Player Matchup

Kukulkan
Kukulkan
ArcaneWisteria
Kukulkan
Level 149
God Stats
6W - 0L
1,937 SR
Queue Stats
111W - 68L
1,591 Elo+
Party 2
Freya
Freya
BeardlessSpy
Freya
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
Bmo1178
Jormungandr
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 60L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lin444220
Morgan Le Fay
Level 16
God Stats
25W - 17L
1,571 SR
Queue Stats
32W - 19L
1,559 Elo+
Party 2
Arachne
Arachne
yuhboiDucky
Arachne
Level 159
God Stats
3W - 1L
1,507 SR
Queue Stats
117W - 74L
1,627 Elo+
Party 2
Team Averages
Level 116
1,603 SR
1,574 Elo+

VS

Team Averages
Level 67
1,467 SR
1,421 Elo+
Ravana
Ravana
DJCaRnAgE
Ravana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Poseidon
Poseidon
DoUGiE_FrESh20
Poseidon
Level 125
God Stats
5W - 4L
1,537 SR
Queue Stats
20W - 26L
1,438 Elo+
Party 3
Horus
Horus
FAD3DLunaris
Horus
Level 40
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Veoku
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
XxHURTROCKxX
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 0 / 23
12,060
1,206
24,538
3,745
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 21
11,528
1,153
21,483
11,695
5,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Bmo1178
Jormungandr
18
5 / 1 / 18
11,926
1,193
12,685
13,623
11,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Lin444220
Morgan Le Fay
17
0 / 2 / 16
10,293
1,029
8,280
8,261
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
yuhboiDucky
Arachne
18
20 / 1 / 8
13,853
1,385
24,424
16,942
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

285

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DJCaRnAgE
Ravana
16
1 / 11 / 4
9,779
978
12,934
20,069
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
15
2 / 5 / 1
10,670
1,067
11,467
13,412
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 2
10,384
1,038
4,586
17,993
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Veoku
Sol
16
2 / 8 / 2
10,014
1,001
11,916
19,057
8,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
XxHURTROCKxX
Cthulhu
15
0 / 9 / 2
9,311
931
4,273
26,962
26,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
17
35
Kills
6
6
Deaths
36
86
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
23
15.5
W
6
2
21
8.25
W
Jormungandr
Bmo1178
Jormungandr
5
1
18
14
L
Ravana
DJCaRnAgE
Ravana
1
11
4
0.27
L
Poseidon
2
5
1
0.5
L
1
3
2
0.67
W
Morgan Le Fay
Lin444220
Morgan Le Fay
0
2
16
4
L
Sol
Veoku
Sol
2
8
2
0.38
L
Cthulhu
XxHURTROCKxX
Cthulhu
0
9
2
0.11
W
Arachne
yuhboiDucky
Arachne
20
1
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,410
Damage
45,176
54,266
Taken
97,493
28,390
Mitigated
61,830
16,372
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
24,538
1,717
0
0
3,745
1,432
0
2,072
1,673
59,832
0
W
21,483
7,521
0
6,226
11,695
5,190
0
4,594
7,068
28,183
0
W
Jormungandr
Bmo1178
Jormungandr
12,685
4,919
1,796
1,797
13,623
11,543
0
7,076
6,257
33,738
0
L
Ravana
DJCaRnAgE
Ravana
12,934
3,675
0
615
20,069
7,951
0
13,767
6,193
0
16,354
L
Poseidon
11,467
675
0
330
13,412
4,951
0
9,303
4,109
60,225
0
L
4,586
1,466
2,706
4,627
17,993
14,121
0
12,820
5,173
0
6,570
W
Morgan Le Fay
Lin444220
Morgan Le Fay
8,280
710
62
570
8,261
3,068
0
3,145
5,043
18,718
0
L
Sol
Veoku
Sol
11,916
6,134
0
2,798
19,057
8,431
0
13,737
5,320
30,656
0
L
Cthulhu
XxHURTROCKxX
Cthulhu
4,273
287
0
492
26,962
26,376
0
17,250
9,712
13,201
0
W
Arachne
yuhboiDucky
Arachne
24,424
15,922
0
5,921
16,942
7,157
0
10,179
6,569
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
50,158
197
Minions Killed
202
8
Camps Cleared
6
919,397
Distance Traveled
893,556
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,060
1,206
93
9
0
186,825
1
W
Freya
11,528
1,153
14
1
1
194,699
0
W
Jormungandr
11,926
1,193
43
4
2
173,613
0
L
Ravana
9,779
978
13
1
1
183,842
0
L
Poseidon
10,670
1,067
111
11
4
194,025
0
L
Horus
10,384
1,038
3
0
0
181,316
0
W
Morgan Le Fay
10,293
1,029
27
3
1
161,235
0
L
Sol
10,014
1,001
47
5
0
156,815
0
L
Cthulhu
9,311
931
28
3
1
177,558
0
W
Arachne
13,853
1,385
20
2
4
203,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role