Player Matchup

Morgan Le Fay
Morgan Le Fay
Dr_CancerKiller
Morgan Le Fay
Level 85
God Stats
9W - 9L
1,882 SR
Queue Stats
89W - 125L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Mystir_E_
Sun Wukong
Level 70
God Stats
12W - 11L
1,617 SR
Queue Stats
98W - 111L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
Willy_Winkles
Jormungandr
Level 100
God Stats
22W - 13L
1,579 SR
Queue Stats
207W - 227L
1,379 Elo+
Party 1
Team Averages
Level 85
1,693 SR
1,381 Elo+

VS

Team Averages
Level 67
1,404 SR
1,371 Elo+
Danzaburou
Danzaburou
D13G0 DA K1NGX
Danzaburou
Level 66
God Stats
37W - 45L
1,462 SR
Queue Stats
40W - 58L
1,351 Elo+
Party 2
Vamana
Vamana
Dreadrockz
Vamana
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 133L
1,411 Elo+
Solo
Zeus
Zeus
zakpak730
Zeus
Level 65
God Stats
1W - 6L
1,251 SR
Queue Stats
40W - 58L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr_CancerKiller
Morgan Le Fay
14
4 / 3 / 7
10,183
679
9,589
10,192
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mystir_E_
Sun Wukong
16
7 / 0 / 10
11,216
748
10,724
11,603
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Willy_Winkles
Jormungandr
17
9 / 3 / 9
11,933
796
17,364
17,782
17,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D13G0 DA K1NGX
Danzaburou
13
2 / 9 / 3
10,231
682
9,209
16,059
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Dreadrockz
Vamana
14
1 / 3 / 5
10,173
678
8,142
16,583
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
3 / 8 / 2
9,637
642
10,480
12,440
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
6
6
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D13G0 DA K1NGX
Danzaburou
2
9
3
0.39
W
Morgan Le Fay
Dr_CancerKiller
Morgan Le Fay
4
3
7
2.5
L
Vamana
Dreadrockz
Vamana
1
3
5
1.17
W
Sun Wukong
Mystir_E_
Sun Wukong
7
0
10
12
W
Jormungandr
Willy_Winkles
Jormungandr
9
3
9
4.5
L
Zeus
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
27,831
39,577
Taken
45,082
30,770
Mitigated
27,290
10,366
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D13G0 DA K1NGX
Danzaburou
9,209
3,944
0
1,785
16,059
6,304
0
11,367
4,128
0
24,664
W
Morgan Le Fay
Dr_CancerKiller
Morgan Le Fay
9,589
663
623
1,542
10,192
4,433
201
2,600
7,414
29,272
0
L
Vamana
Dreadrockz
Vamana
8,142
2,932
306
5,787
16,583
16,449
18
8,375
7,198
0
26,454
W
Sun Wukong
Mystir_E_
Sun Wukong
10,724
1,535
263
2,897
11,603
9,211
391
4,546
6,627
0
46,909
W
Jormungandr
Willy_Winkles
Jormungandr
17,364
3,049
0
5,041
17,782
17,126
299
3,390
13,900
40,916
0
L
Zeus
10,480
1,038
655
2,172
12,440
4,537
0
5,858
5,923
25,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
30,041
178
Minions Killed
112
12
Camps Cleared
0
877,730
Distance Traveled
774,342
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,231
682
44
3
0
225,875
3
W
Morgan Le Fay
10,183
679
39
3
1
285,400
3
L
Vamana
10,173
678
35
2
0
320,900
4
W
Sun Wukong
11,216
748
65
4
9
316,841
0
W
Jormungandr
11,933
796
74
5
2
275,489
2
L
Zeus
9,637
642
33
2
0
227,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role