Player Matchup

Bellona
Bellona
BeKnwn
Bellona
Level 158
God Stats
4W - 3L
1,298 SR
Queue Stats
453W - 437L
1,561 Elo+
Party 1
Poseidon
Poseidon
BlackRockPhantom
Poseidon
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,286 Elo+
Party 1
Kuzenbo
Kuzenbo
Hykiri
Kuzenbo
Level 160
God Stats
15W - 9L
1,545 SR
Queue Stats
64W - 62L
1,418 Elo+
Party 1
Arachne
Arachne
Latino21af
Arachne
Level 151
God Stats
26W - 24L
1,601 SR
Queue Stats
177W - 172L
1,493 Elo+
Party 1
Neith
Neith
Vaelushyn
Neith
Level 160
God Stats
6W - 7L
1,458 SR
Queue Stats
53W - 53L
1,445 Elo+
Party 1
Team Averages
Level 152
1,480 SR
1,441 Elo+

VS

Team Averages
Level 82
1,491 SR
1,472 Elo+
Ravana
Ravana
Hillbillyboy NC
Ravana
Level 116
God Stats
11W - 7L
1,678 SR
Queue Stats
508W - 493L
1,518 Elo+
Solo
Mercury
Mercury
PadrinoJay
Mercury
Level 75
God Stats
1W - 1L
1,534 SR
Queue Stats
31W - 30L
1,549 Elo+
Solo
Thoth
Thoth
lnsaneDr
Thoth
Level 48
God Stats
0W - 2L
1,472 SR
Queue Stats
363W - 372L
1,534 Elo+
Solo
Khepri
Khepri
xNeVeRSToP xL
Khepri
Level 129
God Stats
74W - 82L
1,429 SR
Queue Stats
218W - 261L
1,421 Elo+
Solo
Xbalanque
Xbalanque
xXRagingSaiyanXx
Xbalanque
Level 44
God Stats
0W - 1L
1,343 SR
Queue Stats
13W - 29L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeKnwn
Bellona
17
8 / 3 / 7
11,701
557
14,372
22,149
22,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 3 / 8
12,258
584
23,138
14,288
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Hykiri
Kuzenbo
15
3 / 1 / 5
10,310
491
3,893
14,225
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Latino21af
Arachne
19
7 / 2 / 6
12,268
584
14,787
17,468
9,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Vaelushyn
Neith
16
1 / 1 / 3
10,405
495
3,004
8,078
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,634
506
17,594
21,913
20,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
PadrinoJay
Mercury
17
4 / 4 / 2
10,677
508
8,289
15,866
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
lnsaneDr
Thoth
16
1 / 5 / 2
9,275
442
6,349
13,003
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 5 / 2
7,495
357
1,986
14,407
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
13
0 / 6 / 2
8,589
409
8,566
12,232
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
26
Kills
9
10
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeKnwn
Bellona
8
3
7
3.83
W
7
3
8
3.67
L
4
6
1
0.75
W
Kuzenbo
Hykiri
Kuzenbo
3
1
5
5.5
W
Arachne
Latino21af
Arachne
7
2
6
5
L
Mercury
PadrinoJay
Mercury
4
4
2
1.25
W
Neith
Vaelushyn
Neith
1
1
3
2.5
L
Thoth
lnsaneDr
Thoth
1
5
2
0.4
L
0
5
2
0.2
L
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,194
Damage
42,784
76,208
Taken
77,421
54,610
Mitigated
48,914
31,456
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeKnwn
Bellona
14,372
5,312
0
9,367
22,149
22,531
253
2,478
19,671
0
54,720
W
23,138
3,769
0
4,864
14,288
4,631
1,727
3,814
10,474
88,696
0
L
17,594
3,681
0
9,558
21,913
20,818
828
2,743
19,170
0
78,156
W
Kuzenbo
Hykiri
Kuzenbo
3,893
1,023
0
4,693
14,225
15,058
104
2,054
12,171
32,931
8,313
W
Arachne
Latino21af
Arachne
14,787
10,230
0
8,176
17,468
9,364
475
1,812
15,656
0
110,311
L
Mercury
PadrinoJay
Mercury
8,289
3,790
0
2,677
15,866
6,985
278
4,124
11,742
0
71,466
W
Neith
Vaelushyn
Neith
3,004
1,047
81
4,275
8,078
3,026
777
1,534
6,544
0
60,761
L
Thoth
lnsaneDr
Thoth
6,349
303
0
2,020
13,003
5,112
0
7,690
5,313
59,370
0
L
1,986
259
267
3,254
14,407
10,961
0
5,244
9,163
19,955
0
L
Xbalanque
8,566
5,730
0
250
12,232
5,038
384
7,040
5,192
0
48,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
46,670
557
Minions Killed
512
0
Camps Cleared
0
2,111,182
Distance Traveled
1,831,809
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,701
557
87
4
0
431,843
1
W
Poseidon
12,258
584
154
7
0
412,478
2
L
Ravana
10,634
506
148
7
0
356,910
4
W
Kuzenbo
10,310
491
42
2
0
397,860
1
W
Arachne
12,268
584
143
7
0
477,442
6
L
Mercury
10,677
508
126
6
0
449,122
1
W
Neith
10,405
495
131
6
0
391,559
6
L
Thoth
9,275
442
117
6
0
398,566
7
L
Khepri
7,495
357
34
2
0
300,498
4
L
Xbalanque
8,589
409
87
4
0
326,713
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role