Player Matchup

Jormungandr
Jormungandr
Aqtrix
Jormungandr
Level 67
God Stats
7W - 4L
1,576 SR
Queue Stats
615W - 657L
1,398 Elo+
Solo
Horus
Horus
GrimmNation1
Horus
Level 109
God Stats
7W - 7L
1,737 SR
Queue Stats
72W - 69L
1,541 Elo+
Party 1
Mercury
Mercury
LilSkully40
Mercury
Level 96
God Stats
9W - 14L
1,274 SR
Queue Stats
220W - 228L
1,492 Elo+
Party 1
Neith
Neith
STONEDxRONIN
Neith
Level 31
God Stats
2W - 0L
1,836 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 1
Yu Huang
Yu Huang
Smoovcriminalx4
Yu Huang
Level 129
God Stats
3W - 0L
1,852 SR
Queue Stats
18W - 26L
1,440 Elo+
Party 1
Team Averages
Level 86
1,655 SR
1,488 Elo+

VS

Team Averages
Level 67
1,485 SR
1,439 Elo+
Awilix
Awilix
BloodyTokyo_
Awilix
Level 107
God Stats
2W - 12L
1,296 SR
Queue Stats
218W - 210L
1,457 Elo+
Party 2
Neith
Neith
F34R_Magnum
Neith
Level 28
God Stats
3W - 3L
1,891 SR
Queue Stats
24W - 23L
1,425 Elo+
Party 2
Ymir
Ymir
F34R_Shadow-_-
Ymir
Level 87
God Stats
1W - 6L
1,169 SR
Queue Stats
152W - 147L
1,460 Elo+
Party 2
Athena
Athena
Static9sosa
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,391 Elo+
Party 3
Thoth
Thoth
kxpee
Thoth
Level 84
God Stats
26W - 27L
1,570 SR
Queue Stats
275W - 271L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqtrix
Jormungandr
11
0 / 1 / 8
6,580
548
4,892
7,194
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 4
6,472
539
8,413
9,561
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
LilSkully40
Mercury
12
8 / 2 / 4
7,568
631
5,118
8,114
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 1
6,048
504
3,095
3,486
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
12
6 / 2 / 2
7,160
597
6,555
5,401
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 2 / 1
6,719
560
6,631
8,715
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,313
443
2,316
5,409
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 3
5,747
479
3,826
9,499
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
8
0 / 2 / 2
5,570
464
1,713
9,026
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
kxpee
Thoth
8
1 / 7 / 3
5,292
441
2,764
6,890
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
8
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aqtrix
Jormungandr
0
1
8
4
L
Awilix
4
2
1
2.25
L
1
2
0
0.5
L
1
4
3
0.63
W
3
3
4
1.67
W
Mercury
LilSkully40
Mercury
8
2
4
5
W
0
0
1
0.5
W
Yu Huang
6
2
2
3.5
L
Athena
0
2
2
0.5
L
Thoth
kxpee
Thoth
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
17,250
33,756
Taken
39,539
14,783
Mitigated
15,548
11,108
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aqtrix
Jormungandr
4,892
2,015
0
2,995
7,194
3,920
180
1,192
6,002
24,461
0
L
Awilix
6,631
1,937
0
2,368
8,715
2,541
0
2,321
6,269
0
35,426
L
2,316
944
0
629
5,409
2,044
0
1,143
4,237
0
24,785
L
3,826
1,404
0
950
9,499
5,679
0
2,407
6,688
22,877
0
W
8,413
3,300
225
3,272
9,561
5,524
132
3,904
5,657
0
33,353
W
Mercury
LilSkully40
Mercury
5,118
2,397
0
1,127
8,114
2,302
415
1,288
6,826
0
33,425
W
3,095
538
0
1,419
3,486
1,346
2,021
198
3,288
0
40,201
W
Yu Huang
6,555
814
0
2,070
5,401
1,691
388
1,721
3,680
35,221
0
L
Athena
1,713
643
389
3,087
9,026
3,979
0
3,147
5,879
13,857
0
L
Thoth
kxpee
Thoth
2,764
38
0
440
6,890
1,305
0
2,429
4,401
17,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
28,641
295
Minions Killed
208
0
Camps Cleared
0
1,195,139
Distance Traveled
1,153,326
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,580
548
26
2
0
220,110
3
L
Awilix
6,719
560
65
5
0
274,990
0
L
Neith
5,313
443
53
4
0
217,972
1
L
Ymir
5,747
479
37
3
0
186,904
0
W
Horus
6,472
539
50
4
0
226,118
2
W
Mercury
7,568
631
66
6
0
300,235
3
W
Neith
6,048
504
87
7
0
229,536
2
W
Yu Huang
7,160
597
66
6
0
219,140
2
L
Athena
5,570
464
28
2
0
240,681
1
L
Thoth
5,292
441
25
2
0
232,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role