Player Matchup

Pele
Pele
DarkLiriel
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,399 Elo+
Solo
Scylla
Scylla
InfernoNox 5887
Scylla
Level 128
God Stats
5W - 7L
1,527 SR
Queue Stats
258W - 295L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Rey_Benny
Danzaburou
Level 146
God Stats
1W - 8L
1,333 SR
Queue Stats
377W - 363L
1,507 Elo+
Solo
Ra
Ra
VenomFox
Ra
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,564 Elo+
Solo
Bastet
Bastet
slag_242
Bastet
Level 146
God Stats
0W - 1L
1,495 SR
Queue Stats
51W - 30L
1,537 Elo+
Solo
Team Averages
Level 136
1,471 SR
1,505 Elo+

VS

Team Averages
Level 126
1,602 SR
1,538 Elo+
Gilgamesh
Gilgamesh
KimosabiTime
Gilgamesh
Level 125
God Stats
8W - 7L
1,832 SR
Queue Stats
192W - 195L
1,529 Elo+
Solo
Chang'e
Chang'e
Markb1325
Chang'e
Level 141
God Stats
3W - 4L
1,312 SR
Queue Stats
323W - 310L
1,532 Elo+
Solo
Rama
Rama
N0VAuWu
Rama
Level 101
God Stats
1W - 0L
1,841 SR
Queue Stats
45W - 33L
1,648 Elo+
Solo
Izanami
Izanami
Nattfodd
Izanami
Level 140
God Stats
7W - 5L
1,524 SR
Queue Stats
448W - 438L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
yungdaggerpipe
Ao Kuang
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 155L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 20
11,007
647
11,504
18,444
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 8 / 8
13,513
795
20,134
15,534
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rey_Benny
Danzaburou
20
6 / 9 / 17
13,136
773
21,615
21,858
9,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 6 / 18
12,516
736
12,303
14,397
6,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
slag_242
Bastet
20
7 / 7 / 13
12,471
734
23,863
23,656
9,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KimosabiTime
Gilgamesh
20
12 / 4 / 20
13,779
811
18,038
21,722
19,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Markb1325
Chang'e
20
8 / 5 / 19
13,134
773
17,887
20,411
9,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
N0VAuWu
Rama
19
3 / 5 / 17
12,042
708
13,417
17,129
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Nattfodd
Izanami
20
5 / 8 / 26
13,212
777
16,386
21,814
8,382
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
20
11 / 6 / 20
13,660
804
16,518
21,988
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
141
28
Kills
39
39
Deaths
28
76
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
9
20
1.22
L
9
8
8
1.63
W
Gilgamesh
KimosabiTime
Gilgamesh
12
4
20
5.5
W
Chang'e
Markb1325
Chang'e
8
5
19
3.5
W
Rama
N0VAuWu
Rama
3
5
17
2.3
W
Izanami
Nattfodd
Izanami
5
8
26
2.25
L
Danzaburou
Rey_Benny
Danzaburou
6
9
17
1.61
L
5
6
18
2.33
L
Bastet
slag_242
Bastet
7
7
13
1.93
W
Ao Kuang
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,419
Damage
82,246
93,889
Taken
103,064
40,456
Mitigated
53,284
28,636
Healing
44,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,504
2,213
980
2,808
18,444
8,705
803
7,553
10,891
0
22,345
L
20,134
1,512
562
2,358
15,534
6,054
449
7,162
8,372
45,017
0
W
Gilgamesh
KimosabiTime
Gilgamesh
18,038
1,158
2,764
2,650
21,722
19,639
507
9,098
12,481
549
32,620
W
Chang'e
Markb1325
Chang'e
17,887
307
12,469
10,728
20,411
9,905
473
6,807
13,496
39,249
0
W
Rama
N0VAuWu
Rama
13,417
9,877
686
3,649
17,129
6,351
1,196
4,104
12,808
0
32,592
W
Izanami
Nattfodd
Izanami
16,386
9,774
408
3,413
21,814
8,382
1,911
5,514
16,145
0
42,931
L
Danzaburou
Rey_Benny
Danzaburou
21,615
10,144
467
5,023
21,858
9,671
74
6,317
15,541
0
43,538
L
12,303
703
5,399
3,518
14,397
6,376
568
5,254
9,143
32,467
0
L
Bastet
slag_242
Bastet
23,863
6,253
73
7,448
23,656
9,650
455
8,481
15,175
0
34,516
W
Ao Kuang
16,518
5,568
890
7,300
21,988
9,007
1,426
6,914
14,962
25,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,643
Gold Earned
65,827
179
Minions Killed
206
0
Camps Cleared
0
1,367,534
Distance Traveled
1,494,033
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,007
647
16
1
0
293,516
0
L
Scylla
13,513
795
45
3
0
242,536
0
W
Gilgamesh
13,779
811
24
1
0
333,574
0
W
Chang'e
13,134
773
39
2
0
300,996
0
W
Rama
12,042
708
62
4
0
288,266
3
W
Izanami
13,212
777
61
4
0
300,135
11
L
Danzaburou
13,136
773
45
3
0
242,315
1
L
Ra
12,516
736
49
3
0
272,508
0
L
Bastet
12,471
734
24
1
0
316,659
1
W
Ao Kuang
13,660
804
20
1
0
271,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role