Player Matchup

Hachiman
Hachiman
Celly902
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,400 Elo+
Solo
Tiamat
Tiamat
ONSYTE33
Tiamat
Level 159
God Stats
2W - 1L
1,705 SR
Queue Stats
63W - 59L
1,521 Elo+
Solo
Achilles
Achilles
Rampante
Achilles
Level 146
God Stats
9W - 4L
1,370 SR
Queue Stats
403W - 401L
1,474 Elo+
Solo
Atlas
Atlas
TankDiff
Atlas
Level 84
God Stats
3W - 2L
1,469 SR
Queue Stats
207W - 186L
1,496 Elo+
Solo
Mulan
Mulan
iBarberFLOWx
Mulan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,478 Elo+

VS

Team Averages
Level 117
1,406 SR
1,484 Elo+
Cthulhu
Cthulhu
AlejoMT1
Cthulhu
Level 113
God Stats
0W - 4L
1,190 SR
Queue Stats
101W - 106L
1,406 Elo+
Solo
Anhur
Anhur
CrookedGypsy
Anhur
Level 93
God Stats
2W - 3L
1,362 SR
Queue Stats
134W - 123L
1,436 Elo+
Solo
Serqet
Serqet
Rianzinhou
Serqet
Level 110
God Stats
0W - 1L
1,472 SR
Queue Stats
23W - 13L
1,656 Elo+
Solo
Artemis
Artemis
lawlpandabear
Artemis
Level 149
God Stats
4W - 5L
1,506 SR
Queue Stats
381W - 417L
1,411 Elo+
Solo
Atlas
Atlas
warcry1997
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 126L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Celly902
Hachiman
18
2 / 6 / 16
11,338
756
12,693
13,749
4,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
ONSYTE33
Tiamat
18
5 / 7 / 8
11,761
784
9,356
15,187
9,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rampante
Achilles
20
8 / 3 / 17
12,827
855
14,659
17,849
25,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
TankDiff
Atlas
20
10 / 3 / 12
12,900
860
14,494
21,608
24,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 5 / 15
12,092
806
17,979
20,028
27,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlejoMT1
Cthulhu
19
5 / 5 / 13
11,194
746
22,752
17,120
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 7 / 13
11,139
743
10,287
16,557
6,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Rianzinhou
Serqet
14
6 / 8 / 5
10,195
680
9,566
14,088
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
15
2 / 8 / 12
9,730
649
12,201
18,231
7,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
20
5 / 5 / 10
11,505
767
13,522
14,397
12,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
75
32
Kills
22
24
Deaths
33
68
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlejoMT1
Cthulhu
5
5
13
2.3
W
Hachiman
Celly902
Hachiman
2
6
16
1.67
L
4
7
13
1.5
W
Tiamat
ONSYTE33
Tiamat
5
7
8
1.29
W
Achilles
Rampante
Achilles
8
3
17
5.5
L
Serqet
Rianzinhou
Serqet
6
8
5
1.06
W
Atlas
TankDiff
Atlas
10
3
12
5.33
W
7
5
15
2.9
L
Artemis
2
8
12
1
L
Atlas
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,181
Damage
68,328
88,421
Taken
80,393
91,608
Mitigated
50,624
25,134
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlejoMT1
Cthulhu
22,752
1,229
3,092
3,441
17,120
17,965
0
5,780
11,143
34,256
0
W
Hachiman
Celly902
Hachiman
12,693
5,568
657
1,224
13,749
4,891
842
5,560
7,741
0
30,522
L
10,287
6,325
1,419
3,069
16,557
6,439
587
5,184
11,122
0
25,485
W
Tiamat
ONSYTE33
Tiamat
9,356
514
903
2,241
15,187
9,867
1,469
4,738
10,124
19,473
0
W
Achilles
Rampante
Achilles
14,659
2,232
875
4,425
17,849
25,282
731
8,619
8,258
0
30,253
L
Serqet
Rianzinhou
Serqet
9,566
2,236
2,119
1,211
14,088
5,789
528
3,307
10,511
0
9,937
W
Atlas
TankDiff
Atlas
14,494
5,201
1,475
6,183
21,608
24,184
667
9,847
11,124
31,097
0
W
17,979
1,312
823
6,328
20,028
27,384
1,311
6,021
13,384
0
31,653
L
Artemis
12,201
6,161
1,874
3,844
18,231
7,435
965
4,196
13,765
0
23,336
L
Atlas
13,522
2,898
1,156
802
14,397
12,996
41
5,383
8,932
31,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,918
Gold Earned
53,763
142
Minions Killed
121
0
Camps Cleared
0
1,367,191
Distance Traveled
1,284,719
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,194
746
33
2
0
273,833
0
W
Hachiman
11,338
756
37
2
0
280,915
0
L
Anhur
11,139
743
37
2
0
256,801
0
W
Tiamat
11,761
784
30
2
0
223,604
0
W
Achilles
12,827
855
17
1
0
306,628
0
L
Serqet
10,195
680
3
0
0
265,602
0
W
Atlas
12,900
860
23
2
0
285,467
3
W
Mulan
12,092
806
35
2
0
270,577
4
L
Artemis
9,730
649
17
1
0
229,821
0
L
Atlas
11,505
767
31
2
0
258,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role