Player Matchup

Olorun
Olorun
GCrimsonJungleV
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
Young_Zazz
Sun Wukong
Level 20
God Stats
12W - 9L
1,465 SR
Queue Stats
74W - 70L
1,200 Elo+
Party 1
Fafnir
Fafnir
biggestasset
Fafnir
Level 47
God Stats
3W - 5L
1,261 SR
Queue Stats
214W - 238L
1,379 Elo+
Party 3
Heimdallr
Heimdallr
llZattackll
Heimdallr
Level 45
God Stats
13W - 12L
1,573 SR
Queue Stats
230W - 264L
1,380 Elo+
Party 3
Hun Batz
Hun Batz
perez_natbell
Hun Batz
Level 63
God Stats
2W - 3L
1,308 SR
Queue Stats
105W - 98L
1,307 Elo+
Party 1
Team Averages
Level 60
1,421 SR
1,333 Elo+

VS

Team Averages
Level 37
1,486 SR
1,362 Elo+
Terra
Terra
KAB_B0O0OM
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,399 Elo+
Party 2
Thor
Thor
QxA_Ni
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 89
God Stats
251W - 259L
1,455 SR
Queue Stats
252W - 261L
1,370 Elo+
Solo
Anubis
Anubis
bo_9loow7
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 117L
1,261 Elo+
Party 2
King Arthur
King Arthur
i-_Spy__Q8
King Arthur
Level 49
God Stats
1W - 4L
1,476 SR
Queue Stats
114W - 151L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,092
709
6,361
5,523
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Young_Zazz
Sun Wukong
7
1 / 1 / 1
4,801
480
1,725
2,889
1,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
1 / 0 / 2
6,053
605
3,814
6,970
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
llZattackll
Heimdallr
9
2 / 0 / 1
5,427
543
6,203
4,842
1,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
perez_natbell
Hun Batz
11
2 / 0 / 3
6,245
625
2,873
7,754
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
0 / 1 / 0
4,487
449
1,379
7,828
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
QxA_Ni
Thor
9
0 / 2 / 0
5,032
503
3,047
7,360
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,734
473
3,879
5,007
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
bo_9loow7
Anubis
7
0 / 5 / 0
4,391
439
593
5,150
2,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
i-_Spy__Q8
King Arthur
9
1 / 3 / 0
5,516
552
3,194
7,802
4,071
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
1
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Terra
0
1
0
0
L
Thor
QxA_Ni
Thor
0
2
0
0
L
0
2
0
0
W
Sun Wukong
Young_Zazz
Sun Wukong
1
1
1
1.5
W
Fafnir
1
0
2
2
L
Anubis
bo_9loow7
Anubis
0
5
0
0
L
King Arthur
i-_Spy__Q8
King Arthur
1
3
0
0.33
W
Heimdallr
llZattackll
Heimdallr
2
0
1
2.5
W
Hun Batz
perez_natbell
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
12,092
27,978
Taken
33,147
11,825
Mitigated
13,027
13,531
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,361
3,651
206
2,985
5,523
1,929
1,772
385
5,138
36,387
0
L
Terra
1,379
519
397
1,882
7,828
3,419
0
2,048
5,780
8,243
0
L
Thor
QxA_Ni
Thor
3,047
563
0
3,332
7,360
2,140
0
1,968
5,392
0
25,867
L
3,879
3,034
95
1,292
5,007
1,161
0
1,528
3,479
0
26,377
W
Sun Wukong
Young_Zazz
Sun Wukong
1,725
151
0
214
2,889
1,455
0
0
2,889
0
10,226
W
Fafnir
3,814
1,244
0
3,380
6,970
4,679
0
991
5,979
15,490
0
L
Anubis
bo_9loow7
Anubis
593
40
0
678
5,150
2,236
138
2,769
2,381
14,743
0
L
King Arthur
i-_Spy__Q8
King Arthur
3,194
619
0
665
7,802
4,071
299
1,862
5,685
0
23,851
W
Heimdallr
llZattackll
Heimdallr
6,203
3,716
208
2,199
4,842
1,086
0
388
4,454
0
29,725
W
Hun Batz
perez_natbell
Hun Batz
2,873
781
0
4,339
7,754
2,676
92
208
7,546
0
32,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
24,160
232
Minions Killed
204
0
Camps Cleared
0
936,767
Distance Traveled
910,116
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,092
709
75
8
0
184,593
0
L
Terra
4,487
449
11
1
0
220,812
0
L
Thor
5,032
503
56
6
0
211,199
5
L
Izanami
4,734
473
61
6
0
133,681
0
W
Sun Wukong
4,801
480
12
1
0
128,956
0
W
Fafnir
6,053
605
21
2
0
202,906
1
L
Anubis
4,391
439
25
3
0
142,762
1
L
King Arthur
5,516
552
51
5
0
201,662
4
W
Heimdallr
5,427
543
50
5
0
188,365
2
W
Hun Batz
6,245
625
74
7
0
231,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role