Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Bloundhound
Jing Wei
Bronze III
Level 127
God Stats
14W - 6L
1,500 SR
Queue Stats
694W - 579L
1,459 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Evaid6438
Gilgamesh
Silver III
Level 128
God Stats
2W - 0L
1,636 SR
Queue Stats
57W - 45L
1,454 MMR
Party 1
Ares
Ares
Silver IV
La guenille640
Ares
Silver IV
Level 118
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 10L
1,410 MMR
Party 1
Scylla
Scylla
Gold V
RoMpeeeAnos007
Scylla
Gold V
Level 150
God Stats
1W - 2L
1,118 SR
Queue Stats
36W - 41L
1,449 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,490 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,538 SR
1,445 MMR
Ganesha
Ganesha
Gold V
Holyherth
Ganesha
Gold V
Level 130
God Stats
13W - 16L
1,448 SR
Queue Stats
565W - 575L
1,430 MMR
Solo
Vulcan
Vulcan
Silver III
ItsRedRoBB3r
Vulcan
Silver III
Level 80
God Stats
4W - 6L
1,662 SR
Queue Stats
22W - 31L
1,433 MMR
Solo
Da Ji
Da Ji
Gold V
JuSIimeto
Da Ji
Gold V
Level 131
God Stats
0W - 1L
1,308 SR
Queue Stats
55W - 58L
1,429 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
L_A_KILLA_24
Ah Muzen Cab
Silver I
Level 129
God Stats
8W - 6L
1,795 SR
Queue Stats
52W - 49L
1,478 MMR
Party 2
King Arthur
King Arthur
Gold IV
SNAKE--EYES23
King Arthur
Gold IV
Level 122
God Stats
1W - 3L
1,476 SR
Queue Stats
87W - 89L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 3 / 1
7,404
617
6,083
9,943
4,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Bloundhound
Jing Wei
14
6 / 0 / 2
8,439
703
5,949
7,053
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Evaid6438
Gilgamesh
11
3 / 0 / 5
6,664
555
4,554
6,017
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 7
5,977
498
2,329
4,716
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 1
7,823
652
4,822
4,312
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiBellonaShivaKumbhakarna

VS

Bans
AtlasBastetPersephoneKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Holyherth
Ganesha
10
0 / 4 / 1
5,705
475
632
8,013
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
1 / 5 / 1
6,166
514
3,198
6,058
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JuSIimeto
Da Ji
10
2 / 4 / 1
6,144
512
3,213
8,524
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
L_A_KILLA_24
Ah Muzen Cab
10
0 / 2 / 0
5,885
490
4,338
4,380
1,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SNAKE--EYES23
King Arthur
12
1 / 2 / 2
6,365
530
4,928
8,212
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
4
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
1
1.17
W
Jing Wei
Bloundhound
Jing Wei
6
0
2
7
W
Gilgamesh
Evaid6438
Gilgamesh
3
0
5
5.5
L
Ganesha
Holyherth
Ganesha
0
4
1
0.13
L
Vulcan
1
5
1
0.3
L
Da Ji
JuSIimeto
Da Ji
2
4
1
0.63
L
Ah Muzen Cab
L_A_KILLA_24
Ah Muzen Cab
0
2
0
0
W
0
0
7
3.5
W
5
1
1
5.5
L
King Arthur
SNAKE--EYES23
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
16,309
32,041
Taken
35,187
13,357
Mitigated
17,434
13,483
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,083
1,143
0
3,476
9,943
4,522
381
0
9,415
0
43,756
W
Jing Wei
Bloundhound
Jing Wei
5,949
5,010
0
3,904
7,053
2,502
1,500
124
6,929
0
58,841
W
Gilgamesh
Evaid6438
Gilgamesh
4,554
1,470
0
3,602
6,017
2,765
0
979
4,980
0
27,671
L
Ganesha
Holyherth
Ganesha
632
28
0
2,624
8,013
6,279
0
3,170
4,843
14,718
0
L
Vulcan
3,198
1,146
0
650
6,058
1,973
0
2,945
3,113
27,145
0
L
Da Ji
JuSIimeto
Da Ji
3,213
620
0
2,604
8,524
2,549
0
731
7,793
0
26,809
L
Ah Muzen Cab
L_A_KILLA_24
Ah Muzen Cab
4,338
926
0
697
4,380
1,549
0
205
4,175
0
41,060
W
2,329
296
0
1,538
4,716
2,444
0
1,183
3,517
9,519
0
W
4,822
697
0
963
4,312
1,124
919
1,396
2,842
50,236
0
L
King Arthur
SNAKE--EYES23
King Arthur
4,928
521
0
1,330
8,212
5,084
0
100
8,112
0
32,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
30,265
428
Minions Killed
305
0
Camps Cleared
0
1,135,382
Distance Traveled
1,127,015
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,404
617
106
9
0
217,689
3
W
Jing Wei
8,439
703
139
12
0
214,271
1
W
Gilgamesh
6,664
555
56
5
0
263,767
1
L
Ganesha
5,705
475
5
0
0
202,981
4
L
Vulcan
6,166
514
82
7
0
207,676
2
L
Da Ji
6,144
512
57
5
0
243,527
1
L
Ah Muzen Cab
5,885
490
98
8
0
240,875
6
W
Ares
5,977
498
19
2
0
228,884
1
W
Scylla
7,823
652
108
9
0
210,771
4
L
King Arthur
6,365
530
63
5
0
231,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role