Player Matchup

Thor
Thor
Avick99
Thor
Level 65
God Stats
4W - 1L
1,897 SR
Queue Stats
45W - 47L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
ImZFR
Cthulhu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 2
Artemis
Artemis
McNuggetbutt
Artemis
Level 67
God Stats
2W - 3L
1,534 SR
Queue Stats
152W - 180L
1,440 Elo+
Party 2
Yu Huang
Yu Huang
TheJotnar
Yu Huang
Level 81
God Stats
4W - 2L
1,857 SR
Queue Stats
169W - 194L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
xTater5x
Jormungandr
Level 46
God Stats
17W - 17L
1,381 SR
Queue Stats
439W - 483L
1,378 Elo+
Party 2
Team Averages
Level 54
1,634 SR
1,443 Elo+

VS

Team Averages
Level 70
1,517 SR
1,501 Elo+
Agni
Agni
BiigBrowniie
Agni
Level 126
God Stats
8W - 2L
1,765 SR
Queue Stats
273W - 199L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
JaSmoke38
Kuzenbo
Level 41
God Stats
2W - 5L
1,105 SR
Queue Stats
137W - 142L
1,463 Elo+
Solo
Skadi
Skadi
Pierceypoo2725
Skadi
Level 83
God Stats
5W - 6L
1,358 SR
Queue Stats
88W - 76L
1,501 Elo+
Party 1
Thanatos
Thanatos
TTV VizionNF
Thanatos
Level 72
God Stats
24W - 13L
1,623 SR
Queue Stats
232W - 240L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
johnp98
Guan Yu
Level 26
God Stats
2W - 1L
1,731 SR
Queue Stats
62W - 66L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Avick99
Thor
17
10 / 1 / 0
10,543
620
8,458
10,449
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ImZFR
Cthulhu
11
0 / 2 / 4
6,994
411
4,651
11,219
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
McNuggetbutt
Artemis
12
0 / 7 / 3
7,552
444
7,085
10,973
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TheJotnar
Yu Huang
11
0 / 4 / 5
7,480
440
6,419
10,155
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xTater5x
Jormungandr
12
0 / 7 / 1
7,553
444
6,441
17,219
6,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
10,327
607
14,089
10,178
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JaSmoke38
Kuzenbo
14
4 / 0 / 5
9,287
546
8,242
10,966
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 4
8,784
517
6,131
8,852
2,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
TTV VizionNF
Thanatos
14
2 / 5 / 3
8,564
504
6,518
12,937
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
johnp98
Guan Yu
17
4 / 0 / 7
10,003
588
11,079
10,728
10,433
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
21
21
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Avick99
Thor
10
1
0
10
W
6
4
2
1.75
L
Cthulhu
ImZFR
Cthulhu
0
2
4
1
W
Kuzenbo
JaSmoke38
Kuzenbo
4
0
5
6.5
L
Artemis
McNuggetbutt
Artemis
0
7
3
0.21
W
5
1
4
7
W
Thanatos
TTV VizionNF
Thanatos
2
5
3
0.7
L
Yu Huang
TheJotnar
Yu Huang
0
4
5
0.63
W
Guan Yu
johnp98
Guan Yu
4
0
7
7.5
L
Jormungandr
xTater5x
Jormungandr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
46,059
60,015
Taken
53,661
25,351
Mitigated
33,585
10,903
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Avick99
Thor
8,458
686
0
4,603
10,449
3,468
0
3,979
6,470
0
61,654
W
14,089
1,531
0
1,540
10,178
3,274
0
3,837
6,117
78,694
0
L
Cthulhu
ImZFR
Cthulhu
4,651
291
109
1,078
11,219
9,051
0
4,560
6,659
16,463
0
W
Kuzenbo
JaSmoke38
Kuzenbo
8,242
3,057
291
3,816
10,966
11,995
721
3,255
7,639
36,844
8,000
L
Artemis
McNuggetbutt
Artemis
7,085
2,705
0
2,020
10,973
3,029
0
4,085
6,888
0
44,849
W
6,131
2,579
0
1,148
8,852
2,474
2,156
2,522
6,282
0
48,920
W
Thanatos
TTV VizionNF
Thanatos
6,518
1,208
0
8,997
12,937
5,409
309
2,056
10,711
0
58,152
L
Yu Huang
TheJotnar
Yu Huang
6,419
791
0
309
10,155
3,074
0
6,849
3,306
41,724
0
W
Guan Yu
johnp98
Guan Yu
11,079
1,141
962
3,053
10,728
10,433
0
5,285
5,030
0
61,286
L
Jormungandr
xTater5x
Jormungandr
6,441
1,533
0
2,784
17,219
6,729
90
2,018
15,201
44,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
46,965
401
Minions Killed
503
0
Camps Cleared
0
1,591,865
Distance Traveled
1,698,047
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,543
620
115
7
0
372,712
3
W
Agni
10,327
607
129
8
0
303,753
10
L
Cthulhu
6,994
411
27
2
0
355,887
1
W
Kuzenbo
9,287
546
70
4
0
333,680
0
L
Artemis
7,552
444
85
5
0
276,052
3
W
Skadi
8,784
517
77
5
0
316,869
3
W
Thanatos
8,564
504
101
6
0
354,321
2
L
Yu Huang
7,480
440
95
6
0
307,098
4
W
Guan Yu
10,003
588
126
7
0
389,424
7
L
Jormungandr
7,553
444
79
5
0
280,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role