Player Matchup

Ares
Ares
CrazyDelirious
Ares
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 16L
1,684 Elo+
Solo
Charybdis
Charybdis
FARMER-GUY5150
Charybdis
Level 107
God Stats
4W - 3L
1,405 SR
Queue Stats
407W - 399L
1,524 Elo+
Party 3
Yu Huang
Yu Huang
Reverend_Kris
Yu Huang
Level 149
God Stats
19W - 21L
1,388 SR
Queue Stats
150W - 140L
1,496 Elo+
Solo
Chaac
Chaac
SeraphicSadist
Chaac
Level 143
God Stats
3W - 3L
1,296 SR
Queue Stats
208W - 207L
1,502 Elo+
Party 3
Set
Set
xXHENT1A_HEROXx
Set
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,295 Elo+
Party 3
Team Averages
Level 105
1,418 SR
1,500 Elo+

VS

Team Averages
Level 64
1,592 SR
1,516 Elo+
Pele
Pele
Dark_Chayanne666
Pele
Level 64
God Stats
4W - 6L
1,588 SR
Queue Stats
283W - 280L
1,550 Elo+
Party 1
Olorun
Olorun
Foxouss
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,507 Elo+
Party 2
Bellona
Bellona
Klassiox
Bellona
Level 66
God Stats
9W - 4L
1,674 SR
Queue Stats
591W - 569L
1,526 Elo+
Party 1
Tyr
Tyr
happyguy518
Tyr
Level 67
God Stats
1W - 2L
1,507 SR
Queue Stats
31W - 30L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
ttv-dushkeb
Nu Wa
Level 69
God Stats
4W - 6L
1,692 SR
Queue Stats
819W - 859L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
12,235
489
12,694
19,865
26,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
FARMER-GUY5150
Charybdis
18
3 / 3 / 6
11,764
471
17,705
18,849
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Reverend_Kris
Yu Huang
18
5 / 6 / 10
12,392
496
18,490
18,190
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 5 / 5
13,673
547
17,694
25,942
41,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 7
13,627
545
14,758
19,604
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
13,275
531
18,592
24,969
9,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Foxouss
Olorun
17
2 / 5 / 8
11,839
474
20,112
24,213
8,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Klassiox
Bellona
20
5 / 3 / 4
13,741
550
14,334
25,613
34,329
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 6 / 5
10,003
400
10,274
30,378
28,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 3
9,966
399
8,841
8,473
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
23
Kills
21
21
Deaths
23
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
9
3
4
3.67
W
Charybdis
FARMER-GUY5150
Charybdis
3
3
6
2
L
Olorun
Foxouss
Olorun
2
5
8
1.2
L
Bellona
Klassiox
Bellona
5
3
4
2.33
W
Yu Huang
Reverend_Kris
Yu Huang
5
6
10
1.67
W
3
5
5
1.1
L
2
6
5
0.75
L
3
6
3
0.75
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,341
Damage
72,153
102,450
Taken
113,646
95,438
Mitigated
83,801
25,365
Healing
37,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,694
305
0
3,634
19,865
26,511
587
7,397
12,298
36,623
0
L
18,592
2,913
0
8,322
24,969
9,778
0
6,593
18,376
0
102,119
W
Charybdis
FARMER-GUY5150
Charybdis
17,705
9,574
0
7,290
18,849
7,762
3,046
7,552
10,715
0
98,658
L
Olorun
Foxouss
Olorun
20,112
14,710
1,230
12,670
24,213
8,734
1,305
6,343
17,870
86,778
706
L
Bellona
Klassiox
Bellona
14,334
3,902
0
9,558
25,613
34,329
518
4,354
21,259
0
100,128
W
Yu Huang
Reverend_Kris
Yu Huang
18,490
1,980
0
4,370
18,190
8,850
2,617
4,453
13,371
86,366
3,536
W
17,694
3,516
0
7,049
25,942
41,979
808
5,003
20,775
0
98,883
L
10,274
909
0
5,498
30,378
28,499
105
9,225
21,153
0
45,817
L
8,841
1,631
0
598
8,473
2,461
960
4,487
3,986
31,979
0
W
14,758
6,331
132
2,890
19,604
10,336
378
3,357
15,997
0
79,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,691
Gold Earned
58,824
592
Minions Killed
516
0
Camps Cleared
0
2,352,299
Distance Traveled
2,108,627
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,235
489
32
1
0
505,025
5
L
Pele
13,275
531
123
5
0
515,066
0
W
Charybdis
11,764
471
151
6
0
437,325
6
L
Olorun
11,839
474
114
5
0
416,993
5
L
Bellona
13,741
550
182
7
0
474,553
3
W
Yu Huang
12,392
496
131
5
0
386,303
7
W
Chaac
13,673
547
175
7
0
518,942
2
L
Tyr
10,003
400
39
2
0
488,151
4
L
Nu Wa
9,966
399
58
2
0
213,864
0
W
Set
13,627
545
103
4
0
504,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role