Player Matchup

Mulan
Mulan
Alexteir43
Mulan
Level 88
God Stats
3W - 1L
1,530 SR
Queue Stats
66W - 45L
1,504 Elo+
Party 4
Horus
Horus
Fishy tuna13888
Horus
Level 124
God Stats
8W - 1L
1,691 SR
Queue Stats
28W - 25L
1,550 Elo+
Party 2
Mercury
Mercury
ILikeToFist
Mercury
Level 65
God Stats
17W - 15L
1,630 SR
Queue Stats
63W - 72L
1,463 Elo+
Solo
Ra
Ra
RegencyTen10
Ra
Level 123
God Stats
1W - 2L
1,214 SR
Queue Stats
71W - 61L
1,542 Elo+
Party 4
Ao Kuang
Ao Kuang
cartslaw
Ao Kuang
Level 129
God Stats
5W - 4L
1,621 SR
Queue Stats
81W - 92L
1,481 Elo+
Party 2
Team Averages
Level 106
1,537 SR
1,508 Elo+

VS

Team Averages
Level 106
1,482 SR
1,453 Elo+
Cupid
Cupid
DankaJP
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 165L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
DarkHs11
Heimdallr
Level 122
God Stats
0W - 2L
1,522 SR
Queue Stats
87W - 108L
1,418 Elo+
Party 1
Artio
Artio
Lihmorango
Artio
Level 102
God Stats
1W - 2L
1,674 SR
Queue Stats
153W - 189L
1,398 Elo+
Party 1
Vulcan
Vulcan
RatSmacker99
Vulcan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,533 Elo+
Party 3
Osiris
Osiris
Razboinic354
Osiris
Level 109
God Stats
0W - 1L
1,213 SR
Queue Stats
14W - 18L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 4 / 1
8,032
535
5,445
13,191
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 12
8,407
560
6,003
14,082
10,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ILikeToFist
Mercury
14
3 / 2 / 3
8,326
555
5,534
11,083
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 5
9,333
622
9,714
5,773
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
cartslaw
Ao Kuang
13
11 / 2 / 2
8,255
550
9,064
11,671
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DankaJP
Cupid
11
0 / 5 / 1
6,632
442
4,454
9,528
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DarkHs11
Heimdallr
14
4 / 3 / 1
8,388
559
10,430
9,028
5,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
10
1 / 6 / 1
6,467
431
2,532
13,605
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
12
0 / 5 / 0
6,825
455
6,245
7,793
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
14
3 / 3 / 3
8,145
543
8,150
10,973
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
8
9
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
4
1
0.38
L
Cupid
DankaJP
Cupid
0
5
1
0.1
L
Heimdallr
DarkHs11
Heimdallr
4
3
1
1.5
W
1
1
12
7
W
Mercury
ILikeToFist
Mercury
3
2
3
2.25
L
Artio
1
6
1
0.25
L
Vulcan
0
5
0
0
L
Osiris
3
3
3
1.5
W
6
0
5
8.5
W
Ao Kuang
cartslaw
Ao Kuang
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
31,811
55,800
Taken
50,927
33,646
Mitigated
28,951
19,815
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
5,445
1,738
0
3,287
13,191
12,179
0
465
12,726
0
43,355
L
Cupid
DankaJP
Cupid
4,454
2,670
163
3,267
9,528
2,182
413
3,757
5,771
0
35,759
L
Heimdallr
DarkHs11
Heimdallr
10,430
3,180
0
405
9,028
5,681
33
1,982
6,754
2,141
44,266
W
6,003
2,992
2,610
6,153
14,082
10,485
152
3,170
10,750
0
23,346
W
Mercury
ILikeToFist
Mercury
5,534
2,651
0
1,070
11,083
3,772
0
1,457
9,458
0
51,638
L
Artio
2,532
720
0
1,719
13,605
11,483
0
6,105
7,500
17,400
0
L
Vulcan
6,245
1,000
0
1,647
7,793
2,394
0
3,921
3,872
39,642
0
L
Osiris
8,150
3,856
0
80
10,973
7,211
0
1,934
8,868
0
57,175
W
9,714
670
805
2,657
5,773
2,127
792
2,415
3,038
73,292
0
W
Ao Kuang
cartslaw
Ao Kuang
9,064
3,854
0
3,233
11,671
5,083
59
1,699
9,906
32,726
6,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
36,457
434
Minions Killed
371
0
Camps Cleared
0
1,626,720
Distance Traveled
1,362,950
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,032
535
107
7
0
295,227
5
L
Cupid
6,632
442
65
4
0
255,227
1
L
Heimdallr
8,388
559
87
6
0
241,857
3
W
Horus
8,407
560
48
3
0
296,903
3
W
Mercury
8,326
555
85
6
0
420,144
6
L
Artio
6,467
431
34
2
0
280,374
4
L
Vulcan
6,825
455
84
6
0
248,712
5
L
Osiris
8,145
543
101
7
0
336,780
2
W
Ra
9,333
622
137
9
0
317,479
1
W
Ao Kuang
8,255
550
57
4
0
296,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role