Player Matchup

Ymir
Ymir
CaptainCorona
Ymir
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 387L
1,531 Elo+
Party 2
Sol
Sol
FabricioTM2
Sol
Level 62
God Stats
0W - 2L
1,495 SR
Queue Stats
23W - 31L
1,461 Elo+
Party 4
Nox
Nox
Fifty2Weeks
Nox
Level 61
God Stats
38W - 40L
1,568 SR
Queue Stats
907W - 921L
1,503 Elo+
Solo
Scylla
Scylla
GuiZio
Scylla
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 188L
1,542 Elo+
Party 4
Anubis
Anubis
Thoth33
Anubis
Level 129
God Stats
11W - 6L
1,573 SR
Queue Stats
327W - 320L
1,510 Elo+
Party 2
Team Averages
Level 111
1,527 SR
1,509 Elo+

VS

Team Averages
Level 113
1,563 SR
1,513 Elo+
Persephone
Persephone
RockMambaa
Persephone
Level 128
God Stats
2W - 3L
1,312 SR
Queue Stats
361W - 303L
1,554 Elo+
Party 3
Atlas
Atlas
TeratoidPlate4
Atlas
Level 119
God Stats
3W - 0L
1,703 SR
Queue Stats
90W - 96L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
caliss-bob18
Xbalanque
Level 78
God Stats
7W - 2L
1,536 SR
Queue Stats
337W - 349L
1,474 Elo+
Solo
Arachne
Arachne
coRRupT bLaCK
Arachne
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
toillehsoj
Gilgamesh
Level 95
God Stats
2W - 0L
1,761 SR
Queue Stats
212W - 150L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 10
9,641
964
8,033
15,615
24,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 6 / 10
8,122
812
7,397
13,697
5,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 5 / 8
9,381
938
8,248
8,256
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
GuiZio
Scylla
12
0 / 6 / 12
7,233
723
6,167
8,154
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Thoth33
Anubis
13
5 / 7 / 9
8,858
886
7,991
11,339
5,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RockMambaa
Persephone
16
7 / 5 / 16
10,195
1,020
15,250
9,253
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 7 / 21
9,517
952
10,769
14,449
15,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
caliss-bob18
Xbalanque
16
2 / 5 / 17
9,310
931
6,983
11,258
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
18
11 / 2 / 12
10,488
1,049
10,423
10,909
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
toillehsoj
Gilgamesh
17
5 / 2 / 18
9,392
939
10,659
10,689
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
114
21
Kills
30
30
Deaths
21
49
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
L
3
6
10
1.33
L
8
5
8
2.4
L
Scylla
GuiZio
Scylla
0
6
12
1
W
Persephone
RockMambaa
Persephone
7
5
16
3
W
5
7
21
2.21
L
Anubis
Thoth33
Anubis
5
7
9
1.36
W
Xbalanque
caliss-bob18
Xbalanque
2
5
17
2.1
W
Arachne
11
2
12
8.5
W
Gilgamesh
toillehsoj
Gilgamesh
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
54,084
57,061
Taken
56,558
41,927
Mitigated
44,821
10,907
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,033
1,410
545
591
15,615
24,538
208
5,737
9,686
17,740
0
L
7,397
1,827
345
3,994
13,697
5,090
768
7,569
5,940
18,912
0
L
8,248
473
676
754
8,256
3,690
320
4,215
3,895
16,377
0
L
Scylla
GuiZio
Scylla
6,167
210
317
489
8,154
2,932
0
4,266
3,850
16,637
0
W
Persephone
RockMambaa
Persephone
15,250
810
189
1,561
9,253
3,632
838
5,956
3,292
25,265
0
W
10,769
3,863
427
923
14,449
15,376
101
9,122
5,327
20,120
0
L
Anubis
Thoth33
Anubis
7,991
434
1,064
2,132
11,339
5,677
352
4,232
6,715
12,178
0
W
Xbalanque
caliss-bob18
Xbalanque
6,983
4,034
754
3,036
11,258
4,496
1,542
9,630
1,628
0
21,797
W
Arachne
10,423
5,908
584
4,804
10,909
8,270
1,088
5,907
5,002
0
15,449
W
Gilgamesh
toillehsoj
Gilgamesh
10,659
1,400
1,186
2,489
10,689
13,047
100
7,216
3,473
0
17,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
48,902
120
Minions Killed
108
0
Camps Cleared
0
865,445
Distance Traveled
980,446
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,641
964
33
3
0
156,789
0
L
Sol
8,122
812
30
3
0
173,593
0
L
Nox
9,381
938
17
2
0
194,373
0
L
Scylla
7,233
723
21
2
0
173,122
0
W
Persephone
10,195
1,020
27
3
0
185,306
0
W
Atlas
9,517
952
15
2
0
174,552
0
L
Anubis
8,858
886
19
2
0
167,568
1
W
Xbalanque
9,310
931
39
4
0
200,165
2
W
Arachne
10,488
1,049
13
1
0
203,261
0
W
Gilgamesh
9,392
939
14
1
0
217,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role