Player Matchup

Janus
Janus
BlackReaper3047
Janus
Level 66
God Stats
0W - 2L
1,337 SR
Queue Stats
370W - 341L
1,611 Elo+
Party 2
Achilles
Achilles
Glizzyknight101
Achilles
Level 25
God Stats
4W - 6L
1,744 SR
Queue Stats
197W - 192L
1,583 Elo+
Party 2
Ymir
Ymir
Gxiner
Ymir
Level 30
God Stats
9W - 10L
1,703 SR
Queue Stats
86W - 98L
1,500 Elo+
Party 1
Skadi
Skadi
Im_Confused24
Skadi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 91L
1,500 Elo+
Party 1
Arachne
Arachne
walter_akihiko1
Arachne
Level 49
God Stats
0W - 7L
1,085 SR
Queue Stats
187W - 230L
1,501 Elo+
Solo
Team Averages
Level 40
1,474 SR
1,539 Elo+

VS

Team Averages
Level 104
1,596 SR
1,772 Elo+
Baron Samedi
Baron Samedi
BigPoppaCoop
Baron Samedi
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 28L
1,962 Elo+
Party 3
Olorun
Olorun
Dirtywings666
Olorun
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 17L
1,853 Elo+
Party 3
Hun Batz
Hun Batz
RhinoRick123
Hun Batz
Level 124
God Stats
4W - 2L
1,699 SR
Queue Stats
104W - 53L
1,721 Elo+
Party 3
Ullr
Ullr
TipsyBaccus
Ullr
Level 46
God Stats
4W - 2L
1,780 SR
Queue Stats
37W - 11L
1,922 Elo+
Party 3
Ymir
Ymir
doctoru944
Ymir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 98L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,699
470
2,821
5,135
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
9
0 / 0 / 0
4,905
491
3,969
5,736
3,261
Ymir
Gxiner
Ymir
7
0 / 2 / 2
4,614
461
741
6,265
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 1
4,611
461
1,494
4,236
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,674
467
2,734
8,351
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigPoppaCoop
Baron Samedi
8
1 / 1 / 4
5,426
543
1,783
5,609
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 5
5,653
565
5,935
3,988
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
RhinoRick123
Hun Batz
10
6 / 1 / 2
6,329
633
3,883
6,147
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 4
7,060
706
6,644
4,095
1,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,564
556
1,701
5,158
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
14
15
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigPoppaCoop
Baron Samedi
1
1
4
3
L
1
5
0
0.2
W
0
0
5
2.5
L
Achilles
0
0
0
0
L
Ymir
Gxiner
Ymir
0
2
2
0.5
L
1
2
1
0.75
W
Hun Batz
RhinoRick123
Hun Batz
6
1
2
7
W
7
0
4
9
W
0
0
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
19,946
29,723
Taken
24,997
10,903
Mitigated
10,810
4,408
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigPoppaCoop
Baron Samedi
1,783
112
142
2,134
5,609
4,157
374
832
4,733
14,729
3,049
L
2,821
215
0
322
5,135
1,098
0
493
4,642
17,271
0
W
5,935
3,765
145
1,867
3,988
1,328
688
903
3,039
38,308
0
L
Achilles
3,969
212
0
2,242
5,736
3,261
0
1,701
4,035
0
19,929
L
Ymir
Gxiner
Ymir
741
184
0
1,246
6,265
3,346
0
3,495
2,770
4,651
0
L
1,494
541
0
343
4,236
1,009
0
2,335
1,901
0
18,630
W
Hun Batz
RhinoRick123
Hun Batz
3,883
1,501
0
3,070
6,147
1,877
0
179
5,794
0
29,667
W
6,644
2,736
0
913
4,095
1,397
0
1,348
2,567
0
38,780
W
1,701
138
0
1,455
5,158
2,051
0
0
5,158
23,671
0
L
2,734
2,116
0
255
8,351
2,189
0
1,140
7,211
0
22,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
30,032
150
Minions Killed
322
0
Camps Cleared
0
906,976
Distance Traveled
940,747
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,426
543
43
4
0
176,665
0
L
Janus
4,699
470
33
3
0
180,240
2
W
Olorun
5,653
565
73
7
0
188,282
2
L
Achilles
4,905
491
38
4
0
178,448
2
L
Ymir
4,614
461
5
1
0
142,654
1
L
Skadi
4,611
461
29
3
0
181,584
0
W
Hun Batz
6,329
633
74
7
0
214,358
0
W
Ullr
7,060
706
75
8
0
192,611
4
W
Ymir
5,564
556
57
6
0
168,831
1
L
Arachne
4,674
467
45
5
0
224,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role