Player Matchup

Janus
Janus
Bluknight86
Janus
Level 85
God Stats
3W - 4L
1,367 SR
Queue Stats
57W - 43L
1,588 Elo+
Party 2
Medusa
Medusa
Gadgetjiro
Medusa
Level 104
God Stats
21W - 31L
1,537 SR
Queue Stats
119W - 136L
1,527 Elo+
Party 2
Achilles
Achilles
Gi_Johnston
Achilles
Level 73
God Stats
5W - 4L
1,563 SR
Queue Stats
38W - 24L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
IrishM0nkeyCFH
Ne Zha
Level 129
God Stats
2W - 0L
1,709 SR
Queue Stats
100W - 85L
1,564 Elo+
Party 2
Kuzenbo
Kuzenbo
Nordic__Flame
Kuzenbo
Level 97
God Stats
5W - 4L
1,253 SR
Queue Stats
55W - 50L
1,546 Elo+
Party 1
Team Averages
Level 98
1,486 SR
1,558 Elo+

VS

Team Averages
Level 110
1,552 SR
1,436 Elo+
Loki
Loki
KurtLupo9506
Loki
Level 108
God Stats
2W - 3L
1,352 SR
Queue Stats
127W - 140L
1,487 Elo+
Solo
Nu Wa
Nu Wa
LunarLeftovers
Nu Wa
Level 66
God Stats
10W - 6L
1,671 SR
Queue Stats
87W - 77L
1,538 Elo+
Solo
Merlin
Merlin
haem17
Merlin
Level 68
God Stats
7W - 12L
1,428 SR
Queue Stats
71W - 83L
1,526 Elo+
Solo
Tyr
Tyr
slyxx-S
Tyr
Level 160
God Stats
2W - 5L
1,811 SR
Queue Stats
1,152W - 1,275L
1,457 Elo+
Solo
Xing Tian
Xing Tian
thetruegod27
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 11
11,387
712
11,154
11,421
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Gadgetjiro
Medusa
19
5 / 4 / 10
11,871
742
13,560
16,685
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Gi_Johnston
Achilles
19
5 / 4 / 8
11,810
738
12,932
21,017
15,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 8 / 4
12,960
810
14,845
17,641
7,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
20
9 / 0 / 12
13,006
813
17,218
18,869
24,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 8
10,893
681
11,501
19,487
7,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 10
11,510
719
17,104
13,822
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
haem17
Merlin
19
8 / 6 / 5
11,864
742
14,179
15,167
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
4 / 7 / 8
11,163
698
11,672
19,272
22,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
thetruegod27
Xing Tian
19
2 / 2 / 12
11,860
741
13,040
20,322
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
29
Kills
19
19
Deaths
29
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Medusa
Gadgetjiro
Medusa
5
4
10
2.5
W
Achilles
Gi_Johnston
Achilles
5
4
8
2.25
W
9
8
4
1.38
L
3
10
8
0.7
L
2
4
10
1.75
W
Kuzenbo
9
0
12
15
L
Merlin
haem17
Merlin
8
6
5
1.75
L
Tyr
4
7
8
1.14
L
Xing Tian
thetruegod27
Xing Tian
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,709
Damage
67,496
85,633
Taken
88,070
56,527
Mitigated
63,710
13,718
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,154
1,546
0
1,498
11,421
3,744
358
5,588
5,554
41,357
0
W
Medusa
Gadgetjiro
Medusa
13,560
7,600
0
2,561
16,685
5,392
114
10,052
6,293
0
42,934
W
Achilles
Gi_Johnston
Achilles
12,932
3,227
606
1,588
21,017
15,251
528
10,079
9,312
2,976
48,147
W
14,845
5,595
0
2,159
17,641
7,423
557
6,843
10,269
0
47,798
L
11,501
1,893
0
642
19,487
7,039
0
4,623
14,682
0
34,384
L
17,104
4,862
145
1,308
13,822
4,885
59
4,634
9,146
54,780
0
W
Kuzenbo
17,218
4,636
1,055
4,251
18,869
24,717
28
10,584
7,529
49,322
0
L
Merlin
haem17
Merlin
14,179
760
0
1,918
15,167
6,573
375
7,604
7,378
50,277
0
L
Tyr
11,672
1,241
0
1,859
19,272
22,579
216
5,916
12,260
341
23,957
L
Xing Tian
thetruegod27
Xing Tian
13,040
958
0
2,917
20,322
22,634
0
5,590
14,581
26,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,034
Gold Earned
57,290
329
Minions Killed
244
0
Camps Cleared
0
1,541,172
Distance Traveled
1,482,483
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,387
712
66
4
0
305,007
1
W
Medusa
11,871
742
61
4
0
308,137
1
W
Achilles
11,810
738
72
5
0
308,500
0
W
Ne Zha
12,960
810
73
5
0
298,969
2
L
Loki
10,893
681
42
3
0
311,418
2
L
Nu Wa
11,510
719
69
4
0
274,499
0
W
Kuzenbo
13,006
813
57
4
0
320,559
0
L
Merlin
11,864
742
73
5
0
254,906
2
L
Tyr
11,163
698
28
2
0
301,393
0
L
Xing Tian
11,860
741
32
2
0
340,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role