Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GlukMyGlizzy
Arachne
Level 81
God Stats
1W - 3L
1,403 SR
Queue Stats
163W - 174L
1,412 Elo+
Party 1
Vulcan
Vulcan
Gunnaru14
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,408 Elo+
Solo
Sylvanus
Sylvanus
ItsNewdz
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,289 Elo+
Solo
Persephone
Persephone
Redblood57
Persephone
Level 61
God Stats
0W - 2L
1,286 SR
Queue Stats
242W - 252L
1,385 Elo+
Party 1
Team Averages
Level 86
1,438 SR
1,399 Elo+

VS

Team Averages
Level 101
1,529 SR
1,441 Elo+
Chang'e
Chang'e
ConanTheBig
Chang'e
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 2
Thanatos
Thanatos
Fallonzer
Thanatos
Level 141
God Stats
1W - 0L
1,545 SR
Queue Stats
14W - 20L
1,288 Elo+
Party 2
Neith
Neith
Greenben77
Neith
Level 127
God Stats
1W - 0L
1,345 SR
Queue Stats
32W - 24L
1,500 Elo+
Party 2
Bellona
Bellona
Spade521231
Bellona
Level 65
God Stats
3W - 0L
1,754 SR
Queue Stats
88W - 90L
1,419 Elo+
Solo
Hercules
Hercules
Teroxis
Hercules
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 4 / 8
14,911
710
42,987
25,578
9,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
GlukMyGlizzy
Arachne
20
10 / 11 / 5
13,592
647
19,165
20,442
15,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Gunnaru14
Vulcan
19
2 / 7 / 7
11,749
559
16,210
13,696
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ItsNewdz
Sylvanus
20
0 / 4 / 12
12,730
606
14,043
22,938
35,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Redblood57
Persephone
20
2 / 3 / 13
12,389
590
27,260
11,614
4,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ConanTheBig
Chang'e
20
7 / 3 / 16
14,782
704
22,043
30,803
12,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Fallonzer
Thanatos
20
14 / 6 / 8
14,471
689
20,046
21,354
10,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
20
3 / 3 / 14
14,468
689
19,472
26,737
9,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Spade521231
Bellona
19
1 / 5 / 14
12,841
611
11,454
25,750
25,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Teroxis
Hercules
20
5 / 4 / 16
13,450
640
13,493
32,462
42,191
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
21
Kills
30
29
Deaths
21
45
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
4
8
2.75
W
Chang'e
ConanTheBig
Chang'e
7
3
16
5
W
Thanatos
Fallonzer
Thanatos
14
6
8
3
L
Arachne
GlukMyGlizzy
Arachne
10
11
5
1.14
W
Neith
3
3
14
3.33
L
Vulcan
Gunnaru14
Vulcan
2
7
7
0.79
L
Sylvanus
ItsNewdz
Sylvanus
0
4
12
1.5
L
Persephone
Redblood57
Persephone
2
3
13
2.83
W
Bellona
Spade521231
Bellona
1
5
14
1.6
W
Hercules
Teroxis
Hercules
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,665
Damage
86,508
94,268
Taken
137,106
73,484
Mitigated
100,841
37,753
Healing
84,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
42,987
4,134
1,650
14,032
25,578
9,932
680
5,961
19,617
89,673
0
W
Chang'e
ConanTheBig
Chang'e
22,043
1,192
23,028
13,237
30,803
12,756
1,113
23,287
7,516
57,718
0
W
Thanatos
Fallonzer
Thanatos
20,046
9,784
3,292
12,112
21,354
10,036
371
10,776
10,578
0
37,672
L
Arachne
GlukMyGlizzy
Arachne
19,165
12,739
316
1,946
20,442
15,848
827
6,063
14,379
0
26,450
W
Neith
19,472
6,706
5,834
5,195
26,737
9,937
2,757
23,082
3,655
0
74,496
L
Vulcan
Gunnaru14
Vulcan
16,210
6,378
2,805
1,280
13,696
7,664
273
2,641
11,055
31,761
0
L
Sylvanus
ItsNewdz
Sylvanus
14,043
2,521
4,554
6,241
22,938
35,820
0
5,877
17,061
26,085
0
L
Persephone
Redblood57
Persephone
27,260
2,120
2,370
2,559
11,614
4,220
600
1,501
10,110
45,700
0
W
Bellona
Spade521231
Bellona
11,454
3,498
4,528
2,407
25,750
25,921
962
19,537
6,213
0
32,379
W
Hercules
Teroxis
Hercules
13,493
3,020
1,793
13,355
32,462
42,191
288
23,818
8,644
0
28,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,371
Gold Earned
70,012
213
Minions Killed
348
0
Camps Cleared
0
1,730,968
Distance Traveled
2,027,471
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,911
710
92
4
0
372,375
0
W
Chang'e
14,782
704
93
4
0
439,531
3
W
Thanatos
14,471
689
40
2
0
415,754
3
L
Arachne
13,592
647
23
1
0
328,209
3
W
Neith
14,468
689
124
6
0
373,354
0
L
Vulcan
11,749
559
29
1
0
302,842
0
L
Sylvanus
12,730
606
26
1
0
349,935
2
L
Persephone
12,389
590
43
2
0
377,607
3
W
Bellona
12,841
611
51
2
0
397,241
1
W
Hercules
13,450
640
40
2
0
401,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role