Player Matchup

Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DrThane
Shiva
Level 68
God Stats
4W - 5L
1,436 SR
Queue Stats
168W - 170L
1,457 Elo+
Party 1
Chang'e
Chang'e
GreenJacques
Chang'e
Level 16
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Bellona
Bellona
Mortachai
Bellona
Level 26
God Stats
1W - 4L
1,225 SR
Queue Stats
64W - 92L
1,382 Elo+
Party 1
Merlin
Merlin
Thaeton12
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,498 Elo+
Party 1
Team Averages
Level 27
1,396 SR
1,405 Elo+

VS

Team Averages
Level 97
1,583 SR
1,615 Elo+
Chang'e
Chang'e
Don VinnyV
Chang'e
Level 149
God Stats
3W - 9L
1,486 SR
Queue Stats
197W - 184L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
McEldridge
Gilgamesh
Level 156
God Stats
8W - 6L
1,574 SR
Queue Stats
338W - 313L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
crimsonking676
Cu Chulainn
Level 28
God Stats
3W - 4L
1,537 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 2
Persephone
Persephone
efreedm2
Persephone
Level 27
God Stats
2W - 3L
1,610 SR
Queue Stats
22W - 13L
1,668 Elo+
Party 3
Heimdallr
Heimdallr
mariospongebo
Heimdallr
Level 125
God Stats
6W - 1L
1,709 SR
Queue Stats
107W - 73L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 10 / 6
10,088
673
8,315
14,030
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
DrThane
Shiva
18
5 / 10 / 7
11,186
746
16,238
25,436
22,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
GreenJacques
Chang'e
15
1 / 12 / 7
9,313
621
7,742
19,286
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mortachai
Bellona
16
2 / 5 / 3
9,823
655
10,206
20,298
21,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Thaeton12
Merlin
15
3 / 13 / 4
9,373
625
11,637
17,956
6,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Don VinnyV
Chang'e
20
9 / 2 / 21
12,750
850
22,407
15,116
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
McEldridge
Gilgamesh
20
17 / 1 / 16
13,639
909
19,492
14,710
18,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
crimsonking676
Cu Chulainn
17
1 / 5 / 20
11,015
734
6,603
19,525
19,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
efreedm2
Persephone
18
5 / 3 / 14
11,385
759
8,263
10,383
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Heimdallr
mariospongebo
Heimdallr
20
18 / 2 / 25
13,585
906
31,916
12,703
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
146
13
Kills
50
50
Deaths
13
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
10
6
0.5
W
Chang'e
Don VinnyV
Chang'e
9
2
21
9.75
L
Shiva
DrThane
Shiva
5
10
7
0.85
L
Chang'e
GreenJacques
Chang'e
1
12
7
0.38
W
Gilgamesh
McEldridge
Gilgamesh
17
1
16
25
L
Bellona
Mortachai
Bellona
2
5
3
0.7
L
Merlin
Thaeton12
Merlin
3
13
4
0.38
W
Cu Chulainn
crimsonking676
Cu Chulainn
1
5
20
2.2
W
Persephone
efreedm2
Persephone
5
3
14
4
W
Heimdallr
mariospongebo
Heimdallr
18
2
25
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,138
Damage
88,681
97,006
Taken
72,437
63,292
Mitigated
53,297
11,157
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,315
766
0
0
14,030
5,142
0
3,310
10,579
28,202
0
W
Chang'e
Don VinnyV
Chang'e
22,407
641
4,192
7,353
15,116
6,472
1,031
5,673
9,443
70,138
0
L
Shiva
DrThane
Shiva
16,238
4,579
524
977
25,436
22,736
0
7,329
17,857
0
31,165
L
Chang'e
GreenJacques
Chang'e
7,742
1,501
4,054
2,901
19,286
7,256
0
6,376
12,738
16,531
0
W
Gilgamesh
McEldridge
Gilgamesh
19,492
6,023
0
1,832
14,710
18,626
750
4,115
10,106
0
54,854
L
Bellona
Mortachai
Bellona
10,206
3,886
0
1,767
20,298
21,284
0
7,379
12,774
0
21,354
L
Merlin
Thaeton12
Merlin
11,637
1,142
185
749
17,956
6,874
0
7,045
10,701
24,896
0
W
Cu Chulainn
crimsonking676
Cu Chulainn
6,603
1,055
110
1,214
19,525
19,375
946
8,739
10,786
4,502
15,037
W
Persephone
efreedm2
Persephone
8,263
425
0
1,500
10,383
3,454
2,884
3,902
6,478
29,082
0
W
Heimdallr
mariospongebo
Heimdallr
31,916
16,407
0
4,119
12,703
5,370
4,985
5,264
7,439
0
61,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
62,374
144
Minions Killed
304
0
Camps Cleared
0
1,266,282
Distance Traveled
1,499,646
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,088
673
30
2
0
231,072
1
W
Chang'e
12,750
850
121
8
0
296,718
0
L
Shiva
11,186
746
43
3
0
280,185
0
L
Chang'e
9,313
621
29
2
0
246,671
0
W
Gilgamesh
13,639
909
70
5
0
326,742
1
L
Bellona
9,823
655
16
1
0
310,578
0
L
Merlin
9,373
625
26
2
0
197,776
0
W
Cu Chulainn
11,015
734
20
1
0
288,336
0
W
Persephone
11,385
759
38
3
0
314,612
0
W
Heimdallr
13,585
906
55
4
0
273,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role