Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FearVibeX
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
GlukMyGlizzy
Kumbhakarna
Level 81
God Stats
1W - 2L
1,520 SR
Queue Stats
163W - 174L
1,404 Elo+
Party 1
Yemoja
Yemoja
Gunnaru14
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Redblood57
Danzaburou
Level 61
God Stats
7W - 7L
1,546 SR
Queue Stats
242W - 252L
1,378 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,437 Elo+

VS

Team Averages
Level 48
1,460 SR
1,413 Elo+
Thoth
Thoth
 
Thoth
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
GoofierHawkins
Artemis
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,342 Elo+
Party 2
Fenrir
Fenrir
ItsNewdz
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,245 Elo+
Solo
Bacchus
Bacchus
NoVa Techno
Bacchus
Level 82
God Stats
3W - 4L
1,299 SR
Queue Stats
246W - 233L
1,478 Elo+
Party 2
Yemoja
Yemoja
Piler39
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 4
8,856
590
9,354
16,037
6,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
FearVibeX
Thoth
15
1 / 5 / 6
8,813
588
11,690
11,680
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
GlukMyGlizzy
Kumbhakarna
17
5 / 5 / 4
10,451
697
9,515
20,651
32,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Gunnaru14
Yemoja
15
0 / 1 / 7
9,285
619
4,381
8,441
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Redblood57
Danzaburou
16
2 / 2 / 3
9,162
611
13,153
10,453
4,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
6 / 1 / 7
12,300
820
22,602
10,017
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 3 / 10
10,556
704
10,872
9,658
3,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ItsNewdz
Fenrir
17
4 / 2 / 6
10,611
707
6,977
8,693
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
NoVa Techno
Bacchus
17
2 / 3 / 11
10,939
729
12,167
14,489
18,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Piler39
Yemoja
16
1 / 1 / 9
10,468
698
4,818
12,098
9,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
10
Kills
16
16
Deaths
10
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
4
1.33
W
Thoth
 
Thoth
6
1
7
9.5
L
Thoth
FearVibeX
Thoth
1
5
6
0.8
L
Kumbhakarna
GlukMyGlizzy
Kumbhakarna
5
5
4
1.4
W
3
3
10
2.67
L
Yemoja
Gunnaru14
Yemoja
0
1
7
3.5
W
Fenrir
ItsNewdz
Fenrir
4
2
6
3.5
W
Bacchus
NoVa Techno
Bacchus
2
3
11
2.5
W
Yemoja
Piler39
Yemoja
1
1
9
5.5
L
Danzaburou
Redblood57
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
57,436
67,262
Taken
54,955
55,049
Mitigated
39,520
24,716
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,354
2,752
143
1,417
16,037
6,627
0
10,660
5,377
0
21,433
W
Thoth
 
Thoth
22,602
460
2,630
2,675
10,017
4,026
1,491
4,598
5,419
65,492
0
L
Thoth
FearVibeX
Thoth
11,690
599
756
919
11,680
4,600
0
7,142
4,538
22,648
0
L
Kumbhakarna
GlukMyGlizzy
Kumbhakarna
9,515
1,054
1,878
2,445
20,651
32,521
11
7,588
13,063
23,895
0
W
10,872
5,414
992
1,788
9,658
3,698
1,622
4,691
4,967
0
20,056
L
Yemoja
Gunnaru14
Yemoja
4,381
1,033
12,382
2,191
8,441
7,188
104
5,939
2,502
11,802
0
W
Fenrir
ItsNewdz
Fenrir
6,977
1,572
689
1,140
8,693
3,633
1,499
3,771
4,922
0
12,538
W
Bacchus
NoVa Techno
Bacchus
12,167
558
2,172
3,536
14,489
18,310
200
7,122
7,367
19,229
0
W
Yemoja
Piler39
Yemoja
4,818
1,156
8,264
3,261
12,098
9,853
392
5,404
6,694
12,003
0
L
Danzaburou
Redblood57
Danzaburou
13,153
3,630
1,229
1,356
10,453
4,113
39
8,258
2,195
0
30,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,567
Gold Earned
54,874
125
Minions Killed
152
0
Camps Cleared
0
1,207,368
Distance Traveled
1,383,889
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,856
590
30
2
0
258,267
1
W
Thoth
12,300
820
95
6
0
291,730
0
L
Thoth
8,813
588
21
1
0
233,818
0
L
Kumbhakarna
10,451
697
29
2
0
260,331
4
W
Artemis
10,556
704
21
1
0
254,988
2
L
Yemoja
9,285
619
7
0
0
205,939
0
W
Fenrir
10,611
707
14
1
0
303,414
4
W
Bacchus
10,939
729
11
1
0
277,205
0
W
Yemoja
10,468
698
11
1
0
256,552
0
L
Danzaburou
9,162
611
38
3
0
249,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role