Player Matchup

Medusa
Medusa
Fueled fire8218
Medusa
Level 26
God Stats
6W - 6L
1,712 SR
Queue Stats
13W - 16L
1,370 Elo+
Party 1
Ra
Ra
HumongousPizzas
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,429 Elo+
Party 1
Atlas
Atlas
OscorMike
Atlas
Level 62
God Stats
0W - 2L
1,794 SR
Queue Stats
77W - 74L
1,440 Elo+
Party 1
Team Averages
Level 65
1,669 SR
1,413 Elo+

VS

Team Averages
Level 65
1,590 SR
1,332 Elo+
Nu Wa
Nu Wa
Sixshooter465
Nu Wa
Level 29
God Stats
18W - 19L
1,489 SR
Queue Stats
49W - 67L
1,223 Elo+
Party 2
Artemis
Artemis
kreampies
Artemis
Level 105
God Stats
7W - 12L
1,581 SR
Queue Stats
132W - 174L
1,364 Elo+
Party 2
Atlas
Atlas
o Hades Vl
Atlas
Level 60
God Stats
1W - 1L
1,701 SR
Queue Stats
14W - 21L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,010
584
3,494
9,935
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 0
7,264
605
7,411
9,280
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
OscorMike
Atlas
11
0 / 6 / 0
7,455
621
3,603
11,812
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 16
9,394
783
12,000
6,197
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kreampies
Artemis
15
9 / 0 / 12
10,122
844
9,981
8,458
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
15
7 / 1 / 12
10,275
856
5,696
12,547
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
21
21
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
8
0
0.13
L
Atlas
OscorMike
Atlas
0
6
0
0
W
5
0
16
13
W
Artemis
kreampies
Artemis
9
0
12
15
W
Atlas
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
27,677
31,027
Taken
27,202
14,527
Mitigated
17,275
3,646
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
1,585
0
205
9,935
2,963
0
6,621
3,314
0
17,091
L
7,411
622
958
1,167
9,280
2,632
0
5,378
3,902
34,964
0
L
Atlas
OscorMike
Atlas
3,603
1,016
0
1,316
11,812
8,932
0
5,697
6,115
12,984
0
W
12,000
2,247
232
970
6,197
2,177
852
3,813
2,384
37,383
0
W
Artemis
kreampies
Artemis
9,981
5,178
0
2,193
8,458
3,278
1,831
4,382
4,076
0
50,347
W
Atlas
5,696
1,339
0
2,626
12,547
11,820
444
4,109
8,438
18,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,729
Gold Earned
29,791
116
Minions Killed
142
1
Camps Cleared
10
578,084
Distance Traveled
646,519
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,010
584
38
3
1
186,890
0
L
Ra
7,264
605
65
5
0
191,092
4
L
Atlas
7,455
621
13
1
0
200,102
2
W
Nu Wa
9,394
783
44
4
1
222,403
1
W
Artemis
10,122
844
77
6
8
198,572
3
W
Atlas
10,275
856
21
2
1
225,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role