshots2k
Serqet
Level 118
God Stats
8W - 6L
1,768 SR
Queue Stats
335W - 300L
1,477 Elo+
Party 3
Fenrir
Fenrir
benbro657
Fenrir
Level 108
God Stats
4W - 3L
1,690 SR
Queue Stats
204W - 198L
1,599 Elo+
Solo
Olorun
Olorun
elweonbuenote
Olorun
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
lelhaha
Sun Wukong
Level 149
God Stats
1W - 3L
1,315 SR
Queue Stats
109W - 143L
1,334 Elo+
Solo
Team Averages
Level 122
1,582 SR
1,489 Elo+

VS

Team Averages
Level 73
1,603 SR
1,583 Elo+
Kukulkan
Kukulkan
Danipro242471
Kukulkan
Level 68
God Stats
11W - 7L
1,431 SR
Queue Stats
98W - 100L
1,450 Elo+
Party 2
Horus
Horus
InDi3Tomat3xD
Horus
Level 67
God Stats
2W - 3L
1,540 SR
Queue Stats
69W - 25L
1,764 Elo+
Party 1
Xbalanque
Xbalanque
MostoX Red
Xbalanque
Level 157
God Stats
3W - 2L
1,821 SR
Queue Stats
183W - 193L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
WoIstMeinTEAM1
Gilgamesh
Level 27
God Stats
5W - 2L
1,722 SR
Queue Stats
27W - 6L
1,675 Elo+
Party 1
He Bo
He Bo
nhlaccus
He Bo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,740
574
5,229
7,063
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
8
1 / 5 / 2
5,147
515
2,597
7,641
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
benbro657
Fenrir
7
2 / 1 / 2
4,936
494
2,126
6,334
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 1
5,468
547
2,298
7,362
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
lelhaha
Sun Wukong
8
2 / 6 / 0
5,302
530
4,134
8,508
4,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danipro242471
Kukulkan
10
3 / 1 / 4
6,064
606
2,496
3,159
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 5
5,538
554
4,292
6,210
2,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
MostoX Red
Xbalanque
12
4 / 2 / 0
6,962
696
2,672
5,991
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
WoIstMeinTEAM1
Gilgamesh
11
6 / 2 / 2
6,755
676
8,028
8,648
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
nhlaccus
He Bo
12
4 / 1 / 9
6,919
692
7,652
5,090
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
20
20
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Danipro242471
Kukulkan
3
1
4
5
W
3
2
5
2.75
W
Xbalanque
MostoX Red
Xbalanque
4
2
0
2
L
1
4
3
0.63
L
Serqet
1
5
2
0.4
W
Gilgamesh
WoIstMeinTEAM1
Gilgamesh
6
2
2
3.5
L
Fenrir
benbro657
Fenrir
2
1
2
3
L
2
4
1
0.63
L
Sun Wukong
lelhaha
Sun Wukong
2
6
0
0.33
W
He Bo
nhlaccus
He Bo
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
25,140
36,908
Taken
29,098
13,382
Mitigated
9,123
7,811
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Danipro242471
Kukulkan
2,496
491
0
468
3,159
947
0
256
2,581
31,780
0
W
4,292
1,599
421
1,126
6,210
2,105
0
715
5,495
0
12,994
W
Xbalanque
MostoX Red
Xbalanque
2,672
1,059
0
1,681
5,991
1,501
0
0
5,991
0
41,099
L
5,229
1,961
0
819
7,063
1,610
0
2,057
5,006
0
35,086
L
Serqet
2,597
475
0
1,928
7,641
2,209
0
2,460
5,181
0
17,789
W
Gilgamesh
WoIstMeinTEAM1
Gilgamesh
8,028
3,457
0
4,263
8,648
3,090
164
67
8,581
0
35,695
L
Fenrir
benbro657
Fenrir
2,126
577
0
1,427
6,334
2,417
0
1,444
4,890
0
7,071
L
2,298
1,064
0
2,182
7,362
2,326
0
3,193
4,169
20,336
0
L
Sun Wukong
lelhaha
Sun Wukong
4,134
1,512
0
1,455
8,508
4,820
0
994
7,514
0
17,841
W
He Bo
nhlaccus
He Bo
7,652
534
0
2,775
5,090
1,480
0
1,260
3,830
41,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
32,238
213
Minions Killed
315
0
Camps Cleared
0
931,648
Distance Traveled
1,006,922
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,064
606
57
6
0
195,280
2
W
Horus
5,538
554
21
2
0
210,119
4
W
Xbalanque
6,962
696
94
9
0
188,877
4
L
Skadi
5,740
574
72
7
0
165,780
4
L
Serqet
5,147
515
46
5
0
212,789
0
W
Gilgamesh
6,755
676
66
7
0
198,253
2
L
Fenrir
4,936
494
15
2
0
206,698
2
L
Olorun
5,468
547
46
5
0
171,816
1
L
Sun Wukong
5,302
530
34
3
0
174,565
1
W
He Bo
6,919
692
77
8
0
214,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role