Player Matchup

Nu Wa
Nu Wa
CrimsonFlames
Nu Wa
Level 49
God Stats
6W - 6L
1,725 SR
Queue Stats
262W - 230L
1,540 Elo+
Party 1
Ymir
Ymir
DarkGhostx
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,172 Elo+
Solo
Scylla
Scylla
Marendithas
Scylla
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 139L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
Phaedus
Hou Yi
Level 147
God Stats
9W - 11L
1,379 SR
Queue Stats
605W - 581L
1,509 Elo+
Party 1
Freya
Freya
Topgunbunny
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 94L
1,551 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,446 Elo+

VS

Team Averages
Level 120
1,347 SR
1,502 Elo+
Rama
Rama
Blended Baby
Rama
Level 126
God Stats
2W - 5L
1,156 SR
Queue Stats
364W - 375L
1,446 Elo+
Party 2
Artio
Artio
Graendal_
Artio
Level 159
God Stats
5W - 7L
1,251 SR
Queue Stats
370W - 390L
1,497 Elo+
Solo
Awilix
Awilix
MrStarStruck
Awilix
Level 117
God Stats
2W - 1L
1,315 SR
Queue Stats
467W - 472L
1,562 Elo+
Party 2
Odin
Odin
PremierNoFear
Odin
Level 136
God Stats
4W - 3L
1,511 SR
Queue Stats
180W - 180L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
bluehelldemon
Zhong Kui
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 98L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 14
10,073
720
16,439
8,846
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 14
9,795
700
6,764
18,509
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
15
4 / 8 / 9
9,849
704
8,974
11,091
3,688
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Phaedus
Hou Yi
17
4 / 5 / 10
9,529
681
11,250
10,216
3,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 6
10,091
721
16,591
11,667
4,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 15
10,880
777
8,195
9,975
3,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Graendal_
Artio
18
3 / 5 / 16
11,488
821
5,370
21,180
31,075
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
18
9 / 4 / 10
11,537
824
9,958
11,295
6,686
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 17
11,768
841
16,743
17,911
16,713
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
bluehelldemon
Zhong Kui
16
3 / 7 / 8
10,169
726
15,510
15,411
9,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
92
22
Kills
26
26
Deaths
22
53
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
4
4
14
2.75
L
2
5
14
1.8
W
Artio
Graendal_
Artio
3
5
16
2.2
L
Scylla
4
8
9
1.06
W
Awilix
9
4
10
3.5
L
Hou Yi
Phaedus
Hou Yi
4
5
10
1.8
W
7
5
17
3.1
L
8
4
6
2.75
W
Zhong Kui
bluehelldemon
Zhong Kui
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,018
Damage
55,776
60,329
Taken
75,772
36,128
Mitigated
67,698
15,366
Healing
32,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,195
6,114
1,716
3,148
9,975
3,711
3,236
7,174
2,589
0
28,587
L
16,439
3,165
1,426
741
8,846
3,520
172
2,398
6,448
30,936
0
L
6,764
1,073
812
2,184
18,509
20,469
0
7,620
10,889
11,907
0
W
Artio
Graendal_
Artio
5,370
788
2,861
6,712
21,180
31,075
145
12,954
7,746
13,618
0
L
Scylla
8,974
1,793
210
574
11,091
3,688
0
3,302
7,789
14,839
0
W
Awilix
9,958
2,031
3,181
3,011
11,295
6,686
331
7,244
3,789
0
24,182
L
Hou Yi
Phaedus
Hou Yi
11,250
4,128
3,367
1,409
10,216
3,862
574
3,721
6,495
0
22,023
W
16,743
1,755
2,143
4,573
17,911
16,713
57
10,934
6,737
0
27,725
L
16,591
5,716
1,274
3,369
11,667
4,589
246
3,839
7,828
28,043
0
W
Zhong Kui
bluehelldemon
Zhong Kui
15,510
2,160
1,084
4,100
15,411
9,513
898
8,904
6,143
37,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,337
Gold Earned
55,842
122
Minions Killed
151
0
Camps Cleared
0
1,123,210
Distance Traveled
1,269,833
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,880
777
41
3
0
251,840
1
L
Nu Wa
10,073
720
28
2
0
229,643
0
L
Ymir
9,795
700
8
1
0
225,848
1
W
Artio
11,488
821
3
0
0
250,352
2
L
Scylla
9,849
704
23
2
0
187,267
0
W
Awilix
11,537
824
11
1
0
262,934
1
L
Hou Yi
9,529
681
34
2
0
233,046
0
W
Odin
11,768
841
38
3
0
266,405
3
L
Freya
10,091
721
29
2
0
247,406
3
W
Zhong Kui
10,169
726
58
4
0
238,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role