Player Matchup

Zhong Kui
Zhong Kui
Gold III
Charwood
Zhong Kui
Gold III
Level 122
God Stats
3W - 6L
1,703 SR
Queue Stats
502W - 528L
1,412 MMR
Solo
Bacchus
Bacchus
Silver II
Lamikz
Bacchus
Silver II
Level 112
God Stats
1W - 1L
1,559 SR
Queue Stats
16W - 26L
1,408 MMR
Solo
Scylla
Scylla
Gold V
TDWESS36
Scylla
Gold V
Level 127
God Stats
3W - 0L
1,747 SR
Queue Stats
65W - 69L
1,275 MMR
Party 2
Hercules
Hercules
Silver II
lalaisme
Hercules
Silver II
Level 160
God Stats
2W - 0L
1,939 SR
Queue Stats
164W - 149L
1,378 MMR
Solo
Jing Wei
Jing Wei
Gold IV
maxguy123
Jing Wei
Gold IV
Level 108
God Stats
4W - 1L
1,741 SR
Queue Stats
19W - 12L
1,533 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,738 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,540 SR
1,401 MMR
Ganesha
Ganesha
Silver II
FaNahle
Ganesha
Silver II
Level 145
God Stats
2W - 3L
1,299 SR
Queue Stats
7W - 9L
1,417 MMR
Party 1
Awilix
Awilix
Silver II
TrípleTap
Awilix
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,468 MMR
Party 1
Medusa
Medusa
Gold IV
enigma_skater
Medusa
Gold IV
Level 160
God Stats
1W - 3L
1,478 SR
Queue Stats
99W - 101L
1,316 MMR
Solo
Bellona
Bellona
Silver II
maxstaxx
Bellona
Silver II
Level 120
God Stats
1W - 1L
1,814 SR
Queue Stats
22W - 28L
1,411 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
moveimmaeve
Morgan Le Fay
Gold V
Level 125
God Stats
50W - 35L
1,608 SR
Queue Stats
95W - 88L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Charwood
Zhong Kui
20
6 / 4 / 4
17,614
629
20,359
27,640
35,027
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Lamikz
Bacchus
18
2 / 9 / 10
14,329
512
7,783
35,169
48,608
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
TDWESS36
Scylla
20
2 / 9 / 6
15,039
537
12,171
18,182
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
lalaisme
Hercules
20
3 / 4 / 7
15,372
549
11,621
27,007
15,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
maxguy123
Jing Wei
20
10 / 4 / 5
18,054
645
31,673
27,573
11,511
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArtioCliodhnaCharybdisThoth

VS

Bans
BakasuraIzanamiAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FaNahle
Ganesha
16
0 / 3 / 16
11,571
413
7,425
23,650
34,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
TrípleTap
Awilix
20
15 / 5 / 8
14,847
530
29,983
25,890
19,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 7 / 5
15,183
542
12,511
20,963
9,351
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
maxstaxx
Bellona
20
2 / 5 / 5
14,002
500
10,919
27,976
29,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
moveimmaeve
Morgan Le Fay
20
10 / 3 / 6
14,264
509
29,881
18,174
10,012
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
23
Kills
29
30
Deaths
23
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Charwood
Zhong Kui
6
4
4
2
L
Ganesha
FaNahle
Ganesha
0
3
16
2.67
W
Bacchus
Lamikz
Bacchus
2
9
10
0.78
W
Scylla
TDWESS36
Scylla
2
9
6
0.56
L
Awilix
TrípleTap
Awilix
15
5
8
3.8
L
2
7
5
0.64
W
Hercules
lalaisme
Hercules
3
4
7
1.63
W
Jing Wei
maxguy123
Jing Wei
10
4
5
3.13
L
Bellona
maxstaxx
Bellona
2
5
5
0.9
L
Morgan Le Fay
moveimmaeve
Morgan Le Fay
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,607
Damage
90,719
135,571
Taken
116,653
117,178
Mitigated
102,116
45,588
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Charwood
Zhong Kui
20,359
2,892
0
12,503
27,640
35,027
1,255
7,663
19,060
132,026
0
L
Ganesha
FaNahle
Ganesha
7,425
656
0
2,048
23,650
34,473
0
10,485
12,921
27,686
0
W
Bacchus
Lamikz
Bacchus
7,783
1,351
2,615
7,198
35,169
48,608
533
9,915
24,525
28,089
4,407
W
Scylla
TDWESS36
Scylla
12,171
1,509
0
2,864
18,182
6,940
1,315
4,999
12,988
105,116
0
L
Awilix
TrípleTap
Awilix
29,983
14,432
0
8,007
25,890
19,201
0
10,989
14,738
0
125,579
L
12,511
4,837
0
7,308
20,963
9,351
108
3,963
16,960
0
152,845
W
Hercules
lalaisme
Hercules
11,621
2,537
0
6,783
27,007
15,092
888
6,294
19,857
0
110,306
W
Jing Wei
maxguy123
Jing Wei
31,673
28,680
0
13,625
27,573
11,511
7,287
10,883
15,919
0
152,469
L
Bellona
maxstaxx
Bellona
10,919
1,989
0
5,547
27,976
29,079
575
13,452
14,395
0
98,418
L
Morgan Le Fay
moveimmaeve
Morgan Le Fay
29,881
1,303
148
4,954
18,174
10,012
768
4,161
13,955
92,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,408
Gold Earned
69,867
774
Minions Killed
778
0
Camps Cleared
0
2,681,941
Distance Traveled
2,917,039
40
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,614
629
245
9
0
476,183
10
L
Ganesha
11,571
413
16
1
0
574,118
10
W
Bacchus
14,329
512
27
1
0
509,093
12
W
Scylla
15,039
537
156
6
0
524,476
2
L
Awilix
14,847
530
176
6
0
616,504
1
L
Medusa
15,183
542
245
9
0
510,450
10
W
Hercules
15,372
549
135
5
0
630,044
7
W
Jing Wei
18,054
645
211
8
0
542,145
9
L
Bellona
14,002
500
197
7
0
632,770
5
L
Morgan Le Fay
14,264
509
144
5
0
583,197
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role