Player Matchup

Sun Wukong
Sun Wukong
Bronze II
 
Sun Wukong
Bronze II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze V
Quesaes
Ratatoskr
Bronze V
Level 49
God Stats
0W - 2L
1,520 SR
Queue Stats
11W - 78L
38 MMR
Solo
Agni
Agni
Silver I
ShakounetteTTV
Agni
Silver I
Level 145
God Stats
4W - 3L
1,593 SR
Queue Stats
212W - 214L
1,109 MMR
Solo
Neith
Neith
Bronze IV
WaldoFaldo
Neith
Bronze IV
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,039 MMR
Party 1
Bacchus
Bacchus
Bronze IV
Wulfrikito
Bacchus
Bronze IV
Level 88
God Stats
0W - 3L
1,387 SR
Queue Stats
1W - 10L
1,190 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,500 SR
975 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,461 SR
789 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze II
Da3afto
Ganesha
Bronze II
Level 68
God Stats
7W - 5L
1,355 SR
Queue Stats
219W - 275L
245 MMR
Solo
Freya
Freya
Bronze I
IIRequiem
Freya
Bronze I
Level 116
God Stats
9W - 6L
1,505 SR
Queue Stats
174W - 205L
388 MMR
Solo
Jing Wei
Jing Wei
Silver I
SixthTrinity
Jing Wei
Silver I
Level 127
God Stats
7W - 10L
1,657 SR
Queue Stats
197W - 204L
1,150 MMR
Solo
Mulan
Mulan
Silver IV
helkez
Mulan
Silver IV
Level 142
God Stats
7W - 9L
1,289 SR
Queue Stats
155W - 186L
661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 1
5,054
505
3,266
7,546
2,900
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Quesaes
Ratatoskr
6
1 / 12 / 0
4,236
424
1,242
8,462
1,962
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 2
4,409
441
2,117
4,154
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
9
3 / 3 / 0
5,410
541
4,702
4,323
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Wulfrikito
Bacchus
7
0 / 0 / 4
5,003
500
1,921
7,637
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaBellonaGebShiva

VS

Bans
ThothAthenaCernunnosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
13 / 0 / 2
7,460
746
10,066
3,522
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Da3afto
Ganesha
8
1 / 1 / 2
5,196
520
1,591
5,212
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
IIRequiem
Freya
10
2 / 2 / 3
5,801
580
3,720
7,283
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SixthTrinity
Jing Wei
11
2 / 1 / 0
6,068
607
2,467
5,347
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
helkez
Mulan
11
2 / 0 / 1
6,254
625
2,629
5,585
3,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
20
20
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Nu Wa
 
Nu Wa
13
0
2
14
W
Ganesha
Da3afto
Ganesha
1
1
2
2
W
Freya
IIRequiem
Freya
2
2
3
1.75
L
Ratatoskr
Quesaes
Ratatoskr
1
12
0
0.08
L
0
3
2
0.33
W
Jing Wei
SixthTrinity
Jing Wei
2
1
0
2
L
Neith
3
3
0
1
L
Bacchus
Wulfrikito
Bacchus
0
0
4
2
W
Mulan
helkez
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
20,473
32,122
Taken
26,949
11,719
Mitigated
11,229
6,430
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,266
184
0
2,276
7,546
2,900
0
480
7,054
0
25,455
W
Nu Wa
 
Nu Wa
10,066
2,917
0
2,198
3,522
1,010
1,156
419
3,045
40,540
0
W
Ganesha
Da3afto
Ganesha
1,591
226
0
1,298
5,212
2,585
0
1,623
3,559
11,190
0
W
Freya
IIRequiem
Freya
3,720
1,277
0
3,442
7,283
2,723
0
1,290
5,919
23,543
8,577
L
Ratatoskr
Quesaes
Ratatoskr
1,242
576
0
0
8,462
1,962
71
5,261
2,934
0
13,558
L
2,117
254
0
618
4,154
1,038
0
3,272
674
19,792
0
W
Jing Wei
SixthTrinity
Jing Wei
2,467
2,399
0
2,823
5,347
1,515
0
544
4,803
0
36,377
L
Neith
4,702
2,231
0
1,202
4,323
1,414
30
1,400
2,873
0
28,661
L
Bacchus
Wulfrikito
Bacchus
1,921
428
25
2,309
7,637
4,405
0
3,830
3,699
11,632
0
W
Mulan
helkez
Mulan
2,629
227
0
1,345
5,585
3,396
940
0
5,585
0
36,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
30,779
201
Minions Killed
316
0
Camps Cleared
0
880,378
Distance Traveled
924,012
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,054
505
51
5
0
168,901
4
W
Nu Wa
7,460
746
72
7
0
175,928
0
W
Ganesha
5,196
520
0
0
0
184,352
5
W
Freya
5,801
580
69
7
0
186,997
0
L
Ratatoskr
4,236
424
24
2
0
184,914
0
L
Agni
4,409
441
43
4
0
179,339
2
W
Jing Wei
6,068
607
84
8
0
188,727
5
L
Neith
5,410
541
62
6
0
151,685
4
L
Bacchus
5,003
500
21
2
0
195,539
1
W
Mulan
6,254
625
91
9
0
188,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role