Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
E3Brian
Hachiman
Level 137
God Stats
11W - 11L
1,526 SR
Queue Stats
81W - 80L
1,530 Elo+
Solo
Persephone
Persephone
lousygamer45
Persephone
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 144L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
mthrfo1002
Jormungandr
Level 143
God Stats
7W - 10L
1,399 SR
Queue Stats
529W - 496L
1,536 Elo+
Solo
Guan Yu
Guan Yu
slytigerdogx
Guan Yu
Level 129
God Stats
2W - 2L
1,179 SR
Queue Stats
116W - 104L
1,512 Elo+
Solo
Team Averages
Level 138
1,421 SR
1,519 Elo+

VS

Team Averages
Level 131
1,568 SR
1,556 Elo+
Yemoja
Yemoja
LaneOfTerror
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 232L
1,566 Elo+
Party 2
Bellona
Bellona
License_To_Drill
Bellona
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 181L
1,553 Elo+
Solo
Tyr
Tyr
Majira_Wild__
Tyr
Level 104
God Stats
36W - 25L
1,673 SR
Queue Stats
236W - 207L
1,597 Elo+
Solo
Zeus
Zeus
UmBruhhh
Zeus
Level 109
God Stats
1W - 1L
1,667 SR
Queue Stats
191W - 173L
1,533 Elo+
Party 2
Chernobog
Chernobog
mavedel89
Chernobog
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 213L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
7 / 2 / 3
7,515
683
7,539
7,295
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
E3Brian
Hachiman
11
3 / 0 / 2
6,590
599
6,540
5,630
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
lousygamer45
Persephone
11
1 / 2 / 8
6,742
613
5,039
5,966
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
mthrfo1002
Jormungandr
11
2 / 0 / 3
6,310
574
4,306
7,847
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
slytigerdogx
Guan Yu
12
3 / 2 / 0
7,131
648
5,473
8,605
8,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 2 / 1
6,251
568
3,003
9,152
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 1
6,181
562
5,885
8,562
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,602
509
3,265
8,099
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
10
2 / 5 / 2
5,890
535
4,904
7,332
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
mavedel89
Chernobog
10
0 / 3 / 2
5,700
518
3,687
7,851
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
5
6
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
3
4.25
W
Hachiman
E3Brian
Hachiman
3
0
2
4
L
Yemoja
1
2
1
0.75
L
1
2
1
0.75
L
1
4
1
0.38
L
Zeus
2
5
2
0.6
W
Persephone
lousygamer45
Persephone
1
2
8
2.5
L
Chernobog
mavedel89
Chernobog
0
3
2
0.33
W
Jormungandr
mthrfo1002
Jormungandr
2
0
3
3.5
W
Guan Yu
slytigerdogx
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
20,744
35,343
Taken
40,996
17,517
Mitigated
20,287
11,119
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,539
4,336
0
327
7,295
2,689
359
2,598
4,617
0
41,367
W
Hachiman
E3Brian
Hachiman
6,540
2,645
0
3,636
5,630
1,580
0
1,022
4,568
0
40,900
L
Yemoja
3,003
796
818
2,043
9,152
7,203
0
2,220
6,932
17,138
0
L
5,885
1,179
0
3,420
8,562
6,195
0
216
8,346
4,008
35,378
L
3,265
690
0
1,546
8,099
2,869
0
1,495
6,604
0
31,182
L
Zeus
4,904
1,290
0
1,468
7,332
1,932
0
2,418
4,914
28,033
0
W
Persephone
lousygamer45
Persephone
5,039
735
0
1,598
5,966
1,798
0
2,335
3,482
35,754
0
L
Chernobog
mavedel89
Chernobog
3,687
2,211
0
2,141
7,851
2,088
0
2,523
5,328
0
37,684
W
Jormungandr
mthrfo1002
Jormungandr
4,306
1,110
0
2,158
7,847
3,360
0
1,617
5,524
24,858
5,552
W
Guan Yu
slytigerdogx
Guan Yu
5,473
747
50
3,350
8,605
8,090
0
622
7,983
0
42,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
29,624
371
Minions Killed
310
0
Camps Cleared
0
1,181,376
Distance Traveled
1,069,532
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,515
683
72
7
0
278,654
1
W
Hachiman
6,590
599
73
7
0
216,481
3
L
Yemoja
6,251
568
31
3
0
197,170
4
L
Bellona
6,181
562
80
7
0
213,563
0
L
Tyr
5,602
509
68
6
0
259,879
0
L
Zeus
5,890
535
62
6
0
191,714
3
W
Persephone
6,742
613
77
7
0
213,467
4
L
Chernobog
5,700
518
69
6
0
207,206
3
W
Jormungandr
6,310
574
52
5
0
237,036
4
W
Guan Yu
7,131
648
97
9
0
235,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role