Player Matchup

Tsukuyomi
Tsukuyomi
Artwert1
Tsukuyomi
Level 63
God Stats
22W - 32L
1,358 SR
Queue Stats
68W - 79L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
Cueio
Cthulhu
Level 61
God Stats
16W - 17L
1,550 SR
Queue Stats
35W - 53L
1,353 Elo+
Party 2
Aphrodite
Aphrodite
Leaskk
Aphrodite
Level 129
God Stats
5W - 5L
1,559 SR
Queue Stats
55W - 74L
1,371 Elo+
Party 3
Bellona
Bellona
Ripdesk
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Jing Wei
Jing Wei
Taturas
Jing Wei
Level 42
God Stats
4W - 4L
1,458 SR
Queue Stats
19W - 27L
1,390 Elo+
Party 2
Team Averages
Level 60
1,485 SR
1,324 Elo+

VS

Team Averages
Level 44
1,415 SR
1,372 Elo+
Neith
Neith
Blargwhales
Neith
Level 42
God Stats
23W - 30L
1,352 SR
Queue Stats
62W - 71L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
Ninja14484
Amaterasu
Level 36
God Stats
5W - 6L
1,517 SR
Queue Stats
82W - 87L
1,338 Elo+
Party 1
Terra
Terra
PinkNPurple02
Terra
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 131L
1,356 Elo+
Party 1
Hel
Hel
potatohead489
Hel
Level 24
God Stats
17W - 26L
1,423 SR
Queue Stats
94W - 101L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
rbgods
Ne Zha
Level 80
God Stats
5W - 8L
1,282 SR
Queue Stats
124W - 127L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Artwert1
Tsukuyomi
18
10 / 8 / 6
12,099
484
18,509
23,701
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Cueio
Cthulhu
16
3 / 2 / 9
10,594
424
15,571
21,073
25,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Leaskk
Aphrodite
18
3 / 8 / 9
11,437
457
19,287
24,637
15,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ripdesk
Bellona
16
2 / 8 / 4
9,997
400
3,945
20,134
17,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Taturas
Jing Wei
20
4 / 6 / 5
12,414
497
18,783
26,066
11,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
13,825
553
9,870
16,916
7,399
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Ninja14484
Amaterasu
20
17 / 4 / 4
16,671
667
30,402
22,199
19,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 4 / 10
11,942
478
9,723
26,218
28,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 7 / 3
12,286
491
17,448
22,275
7,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
rbgods
Ne Zha
20
10 / 5 / 8
14,731
589
20,841
25,861
10,712
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
22
Kills
32
32
Deaths
23
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Artwert1
Tsukuyomi
10
8
6
1.63
W
3
3
0
1
L
Cthulhu
Cueio
Cthulhu
3
2
9
3.75
L
Aphrodite
Leaskk
Aphrodite
3
8
9
0.94
W
Amaterasu
Ninja14484
Amaterasu
17
4
4
4.75
W
1
4
10
1.5
L
Bellona
Ripdesk
Bellona
2
8
4
0.5
L
Jing Wei
Taturas
Jing Wei
4
6
5
1.08
W
1
7
3
0.36
W
Ne Zha
rbgods
Ne Zha
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,095
Damage
88,284
115,611
Taken
113,469
80,266
Mitigated
74,123
38,147
Healing
43,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Artwert1
Tsukuyomi
18,509
3,495
0
845
23,701
10,167
0
4,392
19,309
0
73,433
W
9,870
3,360
543
6,571
16,916
7,399
5,792
2,741
14,175
0
108,279
L
Cthulhu
Cueio
Cthulhu
15,571
986
1,866
3,463
21,073
25,928
32
5,277
15,708
48,384
7,417
L
Aphrodite
Leaskk
Aphrodite
19,287
1,456
6,228
12,313
24,637
15,705
467
10,657
13,900
72,332
0
W
Amaterasu
Ninja14484
Amaterasu
30,402
15,943
403
8,422
22,199
19,810
4,773
6,735
15,295
0
125,896
W
9,723
645
2,198
5,567
26,218
28,657
535
10,336
15,600
34,010
0
L
Bellona
Ripdesk
Bellona
3,945
685
0
2,852
20,134
17,040
12
3,427
16,707
0
25,362
L
Jing Wei
Taturas
Jing Wei
18,783
16,345
0
10,580
26,066
11,426
851
3,418
22,568
0
110,176
W
17,448
3,392
3,328
6,554
22,275
7,545
720
8,883
12,904
92,390
0
W
Ne Zha
rbgods
Ne Zha
20,841
7,853
0
10,371
25,861
10,712
0
4,520
21,193
0
126,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,541
Gold Earned
69,455
537
Minions Killed
768
0
Camps Cleared
0
2,341,068
Distance Traveled
2,332,495
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,099
484
97
4
0
470,140
3
W
Neith
13,825
553
177
7
0
398,671
0
L
Cthulhu
10,594
424
67
3
0
494,816
2
L
Aphrodite
11,437
457
134
5
0
421,290
4
W
Amaterasu
16,671
667
207
8
0
515,826
2
W
Terra
11,942
478
46
2
0
514,503
10
L
Bellona
9,997
400
43
2
0
479,635
2
L
Jing Wei
12,414
497
196
8
0
475,187
1
W
Hel
12,286
491
176
7
0
399,466
0
W
Ne Zha
14,731
589
162
6
0
504,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role