Player Matchup

Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Crazypwnage
Guan Yu
Level 83
God Stats
10W - 9L
1,591 SR
Queue Stats
79W - 64L
1,576 Elo+
Solo
Yu Huang
Yu Huang
Darkoor
Yu Huang
Level 156
God Stats
11W - 7L
1,334 SR
Queue Stats
379W - 403L
1,475 Elo+
Solo
Arachne
Arachne
TNTsword666
Arachne
Level 160
God Stats
9W - 6L
1,322 SR
Queue Stats
147W - 122L
1,564 Elo+
Solo
Chiron
Chiron
iriskzx
Chiron
Level 83
God Stats
7W - 7L
1,520 SR
Queue Stats
199W - 226L
1,447 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,513 Elo+

VS

Team Averages
Level 104
1,566 SR
1,537 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Mo0ks
Apollo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,651 Elo+
Solo
Artio
Artio
SammyC6
Artio
Level 146
God Stats
4W - 9L
1,522 SR
Queue Stats
425W - 441L
1,548 Elo+
Solo
Olorun
Olorun
Smemes
Olorun
Level 65
God Stats
4W - 3L
1,715 SR
Queue Stats
223W - 199L
1,552 Elo+
Solo
Horus
Horus
Urraca03
Horus
Level 63
God Stats
15W - 9L
1,595 SR
Queue Stats
196W - 199L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 5 / 16
9,925
496
10,697
25,214
25,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Crazypwnage
Guan Yu
18
8 / 0 / 6
12,239
612
16,603
25,099
28,233
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Darkoor
Yu Huang
17
3 / 4 / 13
11,009
550
17,939
11,749
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TNTsword666
Arachne
18
12 / 3 / 7
12,373
619
15,823
25,424
17,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
iriskzx
Chiron
16
2 / 5 / 10
10,368
518
15,663
14,388
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 5 / 4
9,950
498
13,323
18,090
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Mo0ks
Apollo
16
3 / 4 / 5
9,565
478
15,671
18,677
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
SammyC6
Artio
15
1 / 5 / 0
8,875
444
9,601
20,339
21,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Smemes
Olorun
12
4 / 7 / 5
9,265
463
13,878
17,871
6,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Urraca03
Horus
13
5 / 6 / 9
9,775
489
10,852
25,772
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
27
Kills
17
17
Deaths
27
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
5
16
2
L
Ullr
 
Ullr
4
5
4
1.2
W
Guan Yu
Crazypwnage
Guan Yu
8
0
6
11
W
Yu Huang
Darkoor
Yu Huang
3
4
13
2.38
L
Apollo
Mo0ks
Apollo
3
4
5
1.38
L
Artio
SammyC6
Artio
1
5
0
0.2
L
Olorun
Smemes
Olorun
4
7
5
0.93
W
Arachne
TNTsword666
Arachne
12
3
7
5.17
L
Horus
Urraca03
Horus
5
6
9
1.58
W
Chiron
iriskzx
Chiron
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,725
Damage
63,325
101,874
Taken
100,749
80,833
Mitigated
69,543
46,264
Healing
34,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,697
983
1,491
7,151
25,214
25,801
534
5,430
19,711
27,668
0
L
Ullr
 
Ullr
13,323
4,391
0
4,059
18,090
7,051
465
7,342
10,748
0
76,494
W
Guan Yu
Crazypwnage
Guan Yu
16,603
3,109
4,371
12,467
25,099
28,233
1,399
8,172
15,863
0
87,381
W
Yu Huang
Darkoor
Yu Huang
17,939
823
0
2,329
11,749
4,490
1,002
1,613
10,136
84,259
0
L
Apollo
Mo0ks
Apollo
15,671
8,511
0
3,919
18,677
8,087
993
5,200
13,477
0
79,129
L
Artio
SammyC6
Artio
9,601
1,046
989
8,904
20,339
21,175
0
3,376
16,963
50,221
0
L
Olorun
Smemes
Olorun
13,878
8,567
1,436
6,550
17,871
6,340
492
5,149
12,722
53,495
0
W
Arachne
TNTsword666
Arachne
15,823
9,142
0
10,241
25,424
17,261
1,140
2,864
22,491
0
81,396
L
Horus
Urraca03
Horus
10,852
4,734
2,415
6,572
25,772
26,890
0
7,857
17,564
0
28,167
W
Chiron
iriskzx
Chiron
15,663
6,766
1,468
6,746
14,388
5,048
2,481
5,725
8,659
0
78,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
47,430
512
Minions Killed
451
0
Camps Cleared
0
2,023,797
Distance Traveled
1,789,641
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,925
496
19
1
0
410,361
3
L
Ullr
9,950
498
114
6
0
375,286
1
W
Guan Yu
12,239
612
148
7
0
434,415
4
W
Yu Huang
11,009
550
126
6
0
380,137
10
L
Apollo
9,565
478
127
6
0
396,421
7
L
Artio
8,875
444
94
5
0
347,343
5
L
Olorun
9,265
463
91
5
0
300,579
3
W
Arachne
12,373
619
100
5
0
447,957
5
L
Horus
9,775
489
25
1
0
370,012
6
W
Chiron
10,368
518
119
6
0
350,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role