Player Matchup

Hercules
Hercules
BrohamBroski
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,527 Elo+
Party 2
Thor
Thor
FireFlames020
Thor
Level 51
God Stats
0W - 1L
1,455 SR
Queue Stats
15W - 12L
1,493 Elo+
Party 2
Zeus
Zeus
GOD_MODE_IRVING2
Zeus
Level 38
God Stats
2W - 1L
1,742 SR
Queue Stats
20W - 16L
1,522 Elo+
Party 2
Team Averages
Level 57
1,566 SR
1,514 Elo+

VS

Team Averages
Level 93
1,665 SR
1,446 Elo+
Amaterasu
Amaterasu
KampingTrash
Amaterasu
Level 69
God Stats
14W - 9L
1,595 SR
Queue Stats
187W - 231L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wesdiggi
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 10L
1,485 Elo+
Party 1
Da Ji
Da Ji
darnell9669
Da Ji
Level 128
God Stats
1W - 1L
1,909 SR
Queue Stats
172W - 223L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrohamBroski
Hercules
11
1 / 2 / 5
6,881
688
2,914
9,502
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 5
6,379
638
2,298
8,847
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 7 / 0
8,353
835
8,083
7,547
2,078
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KampingTrash
Amaterasu
12
2 / 1 / 10
7,467
747
1,998
11,218
8,570
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Wesdiggi
Morgan Le Fay
12
2 / 2 / 10
7,524
752
8,539
4,463
1,556
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
12 / 4 / 2
9,049
905
12,795
7,550
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
16
16
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrohamBroski
Hercules
1
2
5
1.75
L
0
7
5
0.36
L
6
7
0
0.86
W
Amaterasu
KampingTrash
Amaterasu
2
1
10
7
W
Morgan Le Fay
Wesdiggi
Morgan Le Fay
2
2
10
3.5
W
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
23,332
25,896
Taken
23,231
14,586
Mitigated
13,418
3,937
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrohamBroski
Hercules
2,914
736
195
2,525
9,502
9,369
0
4,076
5,356
0
8,041
L
2,298
303
0
967
8,847
3,139
0
2,816
5,780
0
12,356
L
8,083
812
0
250
7,547
2,078
0
1,988
5,374
22,518
0
W
Amaterasu
KampingTrash
Amaterasu
1,998
907
0
3,084
11,218
8,570
449
3,075
7,981
0
7,426
W
Morgan Le Fay
Wesdiggi
Morgan Le Fay
8,539
1,244
0
94
4,463
1,556
430
1,475
2,901
26,512
0
W
12,795
2,899
0
350
7,550
3,292
0
3,889
3,515
0
21,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,613
Gold Earned
24,040
77
Minions Killed
70
3
Camps Cleared
3
456,775
Distance Traveled
563,902
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,881
688
18
2
0
167,351
2
L
Thor
6,379
638
23
2
2
149,257
2
L
Zeus
8,353
835
36
4
1
140,167
0
W
Amaterasu
7,467
747
7
1
0
208,101
1
W
Morgan Le Fay
7,524
752
37
4
1
173,723
0
W
Da Ji
9,049
905
26
3
2
182,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role